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Search Again :: Adv Search 1000 results in 0.016s
<1234567…34>
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... copied out of z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk ... /lib/clibs (sp1.lib) and z88dk/include/sprites/sp1.h (sp1 ... -spectrum.h). The reason ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... /sp1/spectrum and into z88dk/lib/clibs (sp1.lib) and z88dk/include/sprites/sp1.h (sp1 ... -spectrum.h).[/i]

    I don't have sp1.lib ...
    jonesypeter jonesypeter June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... /sp1/spectrum and into z88dk/lib/clibs (sp1.lib) and z88dk/include/sprites/sp1.h (sp1 ... -spectrum.h).[/i]

    I don't have sp1.lib ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... a beer and look at SP1.

    At some point ... is called "[B][COLOR="Blue"]sp1[/COLOR][/B]";
    [*]I was ... "things have changed";
    [*]The "sp1.h" header file in my z88dk ... /wiki/doku.php?id=library:sprites:sp1"]z88dk wiki page's[/URL ...
    szeliga szeliga November 2013 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... by sp1 now

    // Create and Colour Sprites
    {
    // move all sprites

    se = & ... // check for collision with other sprites

    deleteSpriteFlag = ...
    slenkar slenkar June 2017 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... library:

    cd sprites/software/sp1
    cp spectrum-customize.asm ... /> "make spectrum" will make sp1.lib and sp1.h and move them to ... /sprites).

    You should open up and read the "spectrum-sp1.h ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... we create 10 masked sprites. All sprites in SP1 are sized in character ... from sp1.h):

    [code]
    #define SP1_TYPE_OCCLUDE 0x80 // background and sprites ... you have a look at sp1.h you will see that there ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... in the background when using SP1? Should I convert it to ... .sourceforge.net/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/tiles/SP1PrintString.asm ... /libsrc/sprites/software/sp1/spectrum-sp1.h?revision=1.9&view=markup"]sp1.h[/URL ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... thread about making bigger sprites and about generating graphics ... sp1_MoveSprAbs() call to move sprites to their initial position ... parameter. When moving the sprites in the main loop, sp1_MoveSprRel ... its prototype as listed in sp1.h:

    [code]
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"]sp1.h[/URL] header file ... rectangles to prevent colours of sprites from bleeding into neighbouring background ... a faster way to colour sprites now using sp1_GetSprClrAddr() and sp1_PutSprClr ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... calls to SP1's sp1_CreateSpr() and sp1_AddColSpr() functions. SP1 creates sprites one ... ".

    Internally SP1 divides sprites into their characters. This means ... z88dk/z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"]sp1.h[/URL] header ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... by looking at whether two sprites' bounding rectangles overlap.
    ... "struct sp1_ss" as documented in sp1.h:

    [code]
    ... detect collisions between any two sprites like so:

    ... This code assumes that sprites have the extra row and ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... /wiki/doku.php?id=library:sprites:sp1"]sp1[/URL] which is now integrated ... .net/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"]header file ... .net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/"]example directory ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision=1.1 ... /viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/updater/SP1DrawUpdateStruct.asm ... viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/"]directory[/URL]. ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision=1.1 ... problem, an alternative to sprites where smooth movement is not ... an array while printing character 'sprites'. I might try a ... tile list for multiple sprites you would do things ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision=1.1 ... /viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/tiles/sp1_PrintAtInv_callee.asm ... /viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/updater/sp1_Initialize_callee.asm ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... a sprite drawing library called sp1, an interrupt library called im2 ... thing I had was the sp1.h file. (Well, I read some ... explained a bit too about sp1 in "My first Platformer" thread ... 've learned sp1, then you know everything about drawing sprites on screen ...
    Timmy Timmy November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... it found sp1.h after renaming the file spectrum-sp1.h to sp1.h and ... moving it to /usr/local/share/z88dk/include/sprites ...

    I downloaded your sp1.lib file ... local/share/z88dk/lib/clibs/sp1.lib' not a library ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... area. Nothing is supplied in sp1 to do sprite animation except ... /libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision=1.1&view=markup"]sp1.h ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... sp1.h header file?[/QUOTE]

    It's in \z88dk\libsrc\sprites ... \software\sp1\spectrum\spectrum-sp1.h

    Just rename that to sp1.h ...
    Timmy Timmy July 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ...
    // Clipping Rectangle for Sprites

    struct sp1_Rect ... sp1 now

    // Create Six Masked Software-Rotated Sprites ... i++)
    { // move all sprites
    se = & sprtbl[ ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... br /> [code]
    /****************************************

    sp1 Sprite Demo 1

    // format is y,x,w,h!

    struct sp1_Rect ... /> // Define Starting Positions of the Sprites

    struct sprentry sprtbl ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i] ... z88dk/tree/master/libsrc/sprites/software/sp1/spectrum"]here[/url] ... spectrum-sp1.h from the same place to z88dk/include/sprites . ... Once there rename that file to "sp1.h".
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... /include/_DEVELOPMENT/clang/arch/zx/sp1.h#L56"]"struct sp1_ss"[/url] will ... :
    The examples in sprites/software/sp1 dont seem to compile anymore ... /z88dk/z88dk/tree/master/libsrc/sprites/software/sp1/spectrum

    The ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... yet from the existing lib. sp1 is currently available if you ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    [QUOTE=wokani]
    Will SP1 ( splib3 ) completely replace splib2? Will ... br /> [/quote]

    Yes, SP1 will completely replace splib2, but ... find everything in the single sp1.h header file). Most of splib2 ... of course I am porting SP1 to MSX1, CPC and the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • New crap game - BoomBot!Yes, yet another crap game for your enjoyment! You need to rid the city of 20 hydrogen bombs before the whole city goes up in smoke. You can downlo…

    ... /wiki/doku.php?id=library:sprites:sp1[/url]

    and watch ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Games
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... to handle scrolling tilemaps with sprites overlayed as it's ... going with detailed background and sprites is a very difficult task ... wiki/doku.php?id=library:sprites:sp1"]mine[/URL] sans documentation but ... scrolling) and several moving sprites there is no way the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... has to do with the SP1 library functions when it gets ... what it does.

    sp1.h contains some tricks to get ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • New to developmentHello there my fellow forum chummies, I have recently been bitten once again to go into software development, its been a while. I have a lot of ski…

    ... doku.php/library:sprites:sp1[/url]

    sp1 (a flicker ... doesn't actually use sprites, only tile printing and ... .

    The sp1 documentation is pretty sparse unfortunately ... viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/[/url]< ...
    Alcoholics Anonymous Alcoholics Anonymous July 2009 Development
<1234567…34>

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