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  • Those posh-looking Spanish gamesOn the "any programmers" thread, someone posted this link to an old Crash article: [url="http://www.crashonline.org.uk/98/euro.htm"]http://www.crash…

    ... looked OK, but the main sprite clashes badly with the backdrop ...
    Zagreb Zagreb July 2003 Games
  • loading games the old fashioned wayhello everyone i'm back, my pc broke so i had to save and convince myself to buy a new one,which i did. Anyway i just got spectaculator since i now h…

    ... load my games without any fast loading or flash loading and ...
    Andy Gurr Andy Gurr July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    I've coded sprite drawing before and know all ... :

    2a. Shift the sprite + mask into a temp buffer ... ? This would be my first sprite-drawing routine for spectrum, so ...
    windenNTW windenNTW July 2003 Games
  • The Best ToolsAfter 17 years I fancy getting back into spectrum game programming for the fun of it. I suspect this has been asked before. What is the best PC bas…

    ... />
    Are there any PC sprite designers, sound generators.

    LOAD&quot;&quot; LOAD"" July 2003 Games
  • What are these games called?Game #1: You're controlling a man in some kind of futuristic facility a corridor. He starts to run really fast from left to right on the screen. He h…

    ... . He starts to run really fast from left to right on ...
    Vortexrider Vortexrider August 2003 Games
  • Paging questionI've a question regarding paging on the Spectrum 128K, +2, +2A, +3, etc, etc. Suppose we are running a program in the page that happens to be.. well,…

    ... real Spectrum ? Or is paging fast enough for the processor not ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • F1 HelpRemember that great simulation Formula 1 ? Great great game, i want to get back into it but i cant remember the key to fast forward the laps you wat…

    ... cant remember the key to fast forward the laps you watch ...
    psj3809 psj3809 September 2003 Games
  • New Spectrum Game I've just completed a new Spectrum version of Minesweeper. Go here: [url="http://www.geocities.com/aralbrec"]http://www.geocities.com/aralbrec[/url…

    ... ]

    Scroll down to Sprite Pack and click on 'examples ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Announcements
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    I need some help.
    What is the best way to mirror the byte?
    (for ex. 10010011 -> 11001001)
    I mean, if there is a simple way to do it (may be with OR, AND, XOR and so on), I'll be able not to store a mirrored copys of sprite in memory..
    moroz1999 moroz1999 October 2003 Development
  • Best 16K game (AKA JetPac vs Deathchase)I'm not sure whether this has been asked before, so I thought I'd narrow it down. Let's face it, there are two games that stick out from the rest in …

    ... looked brilliant. It was so fast, it was as if the ...
    Spector Spector November 2003 Games
  • ANN: Tipshop updated Saturday, 24 January 2004Saturday 24 January 2004 LOTS of Crash stuff * I've been busy OCRing like it's going out of fashion, so have uploaded all of the Crash Playing Tip…

    ... ,
    F-16 Fighting Falcon , Fast Food ,
    Fighter Bomber , Gladiator ...
    hackersanon hackersanon January 2004 Announcements
  • Another name of the gamePlease, help me find this game! It was side-view, you controlled a girl (big white-color sprite), you can throw fireballs in undead creatures flying …

    Please, help me find this game!
    It was side-view, you controlled a girl (big white-color sprite), you can throw fireballs in undead creatures flying at you.

    [ This Message was edited by: kmatveev on 2004-01-30 14:30 ]
    kmatveev kmatveev January 2004 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    I'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine.

    Does anyone know of any anywhere that I could pinch?
    chaosmongers chaosmongers January 2004 Development
  • Captain Blood helpI'm at the point where I've moved all the 4 Antenna's off of their planets just like the Sinox asked me to. But now, when I talk to the Sinox, it jus…

    ... , and I need that @%@(%*!$(!*$( Number *FAST* !!!!

    Does anyone know ...
    GOC GOC February 2004 Games
  • Wanted Software to Swap for Rom Carts ;)Wot I have for grabs is 4 Complete ROM Carts which I will swap for my wants below Horace [url="http://www.cornishdavey.dsl.pipex.com/4.jpg"]http://w…

    ... -release)
    Flashpoint
    Laser Sprite Generator
    Quondam
    Rescue ...
    Cornishdavey:)) Cornishdavey:)) February 2004 Wanted
  • +2 Loading from CD PlayerOn my +2 I have now got one of those CD > Tape Adapters. What I do is put the adapter into the +2 tape player and plug my CD-Walkman thing into that.…

    ... games on the tape rewinding fast forwarding etc etc. With a ...
    stupidget stupidget February 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... (The logo changes colour really fast. Not as cool as the ...
    Ian Hamilton Ian Hamilton February 2004 Sinclair Miscellaneous
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... on how to do a fast routine in assembly to put ...
    na_th_an na_th_an March 2004 Development
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ...

    Dizzy Collection: Dizzy, Fast Food, Fantasy World Dizzy, Treasure ...
    retrogod retrogod March 2004 Sales
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... normal windowed mode becomes extremely fast. This mode is recommended on ... fast machines and also if there ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Got this stuff to SWAP/SELL Anybody ?Btw. Caveman and Munchman are Working and super cool :) As for price make me an offer, or send you dupe list, this lot will be punted on ebay tommor…

    ... tommorow. So let me know Fast. Oh the king software is ...
    Cornishdavey:)) Cornishdavey:)) March 2004 Sales
  • TZX to MDRHow can I simply convert my TZX files into MDR files, because the original tapes were backup copies of microdrive cartridges. Is there anyone with a …

    How can I simply convert my TZX files into MDR files, because the original tapes were backup copies of microdrive cartridges. Is there anyone with a fast solution?
    wilko0070 wilko0070 March 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... games could be converted, but sprite-made only yet.
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. a while back. I don't think the author went particularly out of his way to make it known. The thread on C.S ...
    Sadako Sadako March 2004 Emulators
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Restore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... say you wanted to export sprite data to WhiteLightning format. (Interested ... now I have a SabreMan sprite running around the map. So ...
    Sadako Sadako April 2004 Development
  • Tracker RecommendationsAny musicians/demosceners here? I would like to know which programs do you use for composing music. I would like to have something in Impulse Tracker…

    ... in Impulse Tracker style for fast and easy composing, but Impulse ...
    Dynamite Dan Dynamite Dan April 2004 Sinclair Miscellaneous
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …

    ... 'proper' game using z88dk and Sprite Pack. Expect it sometime next ...
    Lee Tonks Lee Tonks April 2004 Development
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen. First I use HL to contain ROW and COLUM I then call the MapScreenFunction As I draw m…

    ... />
    As I draw my sprite, it calls Next line to ...
    robpearmain robpearmain May 2004 Development
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Latest Posts

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  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
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