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<1234567…34>
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to help in debugging the sprite pack library. You should be entertained ... a fresh release of the Sprite Pack library in the next couple ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .

    6. Sprite colours are now masked. This ... splib2 by iterating over the sprite characters with sp1_IterateSprChar() or ... different colours depending on sprite rotation to minimize colour ... .

    8. Sprite animation frames now use absolute ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    Announcing the sprite pack C library for the z88dk ...
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • New Spectrum Game I've just completed a new Spectrum version of Minesweeper. Go here: [url="http://www.geocities.com/aralbrec"]http://www.geocities.com/aralbrec[/url…

    ... ]

    Scroll down to Sprite Pack and click on 'examples'.
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Announcements
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …

    ... 'proper' game using z88dk and Sprite Pack. Expect it sometime next century ...
    Lee Tonks Lee Tonks April 2004 Development
  • TIM Interlace SoftwareNot sure if this is the right forum but in my own time I plan to get some stuff up to the archive. I just came across something almost 10 years old. …

    ... he'd mind (Unfortunately his sprite pack web site seems to be ...
    Sadako Sadako April 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... ?p=594378#post594378"]Timmy's "Sprite Demo 1" [/URL]- it's ... comment naming "[B][COLOR="blue"]SPRITE PACK v3.0 [/COLOR][/B]", and ...
    szeliga szeliga November 2013 Development
  • www.timexsinclair.org down?Looks like there is no such URL anymore, and so no tutorial about Sprite Pack for Z88dk.

    Looks like there is no such URL anymore, and so no tutorial about Sprite Pack for Z88dk.
    LCD LCD September 2014 Sinclair Miscellaneous
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    ... and even some cross-platform sprite support, though this is currently ... I am currently working on. Sprite Pack itself is written to be ... a general sprite package for the Spectrum ( ... />
    The next version of sprite pack will be available in a ...
    Alcoholics Anonymous Alcoholics Anonymous February 2003 Announcements
  • AMX MouseDoes anybody knows how the AMX-mouse works? Is it like a mouse for the Atari ST/Amiga? And if so which IN-port uses the software Which programs can …

    ... ]

    Download the latest Sprite Pack at:
    [url="http://justme895 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2003 Sinclair Miscellaneous
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... download the current version of Sprite Pack from [url="http://justme895.tripod ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    May I take this opportunity to say a big THANKS to you for sprite pack! That and z88dk are the two things responsible for getting me interested in writing Spectrum stuff again after all these years. It's fabbo. :)

    *round of applause*
    Lee Tonks Lee Tonks September 2003 Development
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... my webpage (below), click on Sprite Pack tutorial, click on the IM2 ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... available a new version of Sprite Pack at:

    [url="http ... />
    The spiel:

    Sprite Pack is a machine code library ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... assembly language programs, check out Sprite Pack (click my webpage below). There ... . Eg: one of the C sprite functions is "sp_MoveSprAbs()" which has ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Basic
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... . I haven't written a sprite engine yet, and I may ... exists. If I find the sprite pack is too large for my ... needs I may do a sprite engine to suit my map ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... .
    [/quote]

    Sprite Pack is a fairly big monolith ... part will become "Sprite Pack lib #1". I have "Sprite Pack lib #2" ... If you have the current sprite pack lib installed, you can do ... have access to all the sprite pack functions for free. New ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... background
    2. Draw sprite into background
    3. ... stored background into sprite
    5. Change sprite coordinates
    ... mentioned -- time your sprite drawing so that it ... click on "examples" under Sprite Pack. This particular algorithm has other ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Reading the keyboardDoes anyone have a code sample to read the keyboard in machine code ?

    ... user defined joysticks and mice, Sprite Pack contains a lot of useable ...
    Alcoholics Anonymous Alcoholics Anonymous November 2004 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... hand-coded assembler routines. No Sprite pack. Nothing but pure Sinclair BASIC ...
    Dunny Dunny March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... video modes.

    The Sprite Pack library written by Albrech is ...
    na_th_an na_th_an July 2005 Development
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    Or, much more usefully, check out [url="http://z88dk.sourceforge.net/"]z88dk[/url] and Alvin Albrecht's [url="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if that's the latest version there. I'm sure Alvin will point out if it's not).
    Philip Kendall Philip Kendall August 2005 Sinclair Miscellaneous
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    ... ="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if that ...
    rich_chandler rich_chandler August 2005 Sinclair Miscellaneous
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    ... ="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if that ... that an improved general purpose sprite lib that may have support ...
    Alcoholics Anonymous Alcoholics Anonymous August 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... the co/dec routines for Sprite Pack.

    I don't ... tile (i.e. like a Sprite but just blit it to ... much faster 'cause the fixed sprite dimmensions and the fact they ...
    na_th_an na_th_an September 2005 Development
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... />
    a. Updated sprite pack engine
    b. Sprite engine for 64x48 full ...
    Alcoholics Anonymous Alcoholics Anonymous February 2006 Development
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... group member will push the Sprite Pack library to its limits, combining ...
    na_th_an na_th_an March 2006 Games
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... group member will push the Sprite Pack library to its limits, combining ... forward to it.

    Sprite Pack 3.0 is close to ... using 'more' absolute addresses for sprite animations as you had suggested ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Games
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... * (most important) your tips about sprite replacing and reusing, I would ... far - promising.

    [quote]Sprite Pack 3.0 is close to ... using 'more' absolute addresses for sprite animations as you had suggested ...
    na_th_an na_th_an March 2006 Games
  • Development advice I was an user of the Spectrum 48K in the old days. I arribed to learn a lot of BASIC, and a bit of assembler. The time have passed, and now I am …

    ... (click www below) about using sprite pack with z88dk.

    As ... be found in my (dated) sprite pack examples page.

    There ... is a new version of sprite pack coming out shortly that will ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Development
<1234567…34>

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