World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... incorporate collision detection into a sprite routine I writing.
    The ... /> POP DE ; e=mask, d=sprite image
    LD A,(HL ... :
    LD A,(HL) ; draw sprite as normal
    AND E ...
    dmsmith dmsmith August 2005 Development
  • New side scrolling shoot-em-up updateHi, I guess I'll need to come up with a name for this game fairly soon! But in the meantime heres another Demo to let you see how its progressing. …

    ... . Added collision detection for main sprite, although is not fully implemented ... .

    2. Added main sprite engine, which can handle up ...
    dmsmith dmsmith August 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    Any sprite tutorial I come across is ... create a person-shaped animated sprite which will collide with objects ...
    sonic91 sonic91 September 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... tiles, I must create a sprite for every single instance of ... 10x 14 bytes allocations per sprite, a lot of memory if ... and use a kind of "sprite instancing"? I mean, I could ... sprites, and say "I want sprite 1 drawn at coordinate (X ...
    utopian utopian October 2005 Development
  • Parallax scrollingIt's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling. 3 titles to begin: Cobra Hysteria S…

    It's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling.
    3 titles to begin:
    Cobra
    Hysteria
    Shadow of the beast
    PopoCop PopoCop October 2005 Games
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... anybody know of a good sprite-designer package? The game I ... able to design a 16x16 sprite, with or without colour, with ... information is interleaved for that sprite.

    Does anybody know ...
    bobs bobs January 2006 Development
  • 4-pixel scrollingDo you think is 4-pixel scrolling accetable for horizontal shooter ? (aka do u like Chronos ? :)

    Do you think is 4-pixel scrolling accetable for horizontal shooter ? (aka do u like Chronos ? :)
    Fikee Fikee February 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... /> I've written a simple sprite routine that draws a 8x8 ... each pixel row of the sprite separately. This works well ( ... to rub-out the old sprite position without suffering a horribly ... flickery sprite? Currently, I have no routine ...
    48K 48K May 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... help me with writing a scrolling counter for a loading system ...
    FrankT FrankT November 2006 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... the program enters this "move sprite" block?

    I used ... ://www.rickardberglind.se/zx/move-sprite-1.z80"]here[/URL].
    sprite"
    ld e,8 ;e ... =number of rows in "sprite"
    ld d,31 ;d ...
    Rickard Rickard May 2007 Development
  • First steps in Z80 machine codeI never got into machine code much back when I had a speccy, as I didn't have any development tools at the time. The only machine code I'd previousl…

    ... (e.g. an 8x8 xor sprite routine), make simple sounds etc ... also have some 4-way scrolling routines somewhere.

    I ...
    Digital Prawn Digital Prawn July 2007 Development
  • Top-down scrolling driving games...What would be the best top-down scrolling-screen driving game for the spectrum - excluding Trans-Am?

    What would be the best top-down scrolling-screen driving game for the spectrum - excluding Trans-Am?
    bobs bobs February 2008 Games
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... synchronise the printing and avoid sprite flickering. But in my ... getting the road in my scrolling road routine (using Alcoholics Anonymous ... 's 32x ldi pixel-scrolling method) to go left ... yet!) which made the scrolling synchronize with FRAMES so the ...
    bigjon bigjon March 2008 Development
  • Japanese-only or lesser-known games you playedI've noticed by their comments there are a few people on WOS (hi Vertigo, dm_boozefreek etc.) who have played titles which were either never released…

    ... FF6 where some female enemy sprite in the "Cyan's Soul ... /> Cotton
    PC Denjin (side-scrolling shooter with that Bonk char ...
    XTM of TMG XTM of TMG March 2008 Chit chat
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... me a game with parallax scrolling was a better game. How ... of some games with parallax scrolling:


    -Cobra. Fast ...
    judasEZT judasEZT May 2008 Games
  • 8 pixel scrollingJust been playing Gunrunner (always forget how much I love this game, probs cos it's VERY hard) and wondered what other games use 8 pixel scrolling A…

    ... other games use 8 pixel scrolling AND are decent to play ...
    CKay CKay May 2008 Games
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... , one of which was hardware scrolling (which would be no help ... situation) and the other the sprite stuff.

    So here ...
    jesus 666 jesus 666 June 2008 Games
  • Name that GameHi all, I'm looking for a game that used to be on MSX, and almost certain it had a Speccy port too - but my memory is rather hopeless :D It's a rac…

    ... , scrolling to the left with a buggy/jeep as the main sprite ...
    Echo Echo August 2008 Games
  • Good horizontally scrolling platformers?Hi folks, Would anyone care to recommend some good horizontally scrolling platform games on the Speccy. Regards, Shaun.

