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<1…10111213141516…34>
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... have a load of finished sprites in TommyGun. I've drawn ...
    TechnicianSi TechnicianSi July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... collision detection work between two sprites of the same type even ...
    matti1234 matti1234 July 2011 Development
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... nor dynamic block allocation for sprites, nothing.
    na_th_an na_th_an July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... . I'm happy to have sprites this time instead of chars ...
    R-Tape R-Tape July 2011 Brand new software
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... guess I'm shifting my sprites as I need them), but ... because I wanted to keep sprites/tiles at 16x16 so I ...
    Sokurah Sokurah August 2011 Development
  • Installing Android 2.3 Gingerbread on HTC DesireDon't know how many HTC Desire owners are on here, but it seems HTC have released Android 2.3 gingerbread for it. Instructions are here on how to up…

    ... -htc-desire-how-to-tutorial/[/url]
    ^ Above tutorial refers is not ... page :)

    ... Followed this tutorial today and all went well ... .

    Two things the tutorial doesn't mention:-

    Hercules Hercules September 2011 Chit chat
  • Artist RequiredAs some of you may be aware, at the homebrew coding weekend back in July I volunteered to write a Spectrum game to be shown at this year's Replay exh…

    ... be up for drawing some sprites?
    jonathan jonathan September 2011 Development
  • First Speccy Game in 25 YearsI've decided to get back into the speccy scene, guess it's been about 25 years since I've used one. Got a 48K and 48K+ coming in the post tomorrow. …

    ... way to using tonnes of sprites.

    As it is ...
    fortyeightkay fortyeightkay September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... possible to design and animate sprites on this machines, once again ...
    meow meow September 2011 Development
  • Which way am I facing?[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite3.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite2.gi…

    ... eye or not. Two different sprites, is it clear which way ...
    R-Tape R-Tape September 2011 Development
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    Looking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages.

    Need the odd 8x8 UDG or two (or thousand)? Take your pick [URL="http://blog.disktree.net/file/fun/mass_invasion.png"]HERE[/ ...
    Turkwel Turkwel October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... in rotated version. But in sprites we need all 8 rotations ... rotated versions on tiles and sprites.

    My idea for ...
    antoniovillena antoniovillena October 2011 Development
  • Simple SpriteHow do you draw a sprite on the screen? For example i want to draw a smiley face sprite and would like either a link to a tutorial or a very well com…

    How do you draw a sprite on the screen? For example i want to draw a smiley face sprite and would like either a link to a tutorial or a very well commented demo. Any assistance would be greatly appreciated.

    Sincerely,

    Ooze48k
    ooze48k ooze48k October 2011 Development
  • Byte MeEventureland, part one. Written for Replay, this is the first part of what will eventually become four games on four different machines. Throw saus…

    ... further you get, the more sprites appear and the the more ...
    jonathan jonathan November 2011 Brand new software
  • completely different versions - soldier of fortunedoes any1 knows what happend while porting Soldier of Fortune to another platform? why do these titles differ from each other this much?!? seeing t…

    ... ", but whole different character, graphics, sprites, environment, gameplay, wtph???

    de Vandemar Croup de Vandemar Croup November 2011 Games
  • SnapToTap R2.3I've added z80 file support and raw binary exporting options to snaptotap. it's still 48k only though. [url]http://arda.kisafilm.org/fish/SnaptoTap…

    ... !

    For a video tutorial, go there:
    [url]http ...
    Arda Arda November 2011 Announcements
  • Vampire Hunter WillyA very nearly finished version of a game I started in 2004. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/VHWTitle.jpg[/IMG] [IMG]http://i…

    ... been 100% playtested, and the sprites need redrawing, and another 20 ...
    TechnicianSi TechnicianSi November 2011 Brand new software
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... games I?m using the sprites routine method of a screen ... finish to print all the sprites I dump all the buffer ...
    climacus climacus January 2012 Development
  • New Game: Endless Forms Most Beautiful[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/ingame.gif[…

    ... StampQuest but with smooth(ish) sprites instead of udgs.

    sprites, which are 'randomly' generated imps ... colour schemes, layouts, blocks and sprites. Some blocks are predrawn, others ...
    R-Tape R-Tape January 2012 Brand new software
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... screen and re draws the sprites based on variables
    3 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • TR-DOS Gameplay Videos MegathreadA thread made mainly for your amusement for one evening. Yeah, it contains lots of videos of the games that have mainly been left without attention o…

    ... years :D). Of course, the sprites are pretty small, but it ...
    Crash Nicker Crash Nicker January 2012 Games
  • Any SEUD Tutorials?I know there's a rather splendid (if not yet finished) AGD tutorial here... [url]http://randomkak.blogspot.com/p/agd-tutorial.html[/url] , but I can'…

    ... (if not yet finished) AGD tutorial here... [url]http://randomkak.blogspot ... .com/p/agd-tutorial.html[/url] , but I can ... 'd like to see a tutorial to see what SEUD is ...
    The Lone Magpie The Lone Magpie January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... many things like masked sprites, beeps, keyboard detection. ...
    // Clipping Rectangle for Sprites
    // format is y,x ... // The maximum number of sprites is 10.
    uchar ... // Define Starting Positions of the Sprites
    struct sprentry sprtbl[] ...
    Timmy Timmy January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... in memory. Just like with sprites, really.

    But have ...
    Sokurah Sokurah January 2012 Development
  • Willy Meets The BeatlesHere's the almost complete release of Willy Meets The Beatles, which you can download from [URL="http://www.sendspace.com/file/55ps31"]HERE![/URL] T…

    ... may add a few more sprites, and a couple more bonus ...
    TechnicianSi TechnicianSi January 2012 Brand new software
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... . There just a few moving sprites on screen at any time ...
    Morkin Morkin February 2012 Development
  • AY-interface for ZX81 (at last ;) )Hi, it exists finally ;) - compatible with the most standard one - ZonX. [url]http://www.sellmyretro.com/offer/details/Brand_New_Sinclair_ZX81_MrX_A…

    ... II for Windows. A good tutorial for using Vortex Tracker II ...
    Yerzmyey Yerzmyey February 2012 Hardware
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... .com/forum/how-to-tutorials/tutorial-how-to-put-inline-assembly ...
    Gedlion Gedlion February 2012 Development
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... used to move few dozens sprites around.

    Thank you ...
    Fikee Fikee February 2012 Development
  • Books for saleI've got some spectrum/related books available if you are interested in a title let me know and I'll describe the condition in more detail, and we ca…

    ... [/url]

    Machine Code Sprites and Graphics for the Z ...
    smogit smogit February 2012 Sales
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