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<1…891011121314…34>
  • Spectrum software & hardware for saleI've dug up some old utilities and hardware that I'd like to sell. White Lightning (complete, with cheat sheet) Picturesque Editor/Assembler (v2.1 w…

    ... /> White Lightning (complete, with cheat sheet)
    Picturesque Editor/Assembler (v2 ...
    sahbuk sahbuk September 2010 Sales
  • Was John Lennon the best song-writer ever?Just something that was being discussed at work, since this is the anniversary of John Lennon's death, and I thought I'd post it here. How do you th…

    ... , just purely as words and sheet-music on paper.

    ewgf ewgf December 2010 Chit chat
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... gt; 21) // if sprite went off screen, reverse direction ... Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ... Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... written using the excellent SP1 sprite library for Z88DK. In fact ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Machine Code Sprites and Graphics for the ZX SpectrumHi Looking for this book, if anyone can help would be most grateful. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000229"]http://www.wor…

    ... 20 years, never managed a Sprite routine but very much would ...
    Spiky16384 Spiky16384 January 2011 Wanted
  • Little problem with ladders in AGD 2.6Hello! I thought I'd while away a sleepless night playing with Jonathan Cauldwell's AGD. I've designed some blocks, a screen layout, and a sprite, …

    ... , a screen layout, and a sprite, and I'm testing simple ... code works fine, though my sprite can then fly, which I ...
    snigfarp snigfarp January 2011 Development
  • Z80 Processor Interupt helpHi everyone, Currently designing a Z80 computer and i need a little help with these interupts. If i have an I/O device that sends a pulse to the int…

    ... continues?

    The data sheet refers me to chapter 6 ...
    Robin Robin January 2011 Hardware
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... 3rd segment, where the sprite throws a wobbler and fills ... br /> loop call sprite ;moves through the sprite graphic one line at ... br /> halt
    ret
    sprite ld hl,(point) ;address of ... screen starts here or before, sprite misses third screen segment later ...
    R-Tape R-Tape January 2011 Development
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... bullet and implement a sprite engine. I've got ... here that have written sprite-based games previously, so ... Some sort of ON SPRITE command to handle collisions ... the form

    SPRITE [command]

    ... Such as SPRITE NEW numvar,x,y,gfx$< ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... look of them. I love sprite art.

    And yes ...
    The Lone Magpie The Lone Magpie February 2011 New game ideas
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... you:

    Draw your sprite 3 squares wide, with the ... the definition of a preshifted sprite? (struggling to understand the literature ... the screen, so when a sprite encounters the empty space of ...
    R-Tape R-Tape February 2011 Development
  • Is this actually a Speccy game?Hey, at least I've hung around for 9 years before I did one of these! :D I have a vision of a game wherein shooting an enemy casues their sprite to …

    ... shooting an enemy casues their sprite to enlargen and fall off ...
    The Lone Magpie The Lone Magpie February 2011 Games
  • Specific memories attached to certain gamesThought it might be interesting to share a few memories attached to certain games. For me a few spring to mind... [B]Agent X[/B] One morning I had …

    ... to discover that the code sheet was missing. I don't ...
    Maroc's Astral Projection Maroc's Astral Projection March 2011 Games
  • Jet Set Willy and the Speedlock loaderHi everybody, I'm building a Manic Miner/JSW tribute site (yes, another one) and I was missing my original copy of Jet Set Willy. It's buried in my …

    ... ... there's no copy protection sheet! No! Then again, I swear ...
    Spirantho Spirantho March 2011 Games
  • Big un-attr'd spritesHi all, I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in the Sabrewulf…

    ... come up with a generic sprite routine that can handle large ... expecting to have one large sprite on screen at a time ...
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Utility or routine to save/display imagesLet's assume I have an image or sprite at coordinates x,y with w witdh and h height. If I were to store this image, which storage method would allow …

