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<1…11121314151617…34>
  • DEFFNder: a small library of BASIC functions written in Z80I've published a small library of 15 Sinclair BASIC functions written in Z80. I wrote it last year for a project of mine. Some of them are generic, s…

    ... small library of 15 Sinclair BASIC functions written in Z80. I ...
    programandala.net programandala.net August 2015 Sinclair Basic
  • Removal of "reset on break" protection (old basic program)Hi, Long time lurker, here! This is hopefully quite simple but there's an old basic game in the I'd like to bring up to date / take a look at …

    ... but there's an old basic game in the I'd ... appear to show me the basic listing as I expected.
    briscaF1 briscaF1 August 2015 Sinclair Basic
  • 'Bulb Blowout' basic type inHere's something I've just dug out. I pretended to have written this in 1985 but I didn't at all. I added some bits in, changed the characters names …

    ... crap at programming, even in basic, so there's no way ...
    Mark R. Jones Mark R. Jones August 2015 Games
  • im looking for a basic routine that adds a numerical character to a stringim looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on

    im looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on
    digital digital September 2015 Development
  • how do i convert a binary string into hex in basic?how do i convert a binary string into hex in basic?

    how do i convert a binary string into hex in basic?
    digital digital September 2015 Development
  • Alien-B: a simple invaders in Beta BASICIn 2011 I wrote a simple invaders game in Beta BASIC 4.0+D (for Spectrum 128 with the Plus D interface), just for fun and to try some of the graphic …

    ... simple invaders game in Beta BASIC 4.0+D (for Spectrum ...
    programandala.net programandala.net September 2015 Sinclair Basic
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... long REM-Line under 48k BASIC
    to store some MCode ... the REM into the first BASIC-Line.

    Is there ... max line length in 48k BASIC e.g. 999 Characters or ...
    Luzie Luzie October 2015 Sinclair Basic
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... /> Are there any other good sprites that I have missed? However ... looking for [b]small monochrome sprites (maximum size of 18 pixels ... I'm only interested in sprites from [b]modern games ... least as good as these sprites above, according to these limitations ...
    Einar Saukas Einar Saukas October 2015 Development
  • Beginners Basic Programming BookHi All, My son is interested in learing programming and I got him started on a spectrum emulator on my laptop. I've bought him a +2 (grey) 128 of Eb…

    ... of Ebay. Apart from the basic manual that you get can ... anyone recommend a good basic typing in book to get ...
    jayteebee jayteebee November 2015 Sinclair Basic
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... clearing here, just drawing the sprites.

    My first ... assembly, and got to 6 sprites in a frame. Unrolling the ... />
    Result was whopping 26 sprites per frame. On average. Since ... be no shared code between sprites. Third negative side - this ...
    Sol_HSA Sol_HSA November 2015 Development
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and recording ... could help me fix the BASIC program, I'd be very ... ]

    [b][u][u]BASIC listing:[/u][/u][/b]
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • BASIC Tenliners 2016I would like invite all basic programmers to this year's BASIC Tenliners contest. You have to code a game in 10 lines of BASIC. For details please ta…

    ... like invite all basic programmers to this year's BASIC Tenliners contest ... game in 10 lines of BASIC. For details please take a ... ://gkanold.wix.com/homeputerium#!basic-tenliners-2016/c450"]BASIC Tenliners 2016[/url]
    Bunsen Bunsen January 2016 Announcements
  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... title screen and all the sprites have been modified. According to ... of the existence of this basic tool for JSW *and* MM ...
    jetsetdanny jetsetdanny February 2016 Games
  • BASIC problem in SpectaculatorI have a piece of music written in +3 BASIC in spectaculator (using FOR LET, PLAY and NEXT) and when it auto loads (because of save "tune" LINE 10) i…

    ... of music written in +3 BASIC in spectaculator (using FOR LET ...
    matalog matalog March 2016 Emulators
  • Tell when BASIC program was written to disk or modified?I have a small tune written in BASIC and stored on a 3" disk. Is there any way to tell when I created the tune? Is there a program that will run on a…

    ... a small tune written in BASIC and stored on a 3 ...
    matalog matalog March 2016 Sinclair Basic
  • ZX Basic interpreter in the Forum Postings. It would be so nice to do this in our forums [basic line=1] 10: BORDER 1: PAPER 6 20 FOR N = 0 to 7 20 PRINT "Happy Birthday Dear Joe Bloggs…

    ... in our forums

    [basic line=1]
    10: BORDER ... .5,7: BEEP1.5
    [/basic]

    and have a ...
    Scottie_uk Scottie_uk March 2016 Feature Requests
  • Any basic Z80 code to get me started?Basically looking for keyboard/joystick routines and perhaps basic sprite handling that I would then improve upon. My first game would be a simple Ro…

