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<1…16171819202122…34>
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... you can also find your sprite data quickly by just doubling ... ]

    A 50Hurtz-like engine without the 'two tiles per ... PUSH-scroller and regular tile engine functionality (enabled by uniform tile ...
    Hikaru Hikaru September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... ;835404"]you have one big sprite "carpet"
    sized 256 bytes ... sprites 16x16 on this big sprite[/quote]

    That's ... organization. But for a generic engine like NIRVANA+, it's not ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Mocks ups - Spectrum classics in multicolour.The [url="http://www.worldofspectrum.org/forums/discussion/51209/full-screen-32-columns-bicolor-engine-nirvana#latest"]Nirvana+ thread[/url] gave me …

    ... you can make your yellow sprite orange or purple or pink ... .

    Using a multicolour engine means disassembling the game, tearing ...
    guesser guesser September 2015 Development
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... about the vast amount of sprite data that actually exists within ... demands for a ZX game engine for such a game, let ... by a well written graphics engine. Im sure you've all ...
    kgmcneil kgmcneil October 2015 New game ideas
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... about the vast amount of sprite data that actually exists within ... the requirements of the game engine and produce an actual specification ... you actually have a workable engine and are aware of it ...
    AndyC AndyC October 2015 New game ideas
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... .
    Maybe a simpler scumm engine could be recreated for the ... />
    I still think all sprite data and background data should ...
    retrogod retrogod October 2015 New game ideas
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... ripping and reproducing an animated sprite for testing?
    - MI theme ... produce a basic SCUMM alternative engine or other workable interface?
    retrogod retrogod October 2015 New game ideas
  • Arcade Game DesignerTime I posted an update on this, I've been working on the next version - along with another developer who is writing the editors - since July. Wor…

    ... a similar mechanic to the sprite/block editor) and objects/sprites ... PC is that the game engine can be tailored to only ... BASin used.

    The Sprite/Object editor:

    [img ... /> Excuse my poor block and sprite design skills!

    ...
    Dunny Dunny October 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... work fine.

    The engine does [i]not[/i] support ... main player sprite however, given some effort.

    The engine works ... of attributes", "draw one enemy sprite", "draw one row of the ... of constraints to inform the engine when it needs to run ...
    Kayamon Kayamon November 2015 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... , there are huge junks of sprite and map data which were ... had already finished the filmation engine first, then bolted on the ...
    GReW GReW January 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... proper sorting.

    Also, sprite drawing doesn't use any ... my own game using the engine, and I will definitely be ...
    tcdev tcdev February 2016 Development
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    ... For instance, use sprite 0 for player, sprite 1 for first enemy ... , sprite 2 for second ... need to set the new sprite position (using SPRITELIN and ... on screen (using NIRVANA_fillT). The engine will automatically draw it again ...
    Einar Saukas Einar Saukas March 2016 Brand new software
  • New game: NADRALHello fans of ZX-Spectrum! I want to please you a new game created on the basis of the original game NADRAL. My version is made in AGD. For all begin…

    ... for games Nadral
    ---
    Engine AGD 4.6
    ===
    sprite flashing light kills all enemies ...
    Termojad Termojad March 2016 Brand new software
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... on screen the engine has to rotate the sprite right by 0 ... . ix points to the sprite graphics of the char to ... ; h = shift table
    ; de = sprite def (mask,graph) pairs
    ; ix = left sprite def

    _SP1Mask2Rotate:
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... managing the scrolling and fight engine?... I only ask because the ... of the original 1:1 sprite and background porting, before it ... , finding creative ways to recycle sprite "parts" (eg: legs and ... the attention on the fight engine.

    I would ...
    kgmcneil kgmcneil June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... of the original 1:1 sprite and background porting, before it ... be further decomposed in sub-sprite sections. Example, we don' ... , finding creative ways to recycle sprite "parts" (eg: legs and ... the attention on the fight engine.

    I would personally ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... and maybe the original sprite sheets. From there, we ... producing a fast graphics engine that can stitch them ... together quickly... Such an engine though would certainly cut ... avoid scrolling within the sprite will also cut down ... on sprite data too. Iv ...
    kgmcneil kgmcneil June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... and maybe the original sprite sheets. From there, ... quickly... Such an engine though would certainly cut ... avoid scrolling within the sprite will also cut ... down on sprite data too. Iv ... /> I believe I have engine algo sorted, just not implemented ...
    RMartins RMartins June 2016 Development
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    This Mario sprite flickering in front of pipes, ... the first game with Nirvana+ engine or there's some more ...
    Pegaz Pegaz June 2016 Brand new software
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... by drawing with the same sprite number the player tile, Nirvana ... />
    Einar,Thanks for your engine that's the source of ...
    cgonzalez cgonzalez June 2016 Brand new software
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... optimize stuff, and simplify tile engine.

    [quote="kgmcneil;864054 ... that, but design your game engine to shift them around in ... 'll have to design your engine around such a conversion...[/quote ... plan is to use a sprite with a mask, but I ...
    RMartins RMartins June 2016 Development
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... the most important routines (like sprite drawing) are in assembly, the ... the ROM had included an engine line NIRVANA.. =)
    Sol_HSA Sol_HSA August 2016 Development
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... 't realise is the main sprite I've used was off ... 's a game-worthy graphics engine. It goes at 25fps and ... more, just have the main sprite, and it'd happily go ...
    joefish joefish October 2016 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... an ad-hoc pseudo-wide sprite? I tried it briefly but ... blank (the one with lowest sprite index) but it makes no ... logic, and just let the engine draw everything for you.
    Einar Saukas Einar Saukas December 2016 Brand new software
  • How to make/program a Pacman game on ZX SpectrumHow can i program a Pacman game on ZX Spectrum 48k/128k?? On a video or a manual

    ... signed up to an Unreal Engine MOOC course
    ...
    * [i ... the spectrum that includes various sprite engines for making games.
    sprite engines can be found in ...
    Alcoholics Anonymous Alcoholics Anonymous December 2016 Games
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... ints are disabled, the nirvana engine misses a frame and regular ... method "fill" (to erase previous sprite positions when moving them) can ...
    Einar Saukas Einar Saukas December 2016 Brand new software
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... into 32x24 squares and the engine keeps track of squares that ... any flicker.

    Most sprite engines will not work like ... try to coordinate background and sprite erase/draw to the current ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... able to write the graphics engine means you have sufficient programming ... built yourself a kind of engine :)

    I want ... code, eg the graphics engine which will almost certainly have ... could design custom map editors, sprite editors and so on geared ...
    Hikaru Hikaru January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... 's 8 sprites in 16x24 sprite mode. Most users use 16x16 ... engine yourself, remove unused subroutines, drop the frame rate, extend the sprite ... this; you can modify the engine.asm for each program you ...
    jonathan jonathan January 2017 Development
  • Emulation with remade HD graphics - possible?Do you think it is technically possible to make new HD graphics for a ZX Spectrum game and use the emulation to drive the graphics as the original ga…

    ... do it from sprite sheets? So the new engine runs the emulator ...
    Antiriad2097 Antiriad2097 January 2017 Emulators
<1…16171819202122…34>

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