    ... I have an image or sprite at coordinates x,y with ...
    zxbruno zxbruno March 2011 Sinclair Miscellaneous
  • SpecBAS 0.629 available nowJust a quick bugfix update - nothing stunningly new. [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] Here's what's new: [quote] What…

    ... />
    STEP and FRAMES to SPRITE MOVE command - STEP now moves ... ROTATE and SCALE in a SPRITE command now use the FRAMES ... backwards
    Movement of a sprite over a fixed framecount tended ... to accelerate the sprite towards the end of ...
    Dunny Dunny March 2011 Sinclair Miscellaneous
  • SpecBAS 0.630 now available.A small fix to the animation system for the sprite engine in SpecBAS results in a new release. [url]https://sites.google.com/site/pauldunn/SpecOS.zi…

    A small fix to the animation system for the sprite engine in SpecBAS results in a new release.

    [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url]

    D.
    Dunny Dunny March 2011 Sinclair Miscellaneous
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... , but copying a four character sprite to the screen takes three ...
    Gedlion Gedlion March 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... more pressing problems in my sprite routine) and willing to risk ...
    R-Tape R-Tape April 2011 Development
  • Three Weeks in Paradise V3.0 releasedTeam SpecNG has released V3.0 of our remake. It can be downloaded from the official site: [url]www.specng.org[/url] New in version 3.0 ============…

    ... /> exist avoiding the possible error "sprite not found".


    marcoagpinto marcoagpinto May 2011 Announcements
  • Pyskool 0.6[url="http://pyskool.ca/?p=535"]Pyskool 0.6 has been released[/url]. [list] [*]Pyskool can be installed as a Python package using [i]setup.py instal…

    ... /> [*]Fixed the bug that causes sprite graphics to lose their transparency ...
    SkoolKid SkoolKid June 2011 Announcements
  • Have some possible MIA stuff and an unreleased title by Saturn SoftI bought a spectrum bundle on ebay and when it arrived, it included a spectrum with serial number 001-000301 so is very early, also with it came a lo…

    ... /> 2. Orbiter. with simple typed sheet and no cover.
    3 ...
    UPTG UPTG June 2011 MIA/STP/SDP
  • Thanos (improved BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005221"]Thanos[/URL], please replace the "known errors" d…

    ... edge without taking into consideration sprite changes due to the player ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Copyright questionIf I was to recreate the Miner Willy sprite for use in my own game would that infringe on copyright?

    If I was to recreate the Miner Willy sprite for use in my own game would that infringe on copyright?
    Rebelstar without a cause Rebelstar without a cause June 2011 Sinclair Miscellaneous
  • Frankenstein JnrThe game Frankenstein Jnr is classified in WoS as a synonymous for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000700"]Bride of Frankenst…

    ... identical, with just the main sprite changed!"[/I]

    Since ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Centipod instructionsHi, I've been experimenting with a scanner I picked up a few weeks ago (Epson Perfection 1660 Photo in case anyone cares). Looking into how to get t…

    ... PDF file of the instruction sheet for [url="http://www.worldofspectrum ...
    mark_k mark_k July 2011 Support files
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... = A // Checks whether the sprite with which the current
    sprite as the current
    sprite. This needs ... to be checked because a sprite
    seems to always ... br /> right side of the sprite it collided with.
    ENDIF ...
    matti1234 matti1234 July 2011 Development
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... as Derek M.Smith's sprite handling routine was greatly helpful ... ... Jaime Tejedor Gomez's ball sprite was/is my placeholder before ...
    uglifruit uglifruit July 2011 Development
  • Various data sheets, any interest?Hi. I have in my possession data sheets (in pdf format) for various integrated circuits, among others those for the AY-3-8910,8912,8913 from General…

    ... to 32 GB capacity (the sheet itself is from Transcend, but ... , i also have a data sheet for the 28C256 32Kx8bit Parallel ...
    The_Bert The_Bert August 2011 Hardware
<1…891011121314…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
sprite 5.5K 11.1K
sheet 1.1K 1.3K

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