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  • searching for that game.My friend used to have a game that we used to play, I cant remember what it was called the only thing I can remember was that during the loading scre…

    ... bit like the manic minor sprite I think).
    If anyone ...
    KingSize KingSize April 2005 Games
  • Name of dungeon gameHi all, Hope someone can help save my sanity! I have fond memories of a very old spectrum game I played back in my youth. It was a mono 2d grid ba…

    ... odd at times as your sprite filled the block, but so ...
    doc doc April 2005 Games
  • MariosoA game mapped by Pavero, and already mentioned in this forum, is not present in the WoS archive. The game is named [I]Marioso[/I] and appears to be a…

    ... ] (using the same Miner Willy sprite) and has an interesting end ...
    Alessandro Grussu Alessandro Grussu April 2005 MIA/STP/SDP
  • Bards tale played on emulatorGreetings o' wise and venerable spectrumites. I just downloaded The Bards tale from this excellent site and Im wondering, can you load the other dun…

    ... no tape to rewind or fast forward so Im a bit ...
    deliverance23 deliverance23 April 2005 Games
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    ... /> but it's not as fast as I'd like.
    MontyMole79 MontyMole79 April 2005 Emulators
  • BEEPing in assemblyI'm using Z88DK and I'd like to know how to produce BEEPs. I know it's a matter of writting very fast to a certain port, but I've read somewhere that…

    ... a matter of writting very fast to a certain port, but ...
    na_th_an na_th_an April 2005 Development
  • Fast MDR creation...Hi, I still have a load of Microdrives I want to get into mdr files so I can erase them and put better stuff on (like Sabre Wulf) and also to preser…

    Hi,

    I still have a load of Microdrives I want to get into mdr files so I can erase them and put better stuff on (like Sabre Wulf) and also to preserve them.

    The usual way seems to be to load the files and save them out, or at ...
    Spirantho Spirantho May 2005 MIA/STP/SDP
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... etc. His brother designed a 'sprite' which was two UDGs tall ...
    Fil Fil May 2005 Games
  • Which would be the best game to play while listening to The Smiths?This Charming Man - Jet Set Willy Big Mouth Strikes Again - any fast moving game. A classic track. Erm, that's all I can think of for now. Daren

    This Charming Man - Jet Set Willy

    Big Mouth Strikes Again - any fast moving game. A classic track.

    Erm, that's all I can think of for now.

    Daren
    Daren Daren May 2005 Chit chat
  • Recommend me games to play on PocketPcMy brother has bought a PocketPc with GPS and those things. I took 5 seconds to install an Speccy emulator with FlyingShark and Zynaps ;) well, I f…

    ... on PocketPc, these games require fast controls and skill.. and thats ...
    judasEZT judasEZT May 2005 Games
  • saving tzx in realspectrumwhen I save a tape in realspectrum as a .tap or .tzx, It wont read it, What am I doing wrong. Does the fast tape have to be turned off? and if so why…

    when I save a tape in realspectrum as a .tap or .tzx, It wont read it, What am I doing wrong. Does the fast tape have to be turned off? and if so why? (why cant you save at turbospeed?)
    guesser guesser June 2005 Emulators
  • Bulk games for saleGot a huge box of games for sale, postage would probably be a fair bit, if anyone lives local or likes to drive long journeys then you are free to pi…

    ... Simulator - Budget re-release
    Fast Food
    Kwick Snax
    psj3809 psj3809 June 2005 Sales
  • Action Force 2 - energy lossI downloaded "Action Force 2", tried it with many emulators and there is always one strange thing: I loose energy very fast. I kill every enemy on my…

    I downloaded "Action Force 2", tried it with many emulators and there is always one strange thing: I loose energy very fast. I kill every enemy on my way but it's impossible to rich the roof because of the loss of energy. What is wrong?
    PopoCop PopoCop June 2005 Games
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... time as it runs.
    FAST and SLOW directives for speeding ... opcodes emulated.
    Very, very fast emulation.
    ZX Printer support ... ]Display scaling[/B]
    Very fast update routines for sending Speccy ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... time as it runs.
    FAST and SLOW directives for speeding ... opcodes emulated.
    Very, very fast emulation.
    ZX Printer support ... ]Display scaling[/B]
    Very fast update routines for sending Speccy ...
    Dunny Dunny June 2005 Sinclair Basic
  • JSW2 RZXJust rewatched this (on fast forward speed) and I noticed that it ends with 120 rooms visited, aside from the obvious ones (Entrance to hades, Withou…

    Just rewatched this (on fast forward speed) and I noticed ...
    Zaph0dd Zaph0dd July 2005 Games
  • Sprite Graphics Tutorial - additionsHi Folks, Just made some additions to the tutorial I started ages ago. Link is: [url="http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf"]…

    Hi Folks,

    Just made some additions to the tutorial I started ages ago.

