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Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …
... the fastest way to draw sprites is to have hand-coded ... -
Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …
... routines for masked wrap around sprites, so I will send you ... -
Most popular new features? I know some people like a spectrum to be emulated as authentically as possible, while others like myself like features which improve the gfx, sound,…
... memory locations and looking for sprites. And then recolouring, a nice ... as long as you have sprites, and you can find them ... -
Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …
...
2. Have 8 enemy sprites using the traditional XOR method ... -
commodore64just download a c64 emulator and find this interesting site [url="http://www.c64.com"]http://www.c64.com[/url], lots of games and screenshots, ..i re…
... the general shape of C64 sprites so i'm biased =-), there ... -
Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…
... rectangle (in case of 2d sprites) that encloses the entire sprite ... you just derive different character sprites from the Sprite struct (you ... of the properties of these sprites, you compute the bounding box ... for each of the sprites, which you'll use ... -
New Game Production ChallengeGreetings to all the communiy :) I have been around long enough to see that there are some very good spectrum programmers out here. Now, [start obvi…
... somewhat for the Speccy (hardware sprites and scrolling, removes some of ... -
You want to read this. Oh yes you do.1) Go to [url="http://www.livepublishing.co.uk/retro/retro9.shtml"]http://www.livepublishing.co.uk/retro/retro9.shtml[/url] 2) Read to the very bott…
... going "coo, look at the sprites" rather than being an ejoyable ... -
can you name some australian video gamescan anyone name some australian video games?
... to have done the graphics/sprites for W.O.T.Exploding ... -
Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…
... the screen are where the sprites move around in, then you ... routine has finished drawing the sprites before the raster gets back ... in which to draw your sprites. Timing's vary slightly between ... -
Street Fighter 2Hiya all I'm after a copy of Street Fight 2, for the speccy naturally. Any help would be great! Thanks ZXB
Ah Street Fighter 2. Like Human Killing Machine - good graphics and sprites, absolutely rubbish gameplay. -
Opinions on CauldronAs it's coming up to Hallowe'en i thought I'd look at Cauldron for the first time in years and years. I haven't played the C64 version, but I'm sure …
... updated graphics for the main sprites but when I realised it ... -
Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…
... 40000 states to draw my sprites. Is it much? How many ... -
Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…
... .
The number of sprites you will be able to ... manage at least 8 16x16 sprites in that period. Bear in ... prioritise the drawing of the sprites so that the ones nearer ... work fine for non-masked sprites as they don't move ... -
Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…
... If you are drawing all sprites, waiting a bit, then ... erasing all sprites, repeat... you will see ... needed to erase all sprites and then draw them ... being drawn. If your sprites are not masked, this ... trivial problem. If your sprites are masked so that ... -
What games exploited hardware speccy to the top level?Hello For you....what games exploited hardware speccy to the top level? thanks. greetings from Spain
... scroll and major amount of sprites on screen than any other ... -
What games exploited hardware speccy to the top level?Hello For you....what games exploited hardware speccy to the top level? thanks. greetings from Spain
Popeye and the other Don Priestley (post Popeye) games used colours and huge sprites which were thought impossible at the time on the Speccy.
Uridium was thought impossible too (that game had great scrolling). -
What games exploited hardware speccy to the top level?Hello For you....what games exploited hardware speccy to the top level? thanks. greetings from Spain
[quote]
On 2004-10-30 23:20, Vampyre wrote:
Popeye and the other Don Priestley (post Popeye) games used colours and huge sprites which were thought impossible at the time on the Speccy.
[/quote]
That would be Trapdoor :) -
Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…
... edit mode added, to edit sprites, located in memory in columns ... -
What games exploited hardware speccy to the top level?Hello For you....what games exploited hardware speccy to the top level? thanks. greetings from Spain
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1) Dark Sceptre: huge sprites, full colour, scrolling, menu system ... -
Any news on the Minigame compo ?I was just wondering, does anybody have any idea as to when the next minigame compo will take place ? I'm eager to send my next crappy creation - per…
... . That includes multiplication tables, shifted sprites and shifted background. Those are ... -
Best use of colour in a spectrum gameEven though the spectrum couldn't manage individual colours per pixel like the Commodore and Amstrad, some games managed to achieve very effective fu…
... Turtles game. Some of the sprites on level two of Lightforce ... -
Documentary on the fall of Imagine[url="http://www.blockcopycoders.com/temp/commerical_breaks_256.avi"]http://www.blockcopycoders.com/temp/commerical_breaks_256.avi[/url] (86MB)
... on the disks, perhaps just sprites, maybe not even for the ... -
Documentary on the fall of Imagine[url="http://www.blockcopycoders.com/temp/commerical_breaks_256.avi"]http://www.blockcopycoders.com/temp/commerical_breaks_256.avi[/url] (86MB)
... 80`s...
Those sprites were shifting pretty quick, but ... -
What game or games coulda/shoulda been better?What game are you dissapointed with, has perhaps the right ingredients but just for some reason... control/ implementaion or summit just seems to blo…
... have really teeny, tiny alien sprites and hopelessly overcomplicated backgrounds, and ... -
What game or games coulda/shoulda been better?What game are you dissapointed with, has perhaps the right ingredients but just for some reason... control/ implementaion or summit just seems to blo…
... have really teeny, tiny alien sprites and hopelessly overcomplicated backgrounds, and ... -
Documentary on the fall of Imagine[url="http://www.blockcopycoders.com/temp/commerical_breaks_256.avi"]http://www.blockcopycoders.com/temp/commerical_breaks_256.avi[/url] (86MB)
... on the disks, perhaps just sprites, maybe not even for the ... -
WIP Target Renegade mod for Beats of RageHi W.O.S. readers! I am currently working on a mod for the game engine "Beats Of Rage" based on Target Renegade (Speccy version of course!) The mod…
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You can find the sprites at [url="http://home.btconnect ... -
WIP Target Renegade mod for Beats of RageHi W.O.S. readers! I am currently working on a mod for the game engine "Beats Of Rage" based on Target Renegade (Speccy version of course!) The mod…
... engine is designed for larger sprites and hence happens from too ... think of any similar looking sprites I could recolour from imagine ...