    ... keyboard/joystick routines and perhaps basic sprite handling that I would ...
    Darkhog Darkhog April 2016 Development
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... in the standard 48K Sinclair BASIC that will fit into 140 ... of the standard 48K Sinclair BASIC syntax
    [code]1 FOR ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... or move onto Pixel scrolling sprites (which I think wil blow ... 2x2 UDG character based scrolling sprites rather like in Invasive Speccies ...
    jonesypeter jonesypeter July 2016 Development
  • TommyGun with Debugginghttp://goo.gl/HfSXev?gdriveurl Ok, so this is a pretty big release for me and I have added a lot of stuff into the code editor. Mainly of course …

    ... quite interesting to watch when sprites are drawing on screen or ... game. In this case the sprites Last X position.

    o Added Big Sprites Demo project
    o Added ... Re-Added (missing) Boriel ZX Basic demo with all the example ...
    Kiwi Kiwi July 2016 Development
  • Leading Zeroes on a Score in BASICI'm trying to print the score with leading zeroes such that it's always 6 characters wide, i.e.: 000010, 000150, 006100 etc. I quickly knocked thi…

    ... way to do this in BASIC?
    MykeP MykeP July 2016 Sinclair Basic
  • Some BASIC programs - may be of interest?Found these on a C15 in a bundle.. one of them is listed in the archive, I don't think the others are. I suspect these are all type ins but I don't …

    ... ://www.abunker.plus.com/spec/BASIC/Stilton.z80"]Stilton Patience[/url ... www.abunker.plus.com/spec/BASIC/Missile-Attack.z80"]Missile Attack ... www.abunker.plus.com/spec/BASIC/Race-Chase.z80"]Race Chase ... www.abunker.plus.com/spec/BASIC/Stock-market.z80"]Stock Market ...
    blueowl0708 blueowl0708 July 2016 MIA/STP/SDP
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... model 1 with level 2 basic. One of the games I ... I came across the full basic source and decided to port ... it over in C. Basic being basic, there's a lot ... real machine.

    Original basic source: http://willus.com/trs80 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2016 Brand new software
  • Help needed with broken Basic programI got recently into my hands a Polish program written in Basic. But it doesn't run, after loading it hangs. It is set to start from LINE 0 whic…

    ... a Polish program written in Basic.

    But it doesn ...
    Ralf Ralf July 2016 Sinclair Basic
  • DivMMC and +3 BASIC questionHi everyone, sorry if I'm about to tread a well-worn path here but I looked and looked, and I found something in the DivMMC manual but I'm not sure i…

    ... in the late 80s, some BASIC, some machine code, and I ... I saw something about '128K BASIC support watch this space' - so ...
    Robsoft Robsoft July 2016 Hardware
  • Basic Screen Shadow QuestionHello, I've been porting a game to the Spectrum from another platform. So far so good and I have per pixel screen scrolling working really nicely …

    ... ridiculously simple, as the following basic code doesn't work.
    pointblnk pointblnk August 2016 Development
  • bin to tap with basicI have compiled some machine code to binary. How I can convert it to tap (or tzx, doesn't matter) with custom basic part? Of course, I can create …

    ... , doesn't matter) with custom basic part?

    Of course ... create separate tap with basic, and later save basic+code manually. But ... have more automatic solution.
    Basic will contain clear, request from ...
    Bedazzle Bedazzle August 2016 Development
  • MicroHobby Help Requested from Spanish Members (MOVIMIENTO DE SPRITES) 176 - 178Hello, I love MicroHobby but unfortunately I don't speak Spanish so have to rely on Google Translate. I'm looking at a series of articles in is…

    ... 178 on the movement of sprites by Miguel DÍAZ.
    jonesypeter jonesypeter August 2016 Sinclair Miscellaneous
  • So it occurred to me; "Why bother with going into 48K BASIC when you can just....wrap the machine code calls inside a 'RST #28;DEFW addr:RET'?" Of course, you DO need a small M/C routine to do that, and ta-daaa, here it is: [cod…

    ... ; hide the M/C from BASIC
    Call48 RST #28 ; ... a routine in the 48-BASIC environment
    DEFW #2DA2 ; unstack ... /> and here's a tiny BASIC program to poke it into ... call routines in the 48-BASIC ROM, there is no need ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • Fairlight - what a revelation!I never was a game player, I only ever owned a couple of games so thats why Fairlight is completely mind blowing to me because I was unaware of it an…

    ... mind my newbie struggles with Basic! The incredible sound alone is ... belief and the number of sprites acting independently, blimey! It makes ... the brains to get past Basic.
    mik3d3nch mik3d3nch November 2016 Chit chat
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