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  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    The calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.

    Could someone please offer help in how to create a wide (wider than 16 pixels) sprite (preferably starting from SevenuP) using Z88DK and SP1.
    liftarn liftarn May 2006 Development
  • I played DSpec on my DSlite!That's right, TheHiVE sent out a few copys of a pre-release version of DSpec and I was one of the luckiest fellers in the world to get one ! I't ver…

    ... an XP style with a scrolling bar.
    You just have ...
    Arm73 Arm73 June 2006 Emulators
  • Name the Game (Non Speccy)Ive been trying to find the name of an arcade game i used to play in the early 90s (90 or 91 i think). It was a scrolling shootem up very similar to …

    ... i think). It was a scrolling shootem up very similar to ...
    festershinetop festershinetop June 2006 Chit chat
  • Perfect Dark (N64) - best FPS ever?Since we're talking about Half-Life 2 on this board, I thought I'd mention Perfect Dark, the best first person shooter ever. Don't believe me? Hardly…

    ... new weapon (as opposed to scrolling through the menu of weapons ...
    ewgf ewgf July 2006 Sinclair Miscellaneous
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    We've seen a lot of threads on this so why not a poll! :)

    Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth scrolling, the great title tune and nice sound effects that put it far ahead of the competition.
    Arjun Arjun August 2006 Games
  • Memory Map/ContentionHi I'm new to speccy coding (well I did some z80 coding a few years back - like 20yrs ago :) ), and I'd like to get back into writing some scrolling…

    ... get back into writing some scrolling shooters.

    Just wanted ...
    ZJones ZJones September 2006 Development
  • Blur codeHi I remember years back seeing some amazing speccy stuff - I saw some kind of blur effect? I think it was simple sprite movement back and forth 1 p…

    ... ? I think it was simple sprite movement back and forth 1 ...
    ZJones ZJones September 2006 Development
  • I'm sure this has been done..... and i think i asked this before, but i can't find the thread on it. Is there a website out there that does speccy games on the mobile? i was feeli…

    ... much the same, combination of scrolling to the end of each ...
    Glue Glue September 2006 Games
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ...
    ; (a) Drawn (remove the sprite), move, Drawn (in new position ...
    robpearmain robpearmain September 2006 Development
  • Two gamesHere is my "I remember the game but not it's name" post. These two games are in my blurry memory, maybe my memory playing games with me. my 1st unkn…

    ... in desert (mode7 or parallax scrolling ), I really cannot rememeber what ...
    Arda Arda October 2006 Games
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... of a 4-byte wide sprite), what to other people like ... be to have an entire "sprite" of Mask, then of Image ...
    icabod icabod October 2006 Development
  • Large spritesQuick question. Most of the documentation refers to creating sprites of a limited size. How would I create a sprite of for instance 32x32 or even la…

    ... . How would I create a sprite of for instance 32x32 or ...
    Toxitalk Toxitalk November 2006 Development
  • Converting ZX Sprites to imagesSo, having written a program to convert images into ZX sprites, I now want something that I can use to convert sprite data into an image. The idea is…

    ... I can use to convert sprite data into an image. The ... idea is that a sprite could be ripped out of ...
    icabod icabod November 2006 Development
  • Flippin` ebay banner ad :(Sorry to post a new thread over something so trivial, but is anyone else getting sick or noticing the new ebay ads on websites, the banner sized flas…

    ... start to hemmel seriously when scrolling through other webpages, and didn ...
    CKay CKay November 2006 Chit chat
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... represent the structure of a "sprite" in the SAM as
    sprite structure itself is the data ...
    DonkeyPong DonkeyPong January 2007 Development
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    ... , there would be a side scrolling level to get in to ...
    VanTammen VanTammen January 2007 Games
  • Anyone remember this game?It's a long shot but maybe someone remembers this game. The only thing I can remember about it was that it was side scrolling platform/adventure typ…

    ... was that it was side scrolling platform/adventure type game (I ...
    notoriousg notoriousg January 2007 Games
  • Uridium on the Speccy: definitive version?Uridium is one of the staples of the C64 shoot-em-up canon. I first played it on the Speccy twenty years ago, but became much more familiar with it …

    ... of the Speccy. Full screen scrolling, multichannel music, more colour, and ... obstacles. On the Spectrum, the scrolling is slower, so you have ...
    Spector Spector January 2007 Games
  • Help me find this gameIt is a space side scrolling affair. You are a white space-suited character going a long in space. You have to use your thrusters to keep in spaces b…

    It is a space side scrolling affair. You are a white ...
    thunderchild thunderchild January 2007 Games
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... demo: (use Pentagon timings, otherwise scrolling sux)
    [url]http://retrospec ...
    Tom-Cat Tom-Cat January 2007 Games
  • Well I'm excited, but I guess you might not beHehe this is as far as I got today, a silly little border program: [PHP] ORG 32768 PROGGY: LD C,255 ; We loo…

    ... to try and get the scrolling bar effect ( way off that ...
    DonkeyPong DonkeyPong February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... (see an ancient thread about Sprite advice)...but my skills are ...
    48K 48K February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... all of these effects and sprite animations have been made on ...
    zxbruno zxbruno February 2007 Development
  • TommyGun doing my head inI just thought I'd try downloading yet another toolkit to see if I can find a really good way of generating code for the Sam and I noticed TommyGun h…

    ... I noticed TommyGun has a sprite and graphics editor in it ...
    DonkeyPong DonkeyPong February 2007 Development
  • Memories of ThanatosI was playing this again last night and was amazed at just how great the graphics are. The size of the dragon, the way it swooshes around the screen,…

    ... around the screen, the parallax scrolling of background objects, and especially ...
    MartynC MartynC February 2007 Games
  • JetPac Java ripoffDiscovered this whilst looking for Java games. A (poor) version of Jetpac.....cleverly called "Jetpac". A few sound and sprite samples from the spe…

    Discovered this whilst looking for Java games.

    A (poor) version of Jetpac.....cleverly called "Jetpac".

    A few sound and sprite samples from the speccy.

    [url]http://www.onemorelevel.com/games.php?game=93[/url]
    Hedegaard Hedegaard February 2007 Games
  • shmups continuedwhat about (mainly not so much known) smoothily scrolling "vertical shmups" on speccy (and elsewhere, possibly)? as i posted elsewhere, i take canyo…

    ... not so much known) smoothily scrolling "vertical shmups" on speccy (and ...
    cichlasoma cichlasoma March 2007 Games
  • Favourite Gaming moment of the last 25 yearsin a continuation of the 25 years thread what's you favourite moment it could be anything a sprite, a soundbite a loading screen anything mime is w…

    ... it could be anything a sprite, a soundbite a loading screen ...
    chop983 chop983 March 2007 Games
  • Games that look a bit like Manic MinerI'm looking for any platform games where the challenge is set up like Manic Miner - no own route exploring, no scrolling screens, no need to map, ju…

    ... - no own route exploring, no scrolling screens, no need to map ...
    Jumping Stack Jumping Stack March 2007 Games
  • Features that emulators don't haveI believe most of us use more than one emulator, mainly because there isn't one emulator that has all the features we need or want to use. We also kn…

    ... sequence. After adjusting frame rate, sprite size, etc. compressed animation would ...
    zxbruno zxbruno March 2007 Emulators
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