World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.143s
<1…10111213141516…34>
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... />
    you can use sprite carpet and draw sprites fastly
    carpet ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • New Game - CR2: The EscapeHi, I'd just like to announce my new ZX Spectrum 48k title CR: The Escape, a platform game, which is available to download [url="http://stephennichol…

    ... death animations before making the sprite disappear and spawn at a far ...
    RetroPhase2014 RetroPhase2014 September 2015 Brand new software
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... /> I still think all sprite data and background data should be ripped ...
    retrogod retrogod October 2015 New game ideas
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :) Thanks :)

    ... of the sprite.
    To draw masked sprites, you AND the mask ... the background is allowed through and 0 where it's not ... OR this value with the sprite bitmap, and write it back to ... attribute blocks under your sprite and write the sprite's attribute values to ...
    i love the z80s i love the z80s January 2016 Development
  • Under development: SETO TAISHO VS YOKAIAfter having been defeated by Funky Fungus, Seto Taisho, the crockery general, returns to Japan with its dreams of glory now shattered. However, duri…

    ... a Menreiki, a Kuchisake Onna and a Toire-no-Hanako.
    sprite color bleeding on the background ... the beginning of the sprite event and SPRITEINK [sprite color] at the end ...
    Alessandro Grussu Alessandro Grussu January 2016 Announcements
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... terms of CPU used are sprite render and sprite sorter (calc_display_order_and_render). I am ... going to improve sprite renderer by ... rendering mask can be skipped and sprite rendering can be faster. I ...
    mariuszw mariuszw February 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... terms of CPU used are sprite render and sprite sorter (calc_display_order_and_render). I am ... going to improve sprite renderer by ... rendering mask can be skipped and sprite rendering can be faster. I ...
    tcdev tcdev February 2016 Development
  • A new emulator is in townHello, I'd like to announce a new ZX Emulator, it's Spectacol (https://github.com/bog-dan-ro/spectacol) a free (GPLv3+) emulator which currently t…

    ... identify the sprite that's controlled by the player and the lag ... between the sprite movement and your hand ...
    Dunny Dunny April 2016 Emulators
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... write a small enough (and fast enough) sprite routine[/quote]
    < ... /> I'm too searching for sprite routine. :)[/quote]

    ... What kind of sprite routine you guys need? Masked ... ? Colored or monochrome? What sprite sizes? And so on...
    Einar Saukas Einar Saukas April 2016 Games
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... Saukas;858792"]What kind of sprite routine you guys need? Masked ... ? Colored or monochrome? What sprite sizes? And so on...[/quote]

    and improve old game. :) I do ... the moment no -real- need, and yes, game have monochrome big ...
    Bedazzle Bedazzle May 2016 Games
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    that big sprite demo looks very interesting - is ... something you're working on and planning to share? If so ... just learning the basics of sprite programming and would love to take ... 'm currently using Atom editor and zasm and Fuse's debugger/memory ...
    mister_wavey mister_wavey June 2016 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    [quote="mister_wavey;865767"]that big sprite demo looks very interesting - ... something you're working on and planning to share? If ... just learning the basics of sprite programming and would love to take ... explanation of how the masking and back buffer works. But ...
    Kiwi Kiwi July 2016 Development
  • Shadow Gangs, 80's arcade inspired ninja game.Hi Everyone; It's my first post here and I would like to introduce a new game in the making, in an effort to give it as much visibility as possibl…

    ... about
    the enhancements and changes that the full version ... some animation types (dying animation and others).

    - ... store
    sepcial weapons and sepcial attacks (magic), there will ... done now by the sprite artist, and the first frames of ...
    ShadowGangs ShadowGangs July 2016 Chit chat
  • IXL and IXHI don't know much about undocumented instructions but I get the impression that [b]LD A,IXH[/b] or [b]LD A,IXL[/b] (B, C, D, E also fine, HL not) are…

    ... ]
    Especially since the sprite, palette and scroll registers were all in ... address space; and in most cases it was the sprite registers you ...
    GReW GReW August 2016 Development
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... buffers, draws one sprite in a buffer and then copies the buffer ... to screen, then draws one sprite ... to the next buffer and copies it to ... 're seeing the first sprite again and again and again.

    ...
    Sol_HSA Sol_HSA September 2016 Sinclair Basic
  • Software for animationFor still sprites there is ZX-Paintbrush. What is a good software choice for create/import sprites and preview them as animation?

    ... TommyGun IDE has a full sprite editor. (and much more)
    You ... the actual editor and change the frame rate and do animation ... /> You can also use the sprite importer (File|Import) to import ... a sprite sheet.

    search ...
    Kiwi Kiwi November 2016 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    Coding sprite engines and game logic is fairly easy, it's designing the sprites and game logic in the first place that I struggle with :)
    guesser guesser January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... eventually get into 3D graphics and
    [spoiler]interestingly ... higher level language, compile and run with good performance ... added performance penalties, restrictions and uncertainity. ... I wonder ... custom map editors, sprite editors and so on geared ...
    Hikaru Hikaru January 2017 Development
  • Every Adult Can CodeI would like to request for a new section in the Every Adult can code category for C/C++. This is aimed for the users of the Z88DK. Thanks Andy …

    ... z88dk. Small C vs Kernighan and Ritchie. Not that I ever ... pull out things like the sprite routines and include them into Boriel ...
    Gedlion Gedlion January 2017 Feature Requests
  • A game you want to love, but can't...but keep trying...but can't...but keep trying...ad infinitum!You know, one of those games where you think you might just be missing something. For me, this game is Tynesoft's Auf Wiedersehen Pet. I loved the te…

    Dun Darach, Tir Na Nog. I didn't get any sense of atmosphere, too much wondering. The hype just seemed based on watching the big sprite move. And it had better be good animation, cos you'll be watching it for several hours with nothing else going on.
    morph morph February 2017 Games
  • HELP!I'm trying to replace a bit in a byte as follows, but having some sort of brain freeze trying to get it to do what I want. A=00 if bit to replace …

    xor (and hikaru) is awesome :)
    colonel32 colonel32 February 2017 Development
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    I will clean up the sprite sheet and post that soon.

