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  • Rippin GauntletAfter readin Retro gamer the other day and their left for dead thingy for speccy. I was wonderin would it be possible to hack the graphics for gaun…

    After readin Retro gamer the other day and their left for dead thingy for speccy. I was wonderin would it be possible to hack the graphics for gauntlet and replace them with zombie type sprites???
    Countvarg Countvarg September 2009 Games
  • An idea for a possible(?) new interfaceDue to the Spectrum's processor speed and the way the ULA works, there are a couple things (among others) that are difficult to do: -Gigascreen or a…

    ... rendering
    -Animation of big sprites
    -Anything that needs to ...
    zxbruno zxbruno October 2009 Hardware
  • Free web-hosting recommendation?I'd like to publish a basic html formatted version of my machine-code tutorial to the web (the unformatted version is at [URL]http://www.worldofspect…

    ... version of my machine-code tutorial to the web (the unformatted ...
    bigjon bigjon November 2009 Chit chat
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... of Pacman has five moving sprites, and should be doable at ...
    ajmoss ajmoss November 2009 Games
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... /> I'm drawing some moving sprites to the screen, first restoring ... old positions and later drawing sprites at new positions.

    Ralf Ralf November 2009 Development
  • transfer microdrive cartidges from emulatorWhat would be easiest way to transfer the microdrive images from emulator to real cartridges? BTW, is there some tutorial on transfering games .tap…

    What would be easiest way to transfer the microdrive images from emulator to real cartridges?

    BTW, is there some tutorial on transfering games .tap to cartridges?
    orange orange December 2009 Development
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... the day.
    The main sprites are drawn early on, and ... .
    Once the player's sprites are designed work commences on ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • Little Sprite DemoI've managed to make a little headway with my fooling around with sprites, so I thought I'd stick a snapshot demo thing somewhere for anyone who is i…

    ... with my fooling around with sprites, so I thought I'd ...
    RoseCotton RoseCotton December 2009 Development
  • Question on copying screen bufferHi, Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer where I could d…

    ... I'm not clearing any sprites on the screen, I'm ...
    Ralf Ralf December 2009 Development
  • The Chuntey InitiativeIt's the start of a new year and with it brings a new wave of optimism and hope! :) In light of the relative success of twitter/speccynews (in the s…

    ... to share an assembly lang tutorial or RoseCotton's handy assimilation ...
    Arjun Arjun January 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... I discovered all the old sprites again but had lost all ...
    Swainy Swainy January 2010 Development
  • Screen to vector?I've found old topics covering this subject and even spoke to Geoff about this, but still want to ask a few questions. I've been playing with vector…

    ... [URL="http://www.melissaclifton.com/tutorial-comicbook.html"]line art[/URL ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • A side scrolling platform game with colour?Just a call to all the zx programmers that a mario/sonic type game needs to be done, love turbo the tortoise but colour is needed in this, even if i…

    ... blue background with different coloured sprites and objects has no clash ...
    rustyredline rustyredline January 2010 New game ideas
  • Jet Set Willy sprite evilities.Hello everyone. I am currently trying my hand at modding Jet Set Willy, but there is a big problem - I can't use half of the sprites. I am using JSWE…

    ... 't use half of the sprites. I am using JSWED. When ... of hexadecimal numbers with eight sprites next to them, for example ... "AD00" has four sprites of pliers, and four sprites of a spinning ...
    nixot nixot January 2010 Development
  • Sorcery - wtf?Clicking on WOS's 'Random' link took me to [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004650&loadpics=3]Sorcery[/url], so I had a quick g…

    ... 50% when there are 3 sprites on screen!

    What ...
    Tobo Tobo February 2010 Games
  • Have you seen this man?I was digging around in the sprite graphic data of Contact Sam Cruise when I came across this sprite: [IMG]http://pyskool.ca/images/csc-as064.png[/I…

    ... .html#handsUp"]hands up[/url] sprites in Skool Daze.

