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<1…567891011…34>
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... ).

    When loading a screen$ from basic you can see ... />
    you can set the screen black so the lines are ...
    Unique Unique March 2005 Development
  • Best loading screen.What's the best loading screen in your opinion? I really liked the one on Rescue from Atlantis (maybe minus the text) [url="http://www.worldofspec…

    What's the best loading screen in your opinion?

    ...
    Skarpo Skarpo March 2005 Sinclair Miscellaneous
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... what I guess is a screen address calculation problem.

    I need to calculate the screen address of a tile based ... to calculate for the other screen thirds.

    Could someone ...
    Mr Millside Mr Millside April 2005 Development
  • searching for that game.My friend used to have a game that we used to play, I cant remember what it was called the only thing I can remember was that during the loading scre…

    ... was that during the loading screen it had a number of ... bit like the manic minor sprite I think).
    If anyone ...
    KingSize KingSize April 2005 Games
  • MariosoA game mapped by Pavero, and already mentioned in this forum, is not present in the WoS archive. The game is named [I]Marioso[/I] and appears to be a…

    ... same Miner Willy sprite) and has an interesting end screen ;)
    The ...
    Alessandro Grussu Alessandro Grussu April 2005 MIA/STP/SDP
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... fastest way to update the screen. I know that ldir/lddr ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Sinclair flat screen pocket TV problemCan anyone give me some advise regarding a picture problem on a Sinclair flat screen pocket TV The picture has a black curvy band at the top and bot…

    ... problem on a Sinclair flat screen pocket TV

    The ... top and bottom of the screen

    Here is a ... is not moving across the screen

    channel 4 is ...
    Bluegoat Bluegoat May 2005 Sinclair Miscellaneous
  • Changing the colour of the screenCan anyone tell me the ROM command to change the paper colour of the main screen ?

    Can anyone tell me the ROM command to change the paper colour of the main screen ?
    Mr Millside Mr Millside June 2005 Development
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…

    Which sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier simplicity.
    Brodalco Brodalco June 2005 Games
  • Screen distortion problems, I can't fix it!I just managed to get myself a ZX Spectrum +2 from the local car boot sale but for some reason theres a distortion halfway down the screen when i pla…

    ... a distortion halfway down the screen when i play games.
    screen the screen goes out of wack ...
    Resident0 Resident0 July 2005 Sinclair Miscellaneous
  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?

    Does anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?
    mgmetro mgmetro July 2005 Sinclair Basic
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... game and did a loading screen for it and now i ... simple:

    1 Load'' Screen$
    2 load '' Code
    My problem is that after screen is loaded,
    Spectrum starts ...
    "Bytes:code" statement into screen, just into hero's face ...
    Ralf Ralf July 2005 Development
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial: [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmi…

    Latest installment of my Sprite Graphics Tutorial:

    [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF[/url]

    Derek
    dmsmith dmsmith July 2005 Development
  • 128k Speccy ScreenAm I right in thinking that you can draw to one, while displaying the other (therefore eliminating the need for timing when you dump the screen and d…

    Am I right in thinking that you can draw to one, while displaying the other (therefore eliminating the need for timing when you dump the screen and draw the sprites etc... a-la 48k ??)
    dansauk dansauk August 2005 Development
  • New side scrolling shoot-em-up updateHi, I guess I'll need to come up with a name for this game fairly soon! But in the meantime heres another Demo to let you see how its progressing. …

    ... . Added collision detection for main sprite, although is not fully implemented ... .

    2. Added main sprite engine, which can handle up ... implemented

    5. Active screen size has been reduced slightly ...
    dmsmith dmsmith August 2005 Development
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    ... these in memory
    eg screen 1 at address 23296 to ... 30208
    screen 2 at address 30209 to ... used to mess up the screen if you were pressing a ...
    chop983 chop983 August 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... with strange lines over the screen.
    This happens EVERY time ... is a problem with the edge
    connector, it is clean ... . All traces to ULA and edge connector are OK also.
    screen (as the program listing):
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    How can I save the COMPLETE screen (with the last two lines) in BASIC?
    If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and the last two lines are destroyed!
    wilko0070 wilko0070 September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... "states" for my main sprite, such as jump, facing ... doing is deleting the sprite and re-creating it ... /> /* First we wipe up the sprite */

    sp_MoveSprAbs(sp_phantomas ... // IMPORTANT: First move it off-screen.
    sp_DeleteSpr(sp_phantomas);
    ...
    na_th_an na_th_an September 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    Any sprite tutorial I come across is ... create a person-shaped animated sprite which will collide with objects ...
    sonic91 sonic91 September 2005 Development
  • Best way to deal with big spritesI'm trying to write a routine in MC which would display a moving sprite on the screen. The sprite is quite big (24X48 pixels) uses a mask and moreov…

    ... display a moving sprite on the screen.
    The sprite is quite big ... way to display such a sprite? I know it would be ... quicker to store the sprite frames already shifted but in ...
    Ralf Ralf October 2005 Development
  • Hidden piccy in Cylu loading screen.I was looking at the eggs at [url="http://www.cl4.org/comp/spectrum/eggs/#"]http://www.cl4.org/comp/spectrum/eggs/#[/url] and I was wondering about …

    ... wondering about the Cylu loading screen ... the little doohickies* on the ...
    Skarpo Skarpo November 2005 Games
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... to understand the way the screen is controlled.

    The ... controls output to the the screen and the rom sets out ... the memory locations of the screen ( and attributes ). is this correct ...
    Saboteur Saboteur November 2005 Hardware
  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…

    ... recently discovered that the Spectrum screen buffer format that allows only ...
    vilcans vilcans November 2005 Sinclair Miscellaneous
  • Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384) I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory. I then want to cop…

    ... (4433 TStates to copy from screen to store)

    screen

    Can ...

    ; Clear the screen to show we are bringing ... ; Copy from store to the screen

    ld hl ...
    robpearmain robpearmain November 2005 Development
  • Convert Screen to TAPHow do I take the screen display and save it as a tap (I am basically trying to create 3 taps, one for the basic loader, one for the screen, and one …

    How do I take the screen display and save it as a tap (I am basically trying to create 3 taps, one for the basic loader, one for the screen, and one for memory and then copy them all together into one tap file)

    Many thanks
    robpearmain robpearmain December 2005 Development
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... a backbuffer then copy to screen

    cheers

    robpearmain robpearmain December 2005 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... anybody know of a good sprite-designer package? The game I ... able to design a 16x16 sprite, with or without colour, with ... information is interleaved for that sprite.

    Does anybody know ...
    bobs bobs January 2006 Development
  • Worst loading screenAlmost every Spectrum game has a loading screen. Some of them are good, some are not. So, which one is the worst loading screen ever?

    Almost every Spectrum game has a loading screen. Some of them are good, some are not. So, which one is the worst loading screen ever?
    PopoCop PopoCop February 2006 Games
  • Name that screen shotJust picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on pag…

    Just picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on page 18 column 2 row 1
    chop983 chop983 February 2006 Games
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