    If there are then any other clever ideas to save more bytes, then we can hopefully get down below 800 bytes!
    Arkannoyed Arkannoyed March 2017 Development
  • c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …

    ... about and shifting/rotating values would see most valuable optimisations. Sprite ... br />
    With sp1, sprite manipulation and buffers are handled by the ... buffer and draws it. The user updates sprite characteristics like position and animation ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Sinclair Miscellaneous
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    So at the basic level, and compared with the usual way ... is to say around it. And that's why there's ... effect of OR/AND/XOR and the like?
    That and on the whole ...
    Hikaru Hikaru March 2017 Development
  • Graphics extrcation QIs there an easy way to extract all graphics from a game. E.G manic miner. I want to rip out out all the 'sprites' and blocks etc not the title sc…

    ... /"]here.[/url]

    The sprite data for Willy is: [url ... ]

    The enemy sprite data and block graphics are stored with ...
    GReW GReW March 2017 Development
  • Graphics extrcation QIs there an easy way to extract all graphics from a game. E.G manic miner. I want to rip out out all the 'sprites' and blocks etc not the title sc…

    Ta - i'd assumed that sprite width and height was in pixels.

    What measrement is it in ?
    Saboteur Saboteur March 2017 Development
  • Graphics extrcation QIs there an easy way to extract all graphics from a game. E.G manic miner. I want to rip out out all the 'sprites' and blocks etc not the title sc…

    [quote="Saboteur;900744"]Ta - i'd assumed that sprite width and height was in pixels.

    What measrement is it in ?[/quote]
    If I'd have thought about it then maybe I would have coded it as that (or at least make it more obvious!!)
    rich_chandler rich_chandler March 2017 Development
  • Graphics extrcation QIs there an easy way to extract all graphics from a game. E.G manic miner. I want to rip out out all the 'sprites' and blocks etc not the title sc…

    ... - i'd assumed that sprite width and height was in pixels.
    and up to 16 pixels high ... items are one byte wide and 8 pixels high.
    The ... blocks are one byte wide and 8 pixels high, every block ...
    GReW GReW March 2017 Development
  • Every Adult Can CodeI would like to request for a new section in the Every Adult can code category for C/C++. This is aimed for the users of the Z88DK. Thanks Andy …

    ... development right up until today and is close to C89 ... better floating point precision and can sometimes generate smaller ... out things like the sprite routines and include them into Boriel ... to generate ROMable binaries and programs distributed across memory ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Feature Requests
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... slow processors and a limited number of gates. Sprite hw does ... it's done by dedicated sprite hw or not.[/quote]< ... the memory architecture and the parallel logic . Sprite hw is a ... to implement than "DMA for sprite pixels AND sprite info data (unless you ...
    Lethargeek Lethargeek May 2017 Sinclair Miscellaneous
<1…10111213141516…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
sprite 5.5K 11.1K
xor 1.9K 4.8K
and 504K 1.3M

Related Threads

  • Bub and Bob... and Bab and Bib?This has been floating around the news sites for a while, but it looks very much like an updated version of Bubble Bobble will be [url=http://www.wii…
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • I've got Olli And Lisa II (2). And??Hello.<br /> Looking at a couple of websites (nameless for now) and they are *adamant* that Olli And Lisa II does not exist.<br /> <br /> Clear it up…
  • Why I like Atari 8-Bit and Amiga and respect the SpectrumI mentioned this on my other topic already, but I like these two computers because they were designed by an absolute visionary in the computer field,…
  • Sinclair Spectrum +3 and the Amstrad CPC, using the CPCs monitor and discdrivesCPCs monitor on a Spectrum +3<br /> I have a Spectrum +3 that I havent started using yet. The RGB-connector doesn't <br /> fit my Amstrad CPC-monitor…
  • YS, Crash and SU scans and BitTorrentsWanting the ZIPs of te magazines hosted on ForgetyLee's site (forgive the spelling), I downloaded and installed BitTorrent but couldn't get anywhere<…
  • Amiga force dvd and Your 64 and Your commodore dvd`s released :-)Sorry not quite speccy but related just :)<br /> <br /> Amiga force the newsfield Amiga mag has been finalised with the help of Roger Kean, It is av…
  • Real long shot: Exolon and Arkanoid cracked and made really pretty but chucked away!!Hi guys.<br /> <br /> Real, real long shot here.<br /> <br /> Many moons ago I launched a cracking group called "Sutton Hacking Force" (the 'group' w…
  • Real long shot: Exolon and Arkanoid cracked and made really pretty but chucked away!!Apologies for the double thread.<br /> <br /> Please take a look here and let me know if you can help! Thanks all<br /> <br /> [url="http://www.world…

Related Searches

  • fire and ice
  • belle ends and sebastian
  • xor sprite
  • user name and password to download emulator
  • sprite interrupts
  • shaw and brothers
  • sprite sheet
  • quantum computing and zx spectrum
  • basic scroll sprite
  • sprite
  • zxds and desmume
  • one man and his droid 2
  • scuba and shark
  • tk90x and timing
  • sprite resources
  • 48k rom and diagnostic
  • xor and or
  • xor masked sprite erase
  • xor sprite mask
  • xor sprite collision detection

Copyright © 2024 World of Spectrum