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<1…20212223242526…34>
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    It is dead, but still alive in our memory ;). How about change the graphic of the main hero a bit and bring up tha game as "Moonic the cute sprite". Sega has its own problems, so they don't really care about fan-made games.
    LCD LCD January 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... . Most good games expect some sprite routine to take a certain ... # of cycles that the initial sprite routine used to take.
    GOC GOC January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... Spectrum games all did their sprite displays in exactly the same ...
    cyborg cyborg January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    Just out of interest (assuming this is going to have to be done by patching game code), how many people here believe that they would be able to find and patch sprite drawing routines in Speccy games?
    Woody Woody January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... able to find and patch sprite drawing routines in Speccy games ...
    Refrenz Refrenz January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... . Most good games expect some sprite routine to take a certain ... # of cycles that the initial sprite routine used to take.
    sprite routines !!Don?t forget that ... Spectrum games all did their sprite displays in exactly the same ...
    Arm73 Arm73 January 2004 Emulators
  • Manic Miner Or Jet Set Willy?Hi folks, im a newbie to the world of speecy emulators and the like, and its been YEARS since i played a speecy. Recently downloaded both Manic Mine…

    ... need not share the same sprite, and each room can have ...
    andrewbroad andrewbroad January 2004 Games
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... have a nearly complete new sprite lib sitting on my hard ... tile animation, pallette animation and sprite animation.


    [ This ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... , scrolling, drawing a simple opaque sprite, calling useful ROM routines or ...
    GOC GOC January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... , scrolling, drawing a simple opaque sprite, calling useful ROM routines or ...
    cyborg cyborg January 2004 Development
  • Another name of the gamePlease, help me find this game! It was side-view, you controlled a girl (big white-color sprite), you can throw fireballs in undead creatures flying …

    ... 's not them. The girl sprite in game I'm looking ... in games you mantion, the sprite height is about 1/3 ...
    kmatveev kmatveev January 2004 Games
  • Jet Set WillyIt's quite funny that we don't have a 'release' tzx file of a game this famous. The one here at WOS (or any tzx I could find on the internet) is the …

    ... />
    However, I will be shifting to a machine with 1TB ...
    Andrew Barker Andrew Barker January 2004 MIA/STP/SDP
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... to be 1 Mb with Sprite/Tile/Font/Map editors later ...
    LCD LCD January 2004 Development
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... />
    UDG editor
    Sprite editors
    Sprite Search/Hacker
    Sound ...
    rich_chandler rich_chandler February 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... colours if it's a sprite and you want transparency, one ...
    Sadako Sadako February 2004 Games
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... .
    I wrote the TommyGun sprite/tile editor, and I'm ...
    Kiwi Kiwi February 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... to be covered by the sprite. I would like to see ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... my part, a map+tile+sprite editor sounds a very good ...
    Arjun Arjun February 2004 Development
  • Frank N. Stein help !!!I'm stuck on level 25 of this cute little gem ! It was smooth sailing up to now, but on this one, I keep running out of time. Could someone show me …

    ... pixels as in Willy's sprite is only 1 out of ...
    GOC GOC February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... to be covered by the sprite. I would like to see ...
    Sadako Sadako February 2004 Games
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... my part, a map+tile+sprite editor sounds a very good ... /> BMP2SCR EXP will have a Sprite/Tile/Font/Map editor later ... advanced Basic language with advanced Sprite/Tile commands, polygon drawing and ...
    LCD LCD February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... advanced Basic language with advanced Sprite/Tile commands, polygon drawing and ...
    Sadako Sadako February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... . I haven't written a sprite engine yet, and I may ... exists. If I find the sprite pack is too large for ... needs I may do a sprite engine to suit my map ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... on trying to integrate your sprite/tile/map editor into an ...
    Arjun Arjun February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... on trying to integrate your sprite/tile/map editor into an ...
    LCD LCD February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... use the BASin compiler and sprite libraries and the pro version ...
    Kiwi Kiwi February 2004 Development
  • Funny stuff in gamesThis is about humoristic elements in some games that might bring a smirk to the player's face (e.g. like the death sequences in Dangerous Dave 2 for …

    ... great in-jokes. The Batman sprite in the isometric version was ...
    Arjun Arjun February 2004 Games
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... loaders that perform scrambling, byte shifting and bit insertions such
    Luca Luca February 2004 MIA/STP/SDP
  • some new games ?is anybody working on a game for speccy?

    ... sized - the speed of the sprite movement is much more important.
    Spector Spector February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... . Wall will not allow player sprite to move to some coordinates ... that you should draw player sprite above background image.
    kmatveev kmatveev February 2004 Development
<1…20212223242526…34>

Latest Posts

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