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<1…12131415161718…34>
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    Hi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker but, in the end - I just learned how to use Soundtracker anyway (Thanks to ZXF for those tutorials!).
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • New game: Chrimblast!Submitted to the[url="http://zx-dev-2015.proboards.com/thread/32/new-entry-chrimblast"] ZX-DEV 2015 comp[/url] already, so hopefully Ivan et al are o…

    ... .

    There will be sprite flicker, there will be colour ...
    R-Tape R-Tape December 2015 Brand new software
  • Animation loopHi. How would you read from a lookup table and cycle through the animations when a key is pressed it's Just the loop example i'm interested in not…

    ... and table ala

    sprite: dw sprite1
    dw sprite2 ...
    alienbanana alienbanana January 2016 Development
  • Name the Sprite : Planets[img]http://oi63.tinypic.com/33pg4lu.jpg[/img] Nothing too obscure. Should have this bashed out by the end of the day.

    [img]http://oi63.tinypic.com/33pg4lu.jpg[/img]

    Nothing too obscure. Should have this bashed out by the end of the day.
    morph morph January 2016 Games
  • Space InvadersI was looking through some of my old Z80 coding projects in TommyGun and come across my attempt at Space Invaders. I started this game in Nov 2007 a…

    ... as an exercise in high sprite counts, and spent some time ...
    Kiwi Kiwi February 2016 Development
  • New version emulator ZEsarUX-4.0Hi I have uploaded a new version of my emulator ZEsarUX 4.0. You can download it from the project web page: http://sourceforge.net/projects/…

    ... keyboard support
    Added ZGX Sprite Chip emulation
    Added Allow ...
    chernandezba chernandezba March 2016 Emulators
  • What is this Game? Help!Hi everyone! I'm searching for a certain Spectrum Game that I loved back in the day! It was in a big double cassette case so I guess it wasn't b…

    ... armoured warrior as the main sprite who threw what looked like ...
    JaimeTron JaimeTron March 2016 Games
  • Any basic Z80 code to get me started?Basically looking for keyboard/joystick routines and perhaps basic sprite handling that I would then improve upon. My first game would be a simple Ro…

    ... /joystick routines and perhaps basic sprite handling that I would then ...
    Darkhog Darkhog April 2016 Development
  • Misprint in CrashJust wanted to share a funny thing i saw in crash If you look at crash magazine issue 50(1988 march) page 99 there is a review on Los Angeles SWAT…

    ... title is "five foot two sprite of blue has anybody seen ...
    hillelr hillelr April 2016 Sinclair Miscellaneous
  • GOOD NIGHT KANGAA simple game: Daddy kanga wants to put all the lights off and kiss baby kanga good night Use: QOP and M to punch the light bulbs, the strawberrie…

    ... instances...eg when your kanga sprite disappears or so)

    gabriele amore gabriele amore May 2016 Brand new software
  • Bruce Lee with added enemies!I don't know why no one's ever done this before! The great, but fat too easy* game Bruce Lee has been hacked to add extra enemies! To get it, go t…

    ... given the opportunity. Luckily, the sprite management solution for programmers solved ...
    ewgf ewgf May 2016 Games
  • BTile EditorHi All, Here is a simple sprite editor for creating bicolour 8x2 format sprites at 16x16. These are used in Nirvana+, link to thread here... [url=…

    ... ,
    Here is a simple sprite editor for creating bicolour 8x2 ...
    andrewvanbeck andrewvanbeck May 2016 Development
  • TommyGun with Debugginghttp://goo.gl/HfSXev?gdriveurl Ok, so this is a pretty big release for me and I have added a lot of stuff into the code editor. Mainly of course …

    ... demo project call [i]Big Sprite Demo[/i].
    1. Load ...
    Kiwi Kiwi July 2016 Development
  • Looking for a WIP title but can't remember its namethere was a work in progress titles either last year or the year before that I cannot remember the name of. It was a side scrolling hack 'n' slash du…

    ... ' slash dungeon crawler with excellent sprite animation. I had a link ...
    Rebelstar Rebelstar July 2016 Games
  • Pac Land - This sprite sheet is insanely good! Would love to see it recreated in this styleWow! These Pac Land sprites are ridiculously good! Especially white on blue. Now this would be a great conversion if completed in this style https…

    Wow! These Pac Land sprites are ridiculously good! Especially white on blue. Now this would be a great conversion if completed in this style

    https://sites.google.com/site/zxgraph/home/morcar

    https://2330747e-a-62cb3a1a-s-sites ...
    Rebelstar Rebelstar July 2016 New game ideas
  • YS Mega BasicCan anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks

