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<1…21222324252627…34>
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... position, a copy of each sprite. This is _wasteful_ of memory ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... allowed a 4x7 chars big sprite. This was cool.

    sprite instead of the whole screen ...
    windenNTW windenNTW July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... allowed a 4x7 chars big sprite. This was cool.

    sprite instead of the whole screen ...
    Amigo Amigo July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... and made a cool little sprite maker in 8*1 mode ...
    Amigo Amigo July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... correct after XORing off a sprite. On the Electron it gets ... of games have a smooth sprite for the player controlled one ... weird is to XOR the sprite over the background and then ...
    Fraser Fraser July 2003 Games
  • The Best ToolsAfter 17 years I fancy getting back into spectrum game programming for the fun of it. I suspect this has been asked before. What is the best PC bas…

    Yes, Crossassemblers are available (Google: E-Z80, TASM, TniASM), Sprite editing is possible in Metalbrain's SevenuP or in my BMP2SCR PRO (If it will work on your PC). For Music editing search for Vortex-Tracker.
    LCD LCD July 2003 Games
  • Games you actually completedThis may have come up before but I am new to this forum so... Which Spectrum games did you actually complete? They were extremely hard by todays sta…

    ... /> [ This Message was edited by: Woody on 2003-07-24 21 ...
    Woody Woody July 2003 Games
  • Zynaps compo.Hi all. Lets make a competition with Zynaps. Ok? Grab a screen with some emulator of your score in game?s hi-score table. Post a link to that image …

    ... /> [ This Message was edited by: Woody on 2003-07-24 21 ...
    Woody Woody July 2003 Sinclair Miscellaneous
  • Games you actually completedThis may have come up before but I am new to this forum so... Which Spectrum games did you actually complete? They were extremely hard by todays sta…

    [quote]On 2003-07-24 20:54, Woody wrote:
    Oh, I sent you a PM several days ago Paul. Don't know if you had checked...[/quote]
    PM..? Ah!
    I've read it. Don't tell anyone, ok? ;)
    Paul van der Laan Paul van der Laan July 2003 Games
  • Huffman questionI'm pretty sure that the answer to my question is "no", but I just want a second opinion: Is it possible to somehow cram a Huffman decompressor + de…

    ... 2003-07-26 15:17, Woody wrote:
    [quote]
    On ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Sinclair Miscellaneous
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    Woody

    But I want to listen to music and have those lovely beeps in the background too

    Dave
    dave_beer_uk dave_beer_uk July 2003 Emulators
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... 2003-07-26 23:00, Woody wrote:
    And the source ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... 2003-07-27 21:07, Woody wrote:
    Oh, in that ...
    Amigo Amigo July 2003 Games
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... 2003-07-27 21:07, Woody wrote:
    Would a simple ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... in graphic engine:
    - Cutting sprite at the edge of the ...
    moroz1999 moroz1999 July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... in graphic engine:
    - Cutting sprite at the edge of the ...
    Amigo Amigo July 2003 Games
  • Have you seen jonathan?s AmusmentPark ??Jonathan Cauldwell has made a 4k game for 2003 minigame compo. Its a fully colour speccy version of ThemePark that SIMPLY ROCKS!!! check on his web…

    ... .

    btw, your c64 sprite from Sid is pretty cool =)
    judasEZT judasEZT July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... should be paper also. the sprite overlaps the background and its ... long as part of the sprite is colliding or overlapping said ... cell will show behind the sprite and since it is the ... then of course when the sprite moves, background is restored.[/I ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... I need to transfer a sprite for example from 6th bank ...
    moroz1999 moroz1999 August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... switch memory banks directly in sprite routine. they get a mask ... sprites :( completely different from shooter sprite technics...

    ok, what ...
    Fikee Fikee August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... be paper also. the sprite overlaps the background and ... as part of the sprite is colliding or overlapping ... will show behind the sprite and since it is ... of course when the sprite moves, background is restored ... background screen and a sprite graphic, I'll give ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    [quote]
    On 2003-08-01 21:55, Woody wrote:
    [quote]
    Potentially scrolling could be faster, but not necessarily.
    Does that enlighten you at all? :p
    [/quote]

    not necessarily... but wot the heck! :)
    Arjun Arjun August 2003 Games
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... /> [ This Message was edited by: Woody on 2003-08-07 22 ...
    Woody Woody August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... at $7eff.

    As Woody says, the snow effect appears ... ULA got confused)

    (Woody - I couldn't get SPIN ...
    Jon Needle Jon Needle August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    [quote]
    On 2003-08-08 00:18, needlej wrote:
    (Woody - I couldn't get SPIN to reproduce this even with 'emulate ULA snow' turned on?)
    [/quote]

    GFX.SnowEffect := (Registers.I >= 64) and (Registers.I
    Woody Woody August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... it forward.

    btw woody, that looks like a great ...
    Interceptor Interceptor August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    [quote]
    On 2003-08-08 14:21, Interceptor wrote:
    btw woody, that looks like a great way to tell if your timing is accurate then? ;)
    [/quote]

    It'd be better to use some of the multicolour demos IMO.
    Woody Woody August 2003 Emulators
  • Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …

    ... /> [ This Message was edited by: Woody on 2003-08-12 10 ...
    Woody Woody August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... /> [ This Message was edited by: Woody on 2003-08-12 22 ...
    Woody Woody August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... 2003-08-12 22:44, Woody wrote:

    As it ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
<1…21222324252627…34>

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