    Hi folks,

    Would anyone care to recommend some good horizontally scrolling platform games on the Speccy.

    Regards,

    Shaun.
    Shaun.Bebbington Shaun.Bebbington September 2008 Games
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... C64 by using it's sprite capabilities to lessen the CPU ... />
    I take it all scrolling effects (vertical and horizontal?) are ...
    jesus 666 jesus 666 November 2008 Sinclair Miscellaneous
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... 896 map, 4-way scrolling, tiles are 16 x ... Either 2 or 4 pixel scrolling, depends on speed.
    sprite as player.

    So how should the scrolling play area map be stored ... /generated for best scrolling speed in 4 directions ...
    FrankT FrankT November 2008 Development
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but . . . how do you create random stars? Some help would be greatly appreciated?

    Andy
    DrewPee70 DrewPee70 December 2008 Development
  • SFX Magazine Plugs New Speccy GameCheck out: [url]www.sfx.co.uk/page/sfx?entry=biohell_the_zx_spectrum_game[/url]. It also quotes from the review of the game, as written by Jonathan …

    ... in Cobra!! (damn that parralllaxx scrolling and odd chicken-headed hero ... you have to say, a sprite has never looked so like ...
    Andy Remic Andy Remic May 2009 Games
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    ... used in Artist II's Sprite designer.

    I'm ...
    zxbruno zxbruno May 2009 Emulators
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... bad, jerky to play, bad scrolling, an awful port actually.
    sprite (all I get is flickery ... scroll) also draw a multicolour sprite on screen? Or is it ...
    Arda Arda May 2009 New game ideas
  • The [You] awardsI'm bored, so I thought I'd do the traditional ewgf Spectrum awards, for the first time ever. Once you've ignored my post, please post your own winne…

    ... ! Take that, you hardware scrolling, hardware sprite enabled bread box!
    [B ...
    ewgf ewgf June 2009 Games
  • A typical sprite listing to analyse, please?Hi all, Would anyone be interested in helping out with my ongoing Assembly studies by posting up, posting a link to or mailing me a typical sprite l…

    ... or mailing me a typical sprite listing to analyse? :roll:
    sprite as it moves along the ...
    Jagd Tiger Jagd Tiger September 2009 Development
  • 2D Scrolling tile based editorOk, first of all, I thought TommyGun could do it, but the option to create a 2d scrolling map is greyed out.... All I want to do is create some 8x8p…

    ... option to create a 2d scrolling map is greyed out....
    polomint polomint October 2009 Development
  • Hello from a new forum user!Hi folks. This is just a post of introduction -- to say a little about me and my interest in the (World of) Spectrum. I've recently acknowledged to…

    ... , hopefully, will be) the obligatory sprite library, plus, perhaps more unexpectedly ... of pixel data have begun scrolling, and multiple threads of execution ...
    RoseCotton RoseCotton November 2009 Chit chat
  • Jet Set Willy sprite evilities.Hello everyone. I am currently trying my hand at modding Jet Set Willy, but there is a big problem - I can't use half of the sprites. I am using JSWE…

    ... guardian editor, and select a sprite, there's a big list ... I enter it in, the sprite is STILL pliers!! How on ... earth do I change the sprite so that only the spinning ...
    nixot nixot January 2010 Development
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
sprite 5.5K 11.1K
scrolling 4.7K 6.2K

Related Threads

  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • Scrolling string variablesCan anyone help me with this for a program I'm writing on the spectrum.<br /> There was a command in speccy basic that would let you scroll a string …
  • Zynaps and other scrolling shooters.Ok, so I have completed ALL of zynaps. What an amzing game! I still dont understand how the Rocket (the weapon with aim) works, can someone explain?<…
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine.<br /> <…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth!<br /> <br /> What ga…
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

Related Searches

  • xor sprite
  • sprite interrupts
  • sprite sheet
  • basic scroll sprite
  • sprite
  • scrolling basic
  • sprite resources
  • joe gunn sprite routine
  • scrolling
  • scrolling joffa
  • scrolling platform
  • sprite editor
  • simple sprite routine
  • erase sprite
  • redballoon s sprite
  • push scrolling
  • erase masked sprite
  • xor masked sprite erase
  • sprite xor and
  • sprite graphics tutorial

Copyright © 2024 World of Spectrum