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<1234567…34>
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... been trying to incorporate collision detection into a sprite routine I writing ... POP DE ; e=mask, d=sprite image
    LD A,(HL ... ; jump to NC0 if no collision detected
    EXX
    ... collision
    EXX

    NC0:
    LD A,(HL) ; draw sprite ...
    dmsmith dmsmith August 2005 Development
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... /> ==========

    Added:

    SPRITE PUT id - places a permanent ... collided state of the specified sprite
    Sprite collision detection - with sprites and ... lines
    Range checking in SPRITE CLONE operations
    Matrix addition ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... lines non-editable
    SPRITE FLIP and SPRITE MIRROR didn't work ... window -and- the display for sprite-to-sprite collision
    ON COLLIDE is ... specbas with invalid characters
    Sprite collision now only checks pixels in ...
    Dunny Dunny December 2013 Sinclair Basic
  • YS Mega BasicCan anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks

    Can anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks
    jonesypeter jonesypeter August 2016 Sinclair Basic
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... the other way round. the sprite collision on speccy games was appaling ...
    arnold arnold September 2002 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... ... but I'm not! Also, sprite collision has nothing to do with ...
    +CotL-DS +CotL-DS September 2002 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... , better sound, joystick interface included, sprite collision facilities etc. The spectrum was ...
    Alessandro Tommasi Alessandro Tommasi September 2002 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... net with enhanched or changed sprite and graphics ( can't forget ... to recreate the movements and sprite collision and enemies behiveur with homemade ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... net with enhanched or changed sprite and graphics ( can't forget ... to recreate the movements and sprite collision and enemies behiveur with homemade ...
    Arm73 Arm73 April 2004 Emulators
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    ... some code to check for sprite collision using a coordinate checking method ... against the player's sprite until a
    collision is found.
    sprite to detect for
    ;collision

    LD ...
    dmsmith dmsmith September 2004 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... reading of the document about sprite collision that I have posted in ...
    rtunes rtunes August 2005 Development
  • FYI - Monty Mole remake[url="http://www.spacetimegames.co.uk/monty.htm"]http://www.spacetimegames.co.uk/monty.htm[/url] ADJB

    ... the music. Loved the monty sprite though :)

    My main ... with the controls, and the sprite collision detection with respect to background ...
    Dunny Dunny September 2005 Games
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... Here is the original sprite collision function that was to ... nocollision ; if not, no collision is detected

    collision
    inc l ... 2))
    {
    // collision detected!
    }
    [/ ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... and something other than box sprite collision detection. Otherwise horizontally the you ...
    BiNMaN BiNMaN March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... and something other than box sprite collision detection. Otherwise horizontally the you ... /> There are two types of sprite collision detection available in SEUD. If ... the background is deadly) the sprite collision detection is pixel perfect, as ...
    jonathan jonathan March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... are two types of sprite collision detection available in SEUD. ... background is deadly) the sprite collision detection is pixel perfect, ... If you disable background collision detection, the program resorts ... of your 16x16 sprite grid the collision detection may ...
    BiNMaN BiNMaN March 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... routine to change palette
    - sprite collision detection distances can be changed ... quickly
    - fixed sprite frame bugs on sprite creation and deletion, removing ...
    jonathan jonathan April 2010 Development
  • Rambo: A good arcade shooter?Was Rambo any good? I've just reviewed it ([URL="http://zxspectrumgames.blogspot.com/2010/05/spectrum-games-rambo-classic-zx.html"]ZX Spectrum Rambo[…

    ... .. but c64 one, game killer (sprite collision hack) made it easy.
    fog fog May 2010 Games
  • What annoys you about SpecBAS?Ok, here's another direction for me to go in - I'm almost done with SpecBAS, there's very little left to add. So... What don't you like about it? Wh…

    ... I'm waiting for the sprite collision and sprite movement editor/thingy
    sprite moving and it keeps going ... use something along the lines: SPRITE MOVE sp1 TO 500,0 ...
    ASH-II ASH-II May 2012 Sinclair Miscellaneous
  • At the Carboot sale today.Today at the carboot sale I picked up An Acorn Electron -I see these all the time, An Official Branded BBC Micro Datacassete Recorder - I'v…

    ... that built in.. it's sprite collision dection removal .. who dares wins ...
    fog fog July 2013 Chit chat
  • At the Carboot sale today.Today at the carboot sale I picked up An Acorn Electron -I see these all the time, An Official Branded BBC Micro Datacassete Recorder - I'v…

    ... that built in.. it's sprite collision dection removal .. who dares wins ...
    mel the bell mel the bell July 2013 Chit chat
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    Jonathan discusses a few collision techniques [URL="http://chuntey.wordpress. ... of them being clipping the sprite collision box corners to more closely ... fit the sprite (i.e octagonal vs square collision).
    Arjun Arjun October 2013 Development
  • I feel they could have done this.After reading the ZX Spectrum ULA, I learned about how the ULA detects if the Z80 if going to access memory in the next cycle and stops it if the ULA…

    ... suppose it's useful for sprite collision and such.
    wilsonsamm wilsonsamm August 2015 Hardware
  • I feel they could have done this.After reading the ZX Spectrum ULA, I learned about how the ULA detects if the Z80 if going to access memory in the next cycle and stops it if the ULA…

    ... suppose it's useful for sprite collision and such.[/quote] For the ...
    Timmy Timmy August 2015 Hardware
  • Improving on perfection - Suggestions on making great games better!?Penetrator - different button for fire as opposed to move forward Ant Attack - just one grenade button Deathchase - time limit on each level Manic…

    ... />
    Ollie and Lissa - the sprite collision is way too sensitive.
    thingley thingley November 2015 Games
  • Poke protectionAre there different tricks for finding pokes harder? Which you think is most hardest?

    ... for infy lives sometimes disabling sprite collision detection routines is simpler or ...
    ANDREW RYALS ANDREW RYALS February 2016 Development
  • YS Mega BasicCan anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks

    ... ?id=0008254

    has sprite collision - they are part of the ...
    MatGubbins MatGubbins August 2016 Sinclair Basic
  • Donkey Kong And The Wrong ColoursI vaguely remember asking this question many years ago, but it seems worthwhile in the context of the frankly amazing hack/mods I've just discovered …

    ... direction! Then there maybe a sprite collision in the same way that ...
    1024MAK 1024MAK December 2019 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... present I have a rough sprite engine working, and a routine ... try and suss-out is collision detection.

    Is there ...
    dmsmith dmsmith July 2004 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the rectangles stuff is for collision detection among sprites and ... by iterating over the sprite characters with sp1_IterateSprChar() or ... different colours depending on sprite rotation to minimize colour ... br />
    8. Sprite animation frames now use absolute ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
<1234567…34>

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