    Can anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks
    jonesypeter jonesypeter August 2016 Sinclair Basic
  • Finally completed the first screen of ChillerI have vivid memories of this game from my first time round on the Spectrum. http://www.worldofspectrum.org/pub/sinclair/screens/in-game/c/Chiller…

    ... due to the way the sprite reacts to background so I ...
    R-Tape R-Tape September 2016 Games
  • So it occurred to me; "Why bother with going into 48K BASIC when you can just....wrap the machine code calls inside a 'RST #28;DEFW addr:RET'?" Of course, you DO need a small M/C routine to do that, and ta-daaa, here it is: [cod…

    wrap the machine code calls inside ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • 2 yrs on - any new updates forthcoming2 years ago this month there was a so called discussion about the site and how it was going to be moved along.. i dont see anything happening? whats …

    ... .com/world-of-spectrums-chat-wrap-up-and-the-future/
    A7mag3ddon A7mag3ddon November 2016 Updates
  • Mojon Twins Churrera makerThe Mojon Twins have a tutorial on their Game engine "The Churrera maker". It is an in-depth tutorial on how to make games using their engine based …

    ... an older version of the sprite library. I have translated it ...
    andydansby andydansby December 2016 Development
  • Z88DK v1.99B ReleasedAt Sourceforge: https://sourceforge.net/projects/z88dk/ It's been a year since the last release so it was time for another. This is another tran…

    At Sourceforge:
    https://sourceforge.net/projects/z88dk/

    It's been a year since the last release so it was time for another. This is another transitional release on the way to version 2.0 and hopefully we'll get there for the next one ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Announcements
  • Testing your codeOk, guys, again I here with question. How do you test your works? I understand how to test functions and procedures mathematically (for example, g…

    ... comes to usual functions, like sprite drawing or monsters AI or ...
    Bedazzle Bedazzle January 2017 Development
  • Name the sprite : PaintingsWhat games are these from? [img]http://tinyimg.io/i/mZ9xLVY.png[/img] To give some clues, in no order, the initials of the games are : D, H,…

    What games are these from?

    [img]http://tinyimg.io/i/mZ9xLVY.png[/img]

    To give some clues, in no order, the initials of the games are :

    D, H, I, J, R, R, S, S, T, U
    morph morph February 2017 Games
  • Name the game sprite - BIRDS!http://i1142.photobucket.com/albums/n608/daveyboyhughes/mashup_0_zpsrk26bwzp.png

    http://i1142.photobucket.com/albums/n608/daveyboyhughes/mashup_0_zpsrk26bwzp.png
    R-Tape R-Tape February 2017 Games
  • A sped up pixel-shift routine for 1-byte–wide spritesHere’s an optimized (for speed) real-time sprite shifting routine for sprites that are one byte wide. It uses no memory variables for storage of inte…

    ... optimized (for speed) real-time sprite shifting routine for sprites that ... of shifts or current screen/sprite data address. Instead, it ... usual deal).

    The sprite data needs to be aligned ... af,af' ;restore A with sprite data
    msl_shift
    ...
    Ast_A_Moore Ast_A_Moore February 2017 Development
  • Simple/standard Linux assembly development environmentIs there a standard or recommended Spectrum Z80 assembly language environment for Linux based folks? I was looking at the assembly language posted in…

    ... in the 1 byte wide sprite thread, and thought I'd ...
    thricenightly thricenightly March 2017 Development
  • Jet Set Willy 2's original author releases a modded version of the game!Apologies if this has already been posted, but Derrick P. Rowson, the original author of Jet Set Willy 2, has been modding JSW2, and the latest versi…

    ... …

    Sprite routine changed to permit the ... reformatting of horizontal sprite data. This permits ... from horizontal sprite data.

    Sprite routine changed ... code generation of reverse sprite definition. This only ...
    ewgf ewgf March 2017 Games
  • Games where you can get drunkI've thrown this one through the search facility and nobody's ever asked this yet. What is the ultimate long list of Spectrum games where the play…

    ... up by the player's sprite and something happens because of ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Games
  • Gunfright for C64 and more!After Knight Lore and Pentagram, Gunfright also arrived for the C64/128, Plus 4 and Atari 8 bit. The stunning speed, especially in the C64 version, …

    ... CPU grunt (the only hardware sprite is used on the title ...
    Pegaz Pegaz April 2017 Chit chat
  • New game - GenBlast!Nothing to get too excited about, I wanted to see what [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0001970"]Games Designer[/url] could do …

    ... Friday. Apart from the horrible sprite designer (which I avoided and ...
    R-Tape R-Tape April 2017 Brand new software
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