World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.088s
<1…78910111213…34>
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... =0001259"]Dark Sceptre[/URL] - massive "sprites" with massive black outlines, but ... .org/showscreen.cgi?screen=screens/in-game/d/DarkSceptre.gif[/IMG]
    game had loaded...
    jp jp February 2009 Development
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... not having to write a game around their routines).
    in the full 8 ... first demo written entirely in STOS had faster and ... customisable colours for the sprites on-screen. And all ... 's no parallax actually in-game and (b) emulators don ...
    joefish joefish May 2009 Chit chat
  • Thieves School - New Game from World XXI Soft Inc.After aprox. 2 years of hard work, World XXI Soft Inc. announces the release of [B][I]Thieves School[/I][/B], a platformer multi-level for Spectrum 1…

    ... maybe because you know the game better than anyone and you ... advance. I have played the game lots and still struggle with ... different strategies.
    But the game is very good, as I ... reduce the size of the sprites in this second part and make ...
    Ivanzx Ivanzx June 2009 Games
  • New to developmentHello there my fellow forum chummies, I have recently been bitten once again to go into software development, its been a while. I have a lot of ski…

    ... .org/wiki/doku.php/library:sprites:sp1[/url]

    ... one doesn't actually use sprites, only tile printing and Betiled ... to speed up object matching in game.

    The sp1 ... net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/[/url ...
    Alcoholics Anonymous Alcoholics Anonymous July 2009 Development
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... =0001259"]Dark Sceptre[/URL] - massive "sprites" with massive black outlines, but ... .org/showscreen.cgi?screen=screens/in-game/k/Karnov.gif[/IMG]
    Rickard Rickard August 2009 Development
  • NaveI found a game called "NAVE" by Lusitania Software Authors: Laurindo Sobrinho, Lucio Quintal, Tony Sobrinho Release date is 1990-91 The message langu…

    ... from the Madeira Islands in Portugal. I'll try ... a long forgotten homebrew game, or maybe just be ... one of the many game projects that got started ... who would gather, design sprites, a BASIC loader, worry ... br /> I still have sprites and game screens of some of those ...
    zxbruno zxbruno September 2009 MIA/STP/SDP
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... up the sprites and frames first, then dump them in, possibly sprite ... sets up the pre-shifted sprites in the game. Same with the blocks ... , a command to place blocks in the screen (but not into ...
    mulder mulder September 2009 Development
  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... .org/showscreen.cgi?screen=screens/in-game/h/HumanKillingMachine.gif[/img]
    in their own heads) commodians can ... times. Show me a C64 game that's better than a ... about SID chips and hardware sprites.

    I'll just ...
    dm_boozefreek dm_boozefreek October 2009 Chit chat
  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... .org/showscreen.cgi?screen=screens/in-game/s/Sorcery.gif[/IMG] (Original ... version but must admit commie game looks nicer and, possibly as ... haven't played it yet, sprites graphics have smooth movement instead ...
    Neil Parsons Neil Parsons October 2009 Chit chat
  • Amiga or Atari STWhich system did you like the most ??? My person fave was the Amiga as i had loads of fun on it with games like Star Dust, Supr Frog, Speedball 2 an…

    ... game with impressive in-game music? and isn't sample playback impractical for in-game ... used for an intro than in-game as, let's face ... want an example of an in-game digital soundtrack, you could ... 8-way scrolling and massive sprites into the bargain. Suffice it ...
    Matt_B Matt_B October 2009 Chit chat
  • Differences in game demosGame demos on mag tapes sometimes offered a glimpse of a game before it was fully finished (as they had to be put together early to tie-in with the m…

    The Tai-Chi Tortoise sprites and indeed whole look changed ... .org/showscreen.cgi?screen=screens/in-game/t/TaiChiTortoise.gif[/img]
    MattLamb MattLamb October 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... four frames because the tiny sprites only move a pixel or ... to four frames because the sprites are large. They move a ... programming. the real skill is in game logic and overall design of ... technical skill is in the execution not the game design. Getting a ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... operation) to draw enemy sprites because author knows that enemy ... sprites never overlaps.
    from ... because all objects in game are designed in very minimalistic way ... and technical solution of game are in much tighter relation than ...
    Fikee Fikee November 2009 Games
  • The amazing Miles Mad Mission thread!Following on from the "Thuderstorms" thread! The JSW I mocked up for a laugh then decided to actually do is under construction. As promised I said …

    ... of room exclusive sprites that were in my main guardian ... them into the room specific sprites for their screens.
    ... to actually finish the game how I wanted to. ... has less than 5 sprites in it you can have ... .

    This game is now dangerously close to ...
    dm_boozefreek dm_boozefreek November 2009 Games
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... If I perform HALT command in machine code, the computer will ... at line C (end of game screen, beginning of bottom ... . just 'sort' out your sprites in two halves, upper and bottom ... start udpdating upper sprites. when finished, do bottom sprites.

    ...
    Fikee Fikee November 2009 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... him over anymore (bug introduced in 0.03)
    [*] ... sprite inserted, fault in two Mr. Rockitt sprites fixed.
    [/ ... LIST]
    [QUOTE=La piramide]I suggest music in-game ... loading the Italian language file in :
    [CODE]POKE ...
    Jimmy Jimmy January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... is acceptable to you for sprites in a game like this? (We shall ... different types of different sized sprites in the game (eg: static weapons, big ... you wish to have the sprites in.. (EG: you can have them ...
    kgmcneil kgmcneil January 2010 Development
  • Favourite/Least Favourite Arcade Conversion?The Speccy was home to some great arcade conversions considering it's relatively miniscule power. I've put my ten favourite and least favourite up o…

    ... trying to fit arcade sized sprites in, if they had scalled things ... was quite terrible on Spectrum in my opinion.

