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  • How can I load a picture into Basic?Having given up in frustration after a week of designing UDG's in order to try and create a picture of a Tudor house, I did it in 5 mins using DeLuxe…

    ... import that image into a Basic program? Do Spectrums recognize any ...
    mik3d3nch mik3d3nch November 2016 Sinclair Basic
  • NEW RELEASE: "Willy's New Mansion" Special EditionOn the twelfth anniversary of the [url="https://groups.yahoo.com/neo/groups/manicminerandjetsetwilly/conversations/messages/4593"]release[/url] of my…

    ... scenarios have been eliminated, some sprites have been improved, and small ... helpful suggestions on creating the BASIC loader and the final TAP ...
    jetsetdanny jetsetdanny November 2016 Brand new software
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... 's can you do from BASIC is it 21? It's ... do I call them from BASIC ?
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • RompetechosHi, At last, I've finished my [b]"many-years-to-be-ready" Basic Game[/b], based on a spanish comic character, called [b]Rompetechos, created by Fr…

    ... ]"many-years-to-be-ready" Basic Game[/b], based on a ... a basic game is a sensitive response of the keyboard[/b]. Sprites ...
    IvanBasic IvanBasic November 2016 Sinclair Basic
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    ... I want sound in my BASIC game I have to use ... routine and use it from BASIC but is this not the ... make something two player in BASIC since I use INPUT INKEY ...
    ivanb303 ivanb303 December 2016 Sinclair Basic
  • ZX Spin 0.7 + SE BASIC 3.2I've bought SE BASIC 3.2, but I've got no EPROMs to test it yet. While I wait for those EPROMs, I've configured my favourite emulator to run a 48k…

    I've bought SE BASIC 3.2, but I've ...
    Zup Zup December 2016 Emulators
  • Basic programming for kidsHi there I'm thinking strongly of getting my kids to program with speccy BASIC. Both have Android tablets, so I can get two bluetooth keyboards fo…

    ... kids to program with speccy BASIC. Both have Android tablets, so ... and mess around with their BASIC program to see what happens ...
    Emil Emil December 2016 BASIC
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... instances the required return to BASIC with a decimal fraction between ... return that value to the BASIC program.

    As well ...

    Here's the BASIC timing routine which I use ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Text file to BASICHi, Is there anything available for Windows or Linux which lets me enter BASIC in a text file and convert to a .TAP file. I seem to recall somethi…

    Hi,

    Is there anything available for Windows or Linux which lets me enter BASIC in a text file and convert to a .TAP file. I seem to recall something being mentioned in the past, but I can't find it via search.

    Thanks
    jonesypeter jonesypeter January 2017 Sinclair Basic
  • BASIC 10Liners 2017Contest is starting now! http://gkanold.wixsite.com/homeputerium/basic-10liners-2017

    Contest is starting now!

    http://gkanold.wixsite.com/homeputerium/basic-10liners-2017
    Bunsen Bunsen January 2017 Announcements
  • User defined function in Sinclair BASICI'm looking to create a user defined function in Sinclair BASIC to add up numbers being input. This is the program without a user defined function be…

    ... user defined function in Sinclair BASIC to add up numbers being ... the UDF right in Sinclair BASIC...strangely, I have been able ... to do it in BBC BASIC...

    [code]
    REM ... as a string in BBC BASIC
    INPUT "Type in a ...
    Richey Richey February 2017 BASIC
  • A sped up pixel-shift routine for 1-byte–wide spritesHere’s an optimized (for speed) real-time sprite shifting routine for sprites that are one byte wide. It uses no memory variables for storage of inte…

    ... -time sprite shifting routine for sprites that are one byte wide ... ] for the bomb and missile sprites.

    It starts with ... routine is shared between two sprites, hence the [b]ld hl ...
    Ast_A_Moore Ast_A_Moore February 2017 Development
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations without flicker or trails ? Is this possible in BASIC ?
    ivanb303 ivanb303 March 2017 BASIC
  • User-friendly UDG banks/sheetsHello, retro-colleagues) Sometimes I still play Speccyal games and try funny things in BASIC, but one thing keeps me slow: [b]sprites[/b]. Alright…

    ... things in BASIC, but one thing keeps me slow: [b]sprites[/b ... /> Once I asked about abandonware sprites collections to no avail, yet ...
    NRA NRA March 2017 Sinclair Basic
  • Screenshots from my old BASIC gamesI have written several dozens of games in 90's. They haven't remained, so I show only screenshots 'for history'. Some screenshots are real, but all…