    Anyhow, here are some more sprites of the same character:
    SkoolKid SkoolKid February 2010 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... (now stable) AGD code, more sprites are supported, flicker disappears, room ... other requests? I could have sprites that slowly rise to the ...
    jonathan jonathan February 2010 Development
  • Have you ever misinterpreted Spectrum graphics badly?I mean, have you ever seen in Spetrum game something completely different than it was artist intention ? Sometimes it's quite easy on Spectrum as th…

    ... easy on Spectrum as the sprites are often very tiny,consist ...
    Ralf Ralf March 2010 Games
  • Is there any video input on expansion bus?Imagine you want to build a custom display hardware, for instance, to add hardware sprites to display. Is it possible to design such a device so that…

    Imagine you want to build a custom display hardware, for instance, to add hardware sprites to display. Is it possible to design such a device so that the video signal can go into Spectrum, ULA and then to standard RF socket?
    maiki maiki March 2010 Hardware
  • Some help needed, pretty please! :-)Hi there WOSsers! Long time no see! :-) I'm going through a process to get all my tape games (some real, some downloaded from here) onto +3 disk. I'…

    ... the Fairlight games from the tutorial disk too :-)

    Now ...
    pottyboy pottyboy March 2010 Sinclair Miscellaneous
  • Now that's just sad...Have just discovered Youtube's "Insight" video stats which are available to video uploaders. One of the pretty graphs they offer is a "Hot Spot" grap…

    ... the parts featuring boobs - Speccy sprites or otherwise.

    Now ...
    NickH NickH March 2010 Sinclair Miscellaneous
  • Well, it's just sat on my hd doing nothing otherwise..Here's a platform game I was working on late last year. I spent something like two months of not very plentiful spare time on it. So I worked during …

    ... :
    Some flicker on the sprites
    Some corruption of the ... and the enemy and player sprites to the level that I ...
    evilpaul evilpaul March 2010 Development
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... been included. More routines (scroll, sprites, etc...) will be added in ...
    boriel boriel March 2010 Development
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... there were so many different sprites that at some point I ... didn't want completely monochrome sprites and since there isn't ... for this solution where the sprites move mostly in 8-pixel ...
    XTM of TMG XTM of TMG April 2010 Games
  • Spectrum game Sprite SheetsDear all, Forgive the noobiness of this question, but is there a single resource of speccy sprites that exists anywhere? I notice the subject was t…

    ... a single resource of speccy sprites that exists anywhere?

    Tobo Tobo May 2010 Sinclair Miscellaneous
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    I was looking at the sprites in some games, and noticed ... /> Tommygun seems to make masked sprites the same way!

    Gedlion Gedlion June 2010 Development
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... it's mirroring and shifting sprites as part of the sprite ... for games, and pre-shifted sprites was the way to go ...
    Gedlion Gedlion June 2010 Development
  • Un squadronAnyone else like the speccy port?,i think its excellent,and the sprites are huge and fine detail..

    Anyone else like the speccy port?,i think its excellent,and the sprites are huge and fine detail..
    JACK98 JACK98 June 2010 Games
  • A few ZX Spectrum books.Programming your ZX SPECTRUM Tim Hartnell and Dilwyn Jones (tutorial in BASIC) The Spectrum book of games Mike James, S. M. Gee and Kay Ewbank (that…

    ... Hartnell and Dilwyn Jones
    (tutorial in BASIC)

    The ... Stewart and Robin Jones
    (tutorial in BASIC)

    The ...
    wilsonsamm wilsonsamm July 2010 Sales
  • I may be heading for Xbox360 No 4I've got a feeling that my Xbox360 is on the way out. I loaded Crackdown 2 last night and everything was fine until the game actually started. When i…

    ... 3D didn't work, but sprites and 2D stuff were fine ...
    Bermondsey Bob Bermondsey Bob July 2010 Chit chat
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