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  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?

    is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
    digital digital August 2017 Development
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    ... used in Artist II's Sprite designer.

    I'm ...
    zxbruno zxbruno May 2009 Emulators
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    ... a multi-tabbed, customizable docking editor for writing Z80 assembler.
    sprite editor (8x8,16x16, maybe others), and ... maybe maybe a map editor, snippet editor, and programmers calculator...
    polomint polomint March 2014 Development
  • BTile EditorHi All, Here is a simple sprite editor for creating bicolour 8x2 format sprites at 16x16. These are used in Nirvana+, link to thread here... [url=…

    ... ,
    Here is a simple sprite editor for creating bicolour 8x2 format ...
    andrewvanbeck andrewvanbeck May 2016 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... couple of weeks a scene editor (tile editor + scene tile placement+ ... to be exported and a sprite editor.

    My question ... that)

    The editor plus preview
    [url=https ... url]

    Tile editor
    [url=https://postimg.cc ...
    amateus amateus January 2021 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... another utility named "Tile Editor", which would load images ... Editor, which I already mentioned. Then the functions of the Sprite Editor ... and Tile Editor were brought in ... currently includes an Image Editor and a Tile based ...
    Sadako Sadako July 2004 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... has the upgraded UDG editor which can now edit ... and also now includes a sprite editor. You *really* should read ... entry for the new editor, as a lot has ... />
    The UDG editor is set up by default ... Added - Re-wrote the UDG editor. It now handles sprites of ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... has the upgraded UDG editor which can now edit ... and also now includes a sprite editor. You *really* should read ... entry for the new editor, as a lot has ... />
    The UDG editor is set up by default ... Added - Re-wrote the UDG editor. It now handles sprites of ...
    Dunny Dunny April 2006 Sinclair Basic
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... objects (such as the UDG editor and Assembler).
    Added - ... The UDG editor now "exports" data to the ... new characters into the Graphic/Sprite editor. (Kiwi)
    Fixed - BASin ... small bug in the Graphic Editor's clipboard routines - graphics ...
    Dunny Dunny February 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... Animation strip to the UDG/Sprite editor. This allows you to build ... Onion-skin tool to the Sprite editor. This allows you to ... use.
    Added - The Sprite editor can now handle more than ... Paintbox for opening the Graphic/Sprite/UDG Editor.

    Fixed ...
    Dunny Dunny September 2008 Emulators
  • Attn: Dunny Re: Basin[QUOTE=Dunny;282407]Just out of interest, is there any demand on these boards for a standalone version of BASin's graphics tools? It'd be just the U…

    ... 'd be just the UDG/Sprite editor/animator, SCREEN$ paintbox and ... powerful [i]spectrum[/i] graphics editor around, it's a little ... to switch between the Basin editor, Display output and Paintbox is ... happened to that selection-to-sprite or selection-to-udg feature ...
    zxbruno zxbruno November 2008 Development
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... for the screen and sprite editor used in-house at ... br />


    ***** SPRITE MENU *****

    M -CHANGE ... br />


    ************** SPRITE FORMATS **************

    WHEN SELECTING ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • SpriteGridHi, just letting you know that I [url="https://github.com/tstih/more"]open-sourced my SpriteGrid[/url] for C#/WinForms, in case anyone needs it for …

    ... it for an interesting Speccy sprite editor and/or image manipulation tool ...
    tstih tstih December 2020 Development
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... built in such as a sprite editor. With all coding tools intergrated ...
    rich_chandler rich_chandler March 2002 Sinclair Miscellaneous
  • New Spectrum Game Released - Egghead 3Just to announce that I have finally completed the third outing for the little fellow, Egghead In Space. Anyone wishing to download a 48k version of…

    ... a Win2K computer.
    The Sprite editor is progressing and it will ... with 1 pix border. The sprite size is maximum 64x64 pixel ... enough. The user interface of Sprite editor is finished now and needs ...
    LCD LCD January 2003 Games
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... that there is a screen editor in BMP2SCR, so you can ... scale down.
    Anyway, my sprite editor is now nearly finished, just ...
    LCD LCD February 2003 Games
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    ... . (How about a graphics or SPRITE editor Dunny!!)

    Thats all ...
    rich_chandler rich_chandler February 2003 Sinclair Miscellaneous
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    ... . (How about a graphics or SPRITE editor Dunny!!)[/quote]

    Actually ...
    cyborg cyborg February 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... imho, and i have a sprite editor he gave me that he ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... come with sprite, sound and maybe even a music editor and stuff ... think comes with built in sprite editor, sound fx and music maker ...
    Amigo Amigo April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... miner type games, if the sprite editor allows crtain sprites to be ... program, or demo, just the sprite editor and then ill send it ...
    Amigo Amigo April 2003 Games
  • YS MegaBasicHas anyone got any other information on this utility apart from the YS articles published by Mike Leaman (which now seem to have gone missing)?

    ... .tzx of the YS Megabasic Sprite Editor? The one on the forums ... know how to load the sprite editor into my emulator (SPIN). I ... 'd like to convert the editor to .tap so I can ...
    choccy48K choccy48K May 2003 Games
  • YS MegaBasicHas anyone got any other information on this utility apart from the YS articles published by Mike Leaman (which now seem to have gone missing)?

    Nathan

    I've got the megabasic compiler itself I just need the sprite editor to create the sprite tables so that I can enable them in my programs.
    choccy48K choccy48K May 2003 Games
  • YS MegaBasicHas anyone got any other information on this utility apart from the YS articles published by Mike Leaman (which now seem to have gone missing)?

    The sprite editor is in the TAP file I've provided. Use SPIN tape browser to load it.

    It works: You LOAD the application (YS Megabasic), then you type in [load ""] and load the sprite editor.
    na_th_an na_th_an May 2003 Games
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... /> There's also a font editor included in BMP2SCR Pro, that ... differ too much from its sprite editor.
    Metalbrain Metalbrain August 2003 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... my part, a map+tile+sprite editor sounds a very good idea ...
    Arjun Arjun February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... my part, a map+tile+sprite editor sounds a very good idea ... EXP will have a Sprite/Tile/Font/Map editor later too, the ... (without the Map editor), and the Map editor will support layers ... advanced Basic language with advanced Sprite/Tile commands, polygon drawing ...
    LCD LCD February 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... , ( already does ) sound editor, code editor, map and sprite editor, other editors, and possibly ...
    Sadako Sadako July 2004 Development
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    A sprite editor, eh? Well... I'd never ... around SPIN with a hex-editor, oh no! *splutter* :) The next ... with a (hopefully) much better editor. The debugger hasn't changed ...
    Marko Marko July 2005 Emulators
  • Unknown gems...While idly browsing through my TZX Vault CD yesterday I came across a few interesting games. Eugen - Lord of the bathrooms: right from the main scr…

    ... with Andrew's manic miner editor.
    [/quote]

    ... which editor is that?
    found som ... ), Manic designer, Manic screen/sprite editor, but all of them seem ... looks like some more sophisticated editor was used (look at the ...
    de Vandemar Croup de Vandemar Croup January 2006 Games
<1234567…34>

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HitBox

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  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.<br /> <br /> Besides the real-s…
  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
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