    Very ... these big sprites but it doesn't save the game.

    Graz Graz January 2010 Games
  • Game identification requestedI've been working on cataloguing the "Stars" "Juegos" compilations; I could identify all of the games except 2. Since I highly doubt they were unique…

    ... , bogus software house names, translated in-game text, etc. But it's ... first time I see a game where they actually changed the sprites!
    zxbruno zxbruno February 2010 Games
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... much memory for a Z80 in-game decompressor.

    I suppose ... 's called) for all the sprites, and then compress each (or ...
    csmith csmith February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compression stream to allow individual sprites and screens (or groupings of ... one is planning to compress in-game. Only decompress.

    Using ... that you can spot patterns in by eye. Compressors will be ...
    csmith csmith February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... ready for final release of game
    [QUOTE]
    ... have all sprites in memory and still have fast game. it will ... /> - do multiload game
    - limit variety of sprites: that means anything ... enemies to sharing graphics between sprites - same legs again at ...
    Fikee Fikee March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... deleted rooms and/or sprites. In my most recent backups ... you have to reload the game.

    I ... 'd deleted stuff and the game plays perfectly.
    < ... have 2 versions running in tandem one where you ... contains the blocks/screens/sprites that I am actually ...
    BiNMaN BiNMaN March 2010 Development
  • Spectrum 2-3 times more powerfull than MSX?![url]http://www.youtube.com/watch?v=2-kI0urN9tI#t=8m18s[/url]

    ... the in-game characters on the screen. Then it overlaid the sprites in a ... the coloured bit of the sprites would still disappear if ... attempts to manage this in game, but the jumping sprites could over-do ... design by not bothering with sprites at all, rather than ...
    joefish joefish March 2010 Sinclair Miscellaneous
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... do some crap game coding of my own in Small-C. Just ... posted a screenshot of those sprites in the CGC thread at that ... type of arrow as in the first game, it soon became apparent ... other arrows and thus the game concept was instantly made about ...
    Digital Prawn Digital Prawn March 2010 Brand new software
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... have both 8x8 and 16x16 sprites in the same program? How to ... masked and non-masked sprites in the same game.
    4) Is ... preshifted and non-preshifted sprites in the same game.
    5) I ... before[/U] my sprites data otherwise de sprites would come out wrong ...
    Timmy Timmy March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... masked and non-masked sprites in the same game.
    4) Is it ... preshifted and non-preshifted sprites in the same game.
    [/QUOTE]

    in the example programs and recompile you will see that the sprites ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... /> i don't see problem in making sprites, as far it would ... consuming and our sprites are not small. in result having game fps at ... can store mirrored and preshifted sprites in 48KB i will rewrite sprite ... saying it will be used in game but i will take it ...
    Fikee Fikee March 2010 Development
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... rastertime to implement to use in games..

    there ... that for 1 colourful game) ... they overlayed mono sprites over the main ... than 8 sprites per screen).. it's used in games like ... / intro part of a game, just not in game where raster time is ...
    fog fog April 2010 Sinclair Miscellaneous
  • S.e.u.dShoot em up designer by Jonathan Cauldwell. Does anyone on here use this fantastic utility ?

    ... .org/showscreen.cgi?screen=screens/in-game/s/SteelForce.gif[/img]
    in ) , i struggled to get the bonus sprites on screen ...
    sirclive1 sirclive1 April 2010 Games
<1…78910111213…34>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
sprites 7K 11.2K
in 401.9K 810.5K
game 135.5K 231.3K

Related Threads

  • only ONE game in Speccy game compo ?is anybody working on a new not_so_crappy_game ? <br /> <br /> _________________<br /> [url="http://speccygames.webz.cz"]CZ&amp;SK SPECCY GAMES[/url…
  • How do I put 1k game in a REM statement in TAP formatBasically,<br /> <br /> If I am assembling my machine code game, say using PASMO or TASM.<br /> <br /> 1. What address do I assemble it at to fit in …
  • All speccy in-game screenshots in PDFAbout 10 month ago I found PDF with all WoS in-game screenshots in the news section of WoS. But I can't find it today. Has anyone this PDF?<br /> Tha…
  • Anyone know a game with an in-game screenshot but no loading screenshot?I'm looking at fixing up my Vista "view a random game from WoS" widget since the current version leaks memory. ([url]http://www.worldofspectrum.org/f…
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums!<br /> <br /> Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his…
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…
  • Games featuring In-game mini-game(s)Due to [URL="http://www.worldofspectrum.org/forums/showthread.php?p=533125#post533125"]this thread[/URL], I'm now trying to collect all titles featur…
  • Wrong Phantomas 2 in-game appearing in compilationsAs opposed as it happens with its own entry, where the in-game screenshot is taken from the original Dinamic release, in the following compilations:<…
  • Jonathan Dunn participating in a russian game in 1994?I just saw this game in the archive:<br /> <br /> [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0020742[/url]<br /> <br /> And was very surpr…
  • New game not listed in the archive found in a websiteHairy, as read in this thread:<br /> <br /> [url]http://www.worldofspectrum.org/forums/showthread.php?p=615097#post615097[/url]<br /> <br /> has foun…

Related Searches

  • stonkers best strategy game
  • el stompo best game ever
  • sunbucket best game ever
  • stamp quest best game ever
  • in command compiled game
  • 16k game in rom compo
  • in game screens pdf
  • divide saving in game
  • look sprites in
  • sprintes in game
  • sprites in z80
  • game in basic
  • thanatos ay in game
  • cheat in paws game
  • beepola in game
  • beepola in game basic
  • edit graphics in game
  • best game in basic
  • beepola music in game
  • beeper in game

Copyright © 2024 World of Spectrum