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<1…28293031323334>
  • Gameboy Color Development (Slightly offtopic)So I cut my teeth on developing for old systems and memory maps with the ZX Spectrum and Image to ZX Spec. I've recently picked up a Gameboy Color wi…

    ... on screen (32 actually non sprite - 4 colours per 8x8 pixels ...
    brownb2 brownb2 August 2010 Development
  • spectrum Green Beret sprite sheets?are there any such things? has anyone ever hacked them out, or did Joffa ever upload any? regards, Steve

    are there any such things?

    has anyone ever hacked them out, or did Joffa ever upload any?

    regards,
    Steve
    STE'86 STE'86 August 2010 Development
  • Text Adventure Vector graphicsI've often wondered what the memory cost of graphics in a text adventure was. If you were to hazard a guess, how many bytes would it be possible to …

    ... to create a vector graphics engine in machine code and how ... /> Do you think such an engine is achievable in less than ...
    takapa takapa August 2010 Development
  • New Version of BeepolaA new version of Beepoa, v1.05, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/[/URL] (806KiB download) It's a fair…

    ... /> [LIST]
    [*]A new beeper engine from the game [url=http ... by Jason C Brooke, this engine has two tone channels + drums ... , author the Special FX beeper engine, programmer of some considerable repute ...
    ccowley ccowley August 2010 Announcements
  • Sir Clive - *** machine, or washing machine engine?It surprised me in Micro-Men to see Sir-Clive as having a bit of an eye for the ladies. Are there any rumours about if this was a regular thing with …

    It surprised me in Micro-Men to see Sir-Clive as having a bit of an eye for the ladies. Are there any rumours about if this was a regular thing with SCC or if it was just a irrelevant sub-plot?
    takapa takapa August 2010 Chit chat
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... not as colourful as tile/sprite based engines).

    With ...
    takapa takapa August 2010 Development
  • New game - 'Magic Tokens'After long, long break, my new game (everything by me). TAP version, works on the original 48K. It is a Bejeweled clone, made for [url=http://www.wor…

    ... has new original beeper music engine, which I've [url=http ...
    Shiru Shiru August 2010 Games
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... natively by the RZX playback engine [URL="http://www.viddler.com ... colours (if the rzx playback engine supports it).

    I ...
    takapa takapa August 2010 Emulators
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... keyboard for the special fx engine. Press any key to start ...
    FrankT FrankT August 2010 Development
  • Fave games on other computersFavourite games on other formats.... We all know the favourite Speccy games on here, but most people on here have other computer formats too... Wh…

    ... />
    AMIGA:
    1. CHAOS ENGINE (Renegade/Bitmap Brothers)
    2 ...
    chaosmongers chaosmongers August 2010 Chit chat
  • New feature: distinction between simultaneous and turn based multiplayerAs requested earlier, a new flag has been added to the database to distinguish between simultaneous and turn based multiplayer games. The words I us…

    ... them in the advanced search engine.

    Perhaps the definition ...
    mheide mheide September 2010 Games
  • Russian GoogleI've always used Google as my search engine, but since I've moved to Russia all the pages are appearing in Russian. I can't read it so very well so h…

    ... used Google as my search engine, but since I've moved ...
    wilsonsamm wilsonsamm September 2010 Chit chat
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... example hello world or graphics/sprite printing style machine code routines ...
    spud spud September 2010 Development
  • Ive just won something on Ebay, i didnt mean too the wifes gonna kill me.Ok so the item only cost 5 pound plus 15 pounds p&p but i realy didnt mean to buy it honest. So well what i realy want to happen is for you lot to te…

    ... item was a UK pc engine turbo grafx console.
    1980-20.. 1980-20.. October 2010 Chit chat
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... up similar to The Chaos Engine and Alien Breed on the ...
    ASM ASM October 2010 New game ideas
  • Route Diagram Search Algorithm?With regard to a diagram of the sort of which the picture below is a simple example. Given that routes are restricted to those going down the screen,…

    ... have an equivalent in search engine design, so I'd expect ...
    Battle Bunny Battle Bunny October 2010 Development
  • ForthTrying to search for FORTH programs and FORTH articles within the forum is proving to be a complete nightmare!! If I search for FORTH in Infoseek I …

    ... years ago. Unfortunately the forum engine refuses to accept the word ...
    Jimmy Jimmy October 2010 Sinclair Miscellaneous
  • Savage - music creditsSomehow I've missed that in the game both composers were credited - David Whittaker, who earlier was credited as author of all the music in the game …

    ... , the author of the music engine (that's for sure, because ... the engine also used in other games ...
    Shiru Shiru November 2010 Infoseek database
  • 3D Racers...what's your favourite?I'm talking along the lines of outrun and super hang-on A personal fave is Nightmare Rally (more for the loading screen), I really wanted to like lo…

    ... speccy than on my pc engine.
    BiNMaN BiNMaN December 2010 Games
  • Carmageddon port crashes and burns?Why did no one post on here that the DOS classic Carmageddon was being remaded to run on Windows (well, a coder was writing his own version of the ga…

    ... version of the games engine to be fully compatible ... card enabled offical game engine builds to run under ... and is just an engine that processes the games data ... using this bloke's engine, so it's not ... last release version of his engine is here:

    ...
    ewgf ewgf December 2010 Chit chat
  • Smiler's Christmas SackSeason's Greetings spec-chums! [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspcar1/sinclair/smilercs.tap]Smiler's Christmas Sack[/url] now avai…

    ... using this z88dk based "game engine". (Talk about flogging a dead ...
    Digital Prawn Digital Prawn December 2010 Games
  • Getting ones own site on to the search engines?So ... long thread-title but it basically says it all. What's the best free way to get ones site to the search engines? I've googled around and got…

    ... best way to "attract" search-engine crawlers/spiders, without having to ...
    ZnorXman ZnorXman December 2010 Chit chat
  • Moving screen while BEEPER's playing?Hi. For some time I think about it. First time I saw it on YouTube, on ZX Spectrum Orchestra video. Effects are of course rather simple but still…

    ... /> I wonder. If such an engine would have many various percussive ... plain ZX48K, if to the engine would be added special pauses ...
    Mister Beep Mister Beep December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... gt; 21) // if sprite went off screen, reverse direction ... Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ... Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... written using the excellent SP1 sprite library for Z88DK. In fact ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Machine Code Sprites and Graphics for the ZX SpectrumHi Looking for this book, if anyone can help would be most grateful. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000229"]http://www.wor…

    ... 20 years, never managed a Sprite routine but very much would ...
    Spiky16384 Spiky16384 January 2011 Wanted
  • Little problem with ladders in AGD 2.6Hello! I thought I'd while away a sleepless night playing with Jonathan Cauldwell's AGD. I've designed some blocks, a screen layout, and a sprite, …

    ... , a screen layout, and a sprite, and I'm testing simple ... code works fine, though my sprite can then fly, which I ...
    snigfarp snigfarp January 2011 Development
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... 3rd segment, where the sprite throws a wobbler and fills ... br /> loop call sprite ;moves through the sprite graphic one line at ... br /> halt
    ret
    sprite ld hl,(point) ;address of ... screen starts here or before, sprite misses third screen segment later ...
    R-Tape R-Tape January 2011 Development
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... look of them. I love sprite art.

    And yes ...
    The Lone Magpie The Lone Magpie February 2011 New game ideas
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... you:

    Draw your sprite 3 squares wide, with the ... the definition of a preshifted sprite? (struggling to understand the literature ... the screen, so when a sprite encounters the empty space of ...
    R-Tape R-Tape February 2011 Development
<1…28293031323334>

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