    Link is:
    [url="http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf"]http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf[/url]

    ...
    dmsmith dmsmith July 2005 Development
  • BallblazerAnyone actually good at this? I gave it a try the other day and the action was just too fast for me! Kept losing sight of the other player all the …

    Anyone actually good at this? I gave it a try the other day and the action was just too fast for me! Kept losing sight of the other player all the time. Shame, as I used to watch it being played on the C64 and thought it was pretty impressive.
    retroisland retroisland July 2005 Games
  • Big Bro Makosi's a puppetWell, Kemal's worst fears seem to have been confirmed. Makosi's an actress who seems to have been fast tracked into the big brother house with a sli…

    ... who seems to have been fast tracked into the big brother ...
    BigBadMick BigBadMick August 2005 Chit chat
  • PS emulators (Final Fantasy 8)Hello. I want to play Final Fantasy 8 on a playstation emulator on a PC. The problem is that it seems the game is not 100% (or less) compatible with…

    ... the right emulation speed (too fast/slow) and the battle menu ...
    FRGT/10 FRGT/10 August 2005 Emulators
  • New side scrolling shoot-em-up updateHi, I guess I'll need to come up with a name for this game fairly soon! But in the meantime heres another Demo to let you see how its progressing. …

    ... . Added collision detection for main sprite, although is not fully implemented ... .

    2. Added main sprite engine, which can handle up ...
    dmsmith dmsmith August 2005 Development
  • Keyboard problemI have a bug in my game where the main sprite moves slightly almost as if there is data left in a keyboard buffer. I read the keyboard using code alo…

    ... my game where the main sprite moves slightly almost as if ...
    Mr Millside Mr Millside September 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... I would get a VERY fast restart to basic (as if ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Selling off my old Speccy games...Hey! I've moved house and as such all old crap I don't use needs to be shifted etc etc etc blah blah blah I've got some games fully cased with inla…

    ...
    Through the Trapdoor
    Fast Food Dizzy - No inlay
    InsertFaveGameNameHere InsertFaveGameNameHere September 2005 Sales
  • Help with game namesHello! I'm looking for a couple of games for the Spectrum which I can't recall their names. First game was about a spaniard that had to rescue a dam…

    ... surreal. You played this character sprite that had a big nose ...
    Moloch Moloch September 2005 Games
  • Trying to find the name of an 80's Horror FlickBack when I was at school one of the one of the teachers would sometimes bring in a video and show it to us at lunchtime. I remember watching a bit o…

    ... would summarise the plot and fast forward to the best bits ...
    dmsmith dmsmith September 2005 Chit chat
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... several "states" for my main sprite, such as jump, facing left ... am doing is deleting the sprite and re-creating it again ... /> /* First we wipe up the sprite */

    sp_MoveSprAbs(sp_phantomas, spritesClip ...
    na_th_an na_th_an September 2005 Development
  • Hard drive and Multiface problemsI recently read about the Spectrum +3e, and thought to myself - "I'll give that a try, and I'll build the Hard drive Interface while I'm at it". So,…

    ... got a shit load of fast(ish) storage, but cannot get ...
    jagman5994 jagman5994 October 2005 Sinclair Miscellaneous
  • Further Developement of Z80 / WinZ80 - who can helpHi, for registered Users of Gerton Lunters Z80 / WinZ80-Emulator the Source-Code ist downloadable from: [url="http://www.fidcal.com/Z80emulator/ind…

    ... handling (e.g. working with fast hotkeys instead of mouse-clicks ...
    Luzie67 Luzie67 October 2005 Emulators
  • Best way to deal with big spritesI'm trying to write a routine in MC which would display a moving sprite on the screen. The sprite is quite big (24X48 pixels) uses a mask and moreov…

    ... which would display a moving sprite on the screen.
    The ... sprite is quite big (24X48 pixels) ... way to display such a sprite? I know it would be ... quicker to store the sprite frames already shifted but in ...
    Ralf Ralf October 2005 Development
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Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
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  • 1992 Spectrum Software
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  • +3 Disk drive motor
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