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  • The game character with torch or lampHi all, I am looking for games where the main character or enemy (but can be any moving sprite at all) hold the torch or lamp or any other source of…

    ... (but can be any moving sprite at all) hold the torch ... mean the scene around the sprite have to change colour or ... about the drawing of the sprite.

    Can anyone help ...
    ellvis ellvis February 2013 Games
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... game map.
    When the Sprite tab is active you can ...
    Kiwi Kiwi February 2013 Development
  • ANN: Tipshop updated Monday, 25 February 2013Monday 25 February 2013 I missed last month's update, so this one is a bit on the large side (Fnar! Ed) * Andy Ryals sent in POKEs for 3 Reyes Mago…

    ... Bipboi, Phantomas in Atari Land, Sprite Spring and Striker.

    Sprite Spring , Super Stuntman , Turbo Kart ... ,
    Specimen , Spi-Droid , splATTR , Sprite Spring ,
    Squamble , Star Swallow ...
    hackersanon hackersanon February 2013 Announcements
  • [STP] Battle for Midway + Theatre EuropeI've just realised that I didn't finish or get any further with two STP's, both from the Classic Conflicts series: [url]http://www.worldofspectrum.o…

    ... "PSS Novaload" It's by "Sprite Productions" I have it incorrectly ... listed as "Sprite Novaload" unlesss I derived this ...
    Andrew Barker Andrew Barker February 2013 MIA/STP/SDP
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... each UDG, or handle the attributes as a separate character map ... be wise to copy the attributes to the main screen at ... assumed that the UDGs, their attributes and any character maps start ...
    joefish joefish March 2013 Development
  • Another ghost'n goblins type gameI think its been too long for another classic Ghosts'n Goblins type game with our hero Arthur. I have almost done the main sprite if anyone wants to…

    ... have almost done the main sprite if anyone wants to use ...
    morcar morcar March 2013 New game ideas
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... been working on a new sprite engine I may make this ...
    LuMan LuMan March 2013 New game ideas
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... the standard 15 colour 8x8 attributes down to 64 colour 4x1 ... attributes! These are achieved by re- ...
    Fruitcake Fruitcake April 2013 Hardware
  • TIM Interlace SoftwareNot sure if this is the right forum but in my own time I plan to get some stuff up to the archive. I just came across something almost 10 years old. …

    ... he'd mind (Unfortunately his sprite pack web site seems to ...
    Sadako Sadako April 2013 Development
  • "Your Game" - a ZX Spectrum game making competitionHello! Here is an interesting information from Alone Coder: **************************************** "Your Game" ZX Spectrum game making competi…

    ... [/url]
    SDK for writing sprite based games in C: [url ...
    Yerzmyey Yerzmyey May 2013 Sinclair Miscellaneous
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... handy: water blocks. Any sprite which has the FALL command ... MULTIPLY and DIVIDE too. Sprite positions are more efficient than ... as well, and the sprite position editor now highlights the ... currently selected sprite which makes things a ...
    jonathan jonathan May 2013 Brand new software
  • Anyone here clever with USB sticks?You lot are clever chaps - any idea what's going on here. I'm backing up about 40gb worth of photos and vids of the family kids, etc. to a 64gb USB …

    ... hidden and setting the visible attributes via CMD may work. This ...
    Tobo Tobo May 2013 Chit chat
  • AGD LimitsStarted making a clone of Pickaxe Pete for the Phillips G7000 using AGD. I need the rocks which are sprite type one to detect when they collide. If…

    ... need the rocks which are sprite type one to detect when ...
    gazj82 gazj82 May 2013 Development
  • DiHalt 2013Hello everyone! from 6 to 7 July in Nizhny Novgorod (Russia) will be held openair demoparty "Dihalt 2013."The program includes the following competit…

    ... should be given the appropriate attributes.*
    For ZX - Enable the ...
    osa osa June 2013 Announcements
  • Scrolling attribute thingJust messing with scrolling attributes. Its absolutely no use, but impressed with the variable speeds of scrolling. [url]https://dl.dropboxusercont…

    Just messing with scrolling attributes. Its absolutely no use, but ...
    FrankT FrankT June 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... routines write each line of attributes just before the ULA reaches ...
    gasman gasman July 2013 Development
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... !

    So, for the attributes example above, I would specify ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • JSW paste-upsDamn, I can't find that old thread. Which one, you ask? Well, a few years ago there was a thread here on WOS where someone (probably me) posted a pho…

    ... to blow up a white sprite to nearly A4 size in ...
    XTM of TMG XTM of TMG July 2013 Games
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... takes on whatever the present attributes are for the corrisponding character ... spectrum it will keep these attributes until the bit is ... make sure the pixels and attributes get written in the ... load a loading screen the attributes(which come after the display ...
    Basher Basher August 2013 Hardware
  • CD Back and possibly coverHello there, I'm in a band and releasing an ep in the very near future. Take a look at us on facebook here. [url]https://www.facebook.com/therealBNK?…

    ... the 2 song titles and sprite versions of us!?! I don ...
    LORDKILL LORDKILL August 2013 Sinclair Miscellaneous
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... if it used standard Spectrum attributes:

    [IMG]http://i44 ... be impossible using standard Spectrum attributes:

    [IMG]http://i44 ... much different using standard Spectrum attributes (except for the hero):
    Einar Saukas Einar Saukas August 2013 Development
  • Larry The Lander II-Cosmic CarnageThis Tuesday 27th around 7pm UK time i will release my last title of the year.Larry The Lander II is a SEUD vertical shooter with an automated docki…

    ... Lucy each with their own attributes.I will explain more in ...
    jammajup jammajup August 2013 Announcements
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... got just 256 pixels per sprite, with two colours per line ...
    Gedlion Gedlion August 2013 Development
  • MC LPRINT 23681Having problems with this routine to print large on the screen using LPRINT, it works ok in BASIC, but cant seem to get it to loop for some reason in…

    ... 32000
    call cols ;fill attributes
    ld hl,72 ;start ...
    daveysludge daveysludge September 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... , AGD allows more screens, complex sprite animations and let the game ...
    gabriele amore gabriele amore September 2013 Development
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... be rotated, and not each sprite individually. Only a few sprites ...
    BdR BdR September 2013 New game ideas
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... is just the middle third attributes with this version, ie 256 ...
    spider spider September 2013 Sinclair Miscellaneous
  • Super Meat BoyDon't know if anyones mentioned SMB or not but that would be a prime candidate for a conversion or a new spin on the engine... many levels could fit …

    ... and theres often only one sprite.

    Team Meat seem ...
    CKay CKay September 2013 New game ideas
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... /> ==========

    Added:

    SPRITE PUT id - places a permanent ... collided state of the specified sprite
    Sprite collision detection - with sprites ... lines
    Range checking in SPRITE CLONE operations
    Matrix addition ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... defines, for each object, attributes which require special action
    attributes (ie. collision detection), ... present it only restores the attributes).

    As ... step
    ; ATTR = attributes for graphic
    ;ROW:COL ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
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  • I am currently watching.....
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