    ... have been written on a BASIC; gameplay was very primitive.
    The only survived BASIC game from this list.
    My last BASIC game (possibly, the largest BASIC game for ZX ...
    Oleg Origin Oleg Origin March 2017 Sinclair Miscellaneous
  • Basic versions of popular Spectrum games?A couple years ago I saw a game in Basic which was part of a Spanish competition, and it looked amazing. I forgot most details, but remember it resem…

    ... I saw a game in Basic which was part of a ... Silly clone completely written in Basic. Is there a list of ... Basic games which are similar to ... I see something written in Basic, but with good UDGs and ...
    zxbruno zxbruno April 2017 Sinclair Basic
  • Saving BASIC program from Spectrum to PCSo I did something stupid. I started writing a program on the Spectrum, and before I knew it I am on line # 1430 of my BASIC program. I now have had…

    ... on line # 1430 of my BASIC program.
    I now have ...
    Seeker Seeker April 2017 Hardware
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print statement when the extend mode does not work in 128 basic. Can anyone enlighten me please?
    Fieldy Fieldy April 2017 BASIC
  • ZX Spectrum BASIC game jam over on itch.ioHello, everyone. Apologies for the prolonged absence. (It's been almost 4 years, yikes!) Just wanted to let everyone know there's a [url="https://itc…

    ... .io/jam/zx-spectrum-basic-jam"]Sinclair Basic game jam[/url] starting ...
    Felix Felix May 2017 Announcements
  • No Fate - new game from creators of CastlevaniaRewind Studio that was responsible for a great ZX Spectrum game from 2015, called Castlevania: Spectral Interlude, finally announced its next project…

    ... variants:

    — Basic version for ZX Spectrum with ... capabilities: hardware scrolling and sprites, 3xAY, Turbo Mode etc ... />
    Unlike the basic variant, an extended version will ... available schematics. And the basic version will be made ...
    Michelle_KG Michelle_KG May 2017 Announcements
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... 1 // not returning to basic
    #pragma output CRT_ENABLE_CLOSE ... 1 // not returning to basic
    #pragma output CRT_ENABLE_CLOSE ... // check for collision with other sprites

    deleteSpriteFlag = ...
    slenkar slenkar June 2017 Development
  • Hey grandma!HOW TO SUCK EGGS! I always wondered about that saying 'teach your grandmother to suck eggs'! Blow them, yes, but suck? If you've never blown an e…

    ... 're getting into coding in Basic, squared (graph) paper is your ... - mainly thanks to quirks in Basic working out what the instructions ... working out UDG's and Sprites, klutzy chr graphics in particular ...
    mik3d3nch mik3d3nch June 2017 Chit chat
  • Where's my green square? Basic & m/c question.I'm going mad here - can anyone tell me why my little basic program isn't displaying a green square at the top of the screen? I've checked the num…

    ... tell me why my little basic program isn't displaying a ... I don't think the basic is overwriting the M/C ...
    Tobo Tobo June 2017 Development
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... command different between 48K BASIC and 128K BASIC?

    I'm ... the TypeFantasic and using 128K BASIC so I don't have ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... bit of colour to the sprites. I've seen games that ... were AGD output with coloured sprites or maybe I'm mistaken ...
    mik3d3nch mik3d3nch July 2017 Development
  • Short Sinclair BASIC tutorialsHello, if anyone is new to Sinclair BASIC (the built-in ROM one) or feeling the need for a refresh there are (currently eleven) quick 'Under 5 m…

    ... anyone is new to Sinclair BASIC (the built-in ROM one ...
    LoadingScreech LoadingScreech July 2017 BASIC
  • are there any machine code to basic converters?i know it sounds stupid but for amature programmers like me it would be great. i could speed up the basic on an emulator and it would give me more of…

    i know it sounds stupid but for amature programmers like me it would be great. i could speed up the basic on an emulator and it would give me more of an ability to play around with games, etc.
    digital digital July 2017 Sinclair Basic
  • Using BASIC from Machine CodeHi Folks, Came across a very interesting article by Toni Baker in Your Spectrum: http://www.users.globalnet.co.uk/~jg27paw4/yr11/yr11_66.htm …

    ... /> LD HL,TEXT
    CALL BASIC
    RST 8
    DEFB ... 255

    BASIC
    PUSH HL
    CALL ...
    Paddy Coleman Paddy Coleman August 2017 Development
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... R Tape Loading Error in Basic when trying to load only ... there a way in Spectrum BASIC (even with a POKE) to ...
    Luzie Luzie September 2017 Sinclair Basic
  • Mega basic long listingsHi, this might be a silly question, but does anyone know how to list a program in mega basic and have it pause the scrolling when the listing has fil…

    Hi, this might be a silly question, but does anyone know how to list a program in mega basic and have it pause the scrolling when the listing has filled one screen? Thanks Rick
    Rickper1974 Rickper1974 October 2017 Sinclair Basic
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