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<1…12131415161718…34>
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... you all for making it PI, non-self writing and non ...
    BloodBaz BloodBaz June 2007 Development
  • Remember these 80's USA TV-Series??Street Hawk (Bloke on a bike that does about 200mph beatin bad guys up..one man army) [url]http://www.imdb.com/title/tt0088618/[/url] TJ Hooker (Ca…

    And how about Miami Vice, Magnum PI and Wiseguy. Three great programmes.

    Necros.
    Ian Hamilton Ian Hamilton June 2007 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 1-byte char
    int *pi; // pi is a pointer to a ... the character c
    pi = &i; // pi now holds the address ... at the address indicated by pi. However pi only points at the ... size. However with "int *pi" where "pi" points at an integer, adding ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • The 'Must read' threads.Ahhh, memories! There's been a hell-of-a-lot of great WoS over the years, and many fantastic threads currently being reminisced over, like the X-Box…

    ... , myself included.

    The Pi?ce de r?sistance comes ...
    Daren Daren July 2007 Chit chat
  • The 'Must read' threads.Ahhh, memories! There's been a hell-of-a-lot of great WoS over the years, and many fantastic threads currently being reminisced over, like the X-Box…

    ... , myself included.

    The Pi?ce de r?sistance comes ...
    beanz beanz July 2007 Chit chat
  • The 'Must read' threads.Ahhh, memories! There's been a hell-of-a-lot of great WoS over the years, and many fantastic threads currently being reminisced over, like the X-Box…

    ... , myself included.

    The Pi?ce de r?sistance comes ...
    Lee Fogarty Lee Fogarty July 2007 Chit chat
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... school.

    Thing that pi**es me off is this ...
    CKay CKay July 2007 Sinclair Basic
  • He's back......and he's got a new trick! AY Chip here. I've been away far too long. I would like to announce 'HatStand': for no adequately explored reason, I h…

    ... />
    10 RANDOMIZE USR NOT PI

    *and I am ...
    Ian Hamilton Ian Hamilton August 2007 Chit chat
  • He's back......and he's got a new trick! AY Chip here. I've been away far too long. I would like to announce 'HatStand': for no adequately explored reason, I h…

    ... />
    10 RANDOMIZE USR NOT PI

    *and I am ...
    DEATH DEATH August 2007 Chit chat
  • How can I view code from a game?Hi All, I had a Spectrum years ago and it is what started my love for playing games. I have recently been playing some of the old games I used to pl…

    ... br /> 15 POKE xcoord,INT PI+INT (RND*VAL "11"): ... POKE ycoord,INT PI+INT (RND*VAL "10")< ... "147": DRAW -VAL "135",NOT PI: DRAW VAL "124",-VAL "140 ... ": DRAW VAL "122",NOT PI
    50 PLOT VAL "160 ... 130": DRAW -VAL "40",NOT PI: DRAW VAL "87",-VAL "91 ...
    Digital Prawn Digital Prawn August 2007 Sinclair Miscellaneous
  • Nintendo DSI'm probably going to buy a Nintendo DS this month, can anyone help me out or point me to any good websites explaining exactly what I need to do and …

    With my GP2X pi**ing me off with it' ...
    Readboy Readboy September 2007 Emulators
  • Death Pit PreservationClive Townsend has found his Death Pit tape and cassette inlay.... He also had a microdrive cartridge apparently containing the game... What's the b…

    ... :
    1 BORDER NOT PI: PAPER NOT PI: CLEAR VAL "24999": POKE ...
    Andrew Barker Andrew Barker October 2007 MIA/STP/SDP
  • Death Pit PreservationClive Townsend has found his Death Pit tape and cassette inlay.... He also had a microdrive cartridge apparently containing the game... What's the b…

    [QUOTE=Andrew Barker;218485]BORDER NOT PI: PAPER NOT PI[/QUOTE]

    Remind me what that bit of BASIC does? BORDER n and PAPER n I'm of course familiar with.

    EDIT: It can't be just a way of saying BORDER 0, can it?!
    NickH NickH October 2007 MIA/STP/SDP
  • Where is DEATH atDid he go on vacation?

    ... knows the last digit of pi.

    Chuck Norris does ...
    andrew_rollings andrew_rollings October 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... -)

    10 LET a=PI/4: FOR r=1 TO ...
    IN31 IN31 November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... -)

    10 LET a=PI/4: FOR r=1 TO ...
    Digital Prawn Digital Prawn November 2007 Development
  • How is this Possible?![url]http://news.bbc.co.uk/2/hi/uk_news/scotland/glasgow_and_west/7095134.stm[/url] How the heck did this guy manage this?! I mean I don't see how …

    ... article. Alledgedly, Firstly he was pi$$ed, secondly it was a ...
    murtceps murtceps November 2007 Chit chat
  • How is this Possible?![url]http://news.bbc.co.uk/2/hi/uk_news/scotland/glasgow_and_west/7095134.stm[/url] How the heck did this guy manage this?! I mean I don't see how …

    ... />
    [QUOTE]Firstly he was pi$$ed, secondly it was a ...
    neoncherry neoncherry November 2007 Chit chat
  • What are good games for a Nintendo DS.thought i'd make the title clear on this one. (cheers -ed) ive bought a DS, i have advanced wars, and super mario bros (which i found too easy to co…

    [QUOTE=dekh;218150]Frisbee?

    Pebble skipping?

    Badminton wouldn't work.[/QUOTE]

    You may well take the Pi$$:-

    [url]http://www.amazon.co.uk/Zoo-Digital-Frisbee-Sports-Nintendo/dp/B000PVUHMK[/url]
    murtceps murtceps November 2007 Chit chat
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... determine if a function (ie SQR) is buggy or not as ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... uses the method of calculating SQR devised by Sir Isaac Newton ...
    Geoff Geoff December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... uses the method of calculating SQR devised by Sir Isaac Newton ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... determine if a function (ie SQR) is buggy or not as ... flaw in Speccy BASIC's SQR function but more importantly, it ...
    JamesD JamesD December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... iterative square root instead of SQR)
    Accuracy 0.0006685257
    JamesD JamesD December 2007 Sinclair Basic
  • a question for all the physicists/mathematiciansthere's a thread full of jokes on here, some of which went down like a lead balloon... BUT how big would a lead balloon have to be, to achieve more…

    ... />
    4 / 3 *pi *((r + .05)3 -r^3 ... 1.01 / 1000* 4 / 3 * pi * r^3.

    ... 11.35 * 4 / 3 * pi * (r^3 + 0.15r^2 ... br /> 11.35 * 4 / 3 * pi * (0.15r^2 + 0.0075r ... />
    4 / 3 * pi * (1.01/1000 * r^3 ... out the common 4 / 3 * pi:

    11.35 ...
    andrew_rollings andrew_rollings December 2007 Chit chat
  • BASIC type-insThose type-ins from mags like sinclair programs etc. Was it just me, or did you often spend ages on them to find out THEY DIDN'T WORK!!! Did nobo…

    ... printing a decimal dump for Pi-Olympics in C&VG ...
    Battle Bunny Battle Bunny January 2008 Games
  • Weird-em-ups?The Sentinel and Deus Ex Machina immediately spring to mind. Any more?

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003734"]Pi - R - squared[/URL]

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005770"]Xadom[/URL]: I've never liked this game...
    JuanF. Ramirez JuanF. Ramirez February 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]
    FOR d=-2*PI TO 2*PI STEP PI/2:
    PLOT ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]
    FOR d=-2*PI TO 2*PI STEP PI/2:
    PLOT ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here's a shorter version:

    [CODE]
    1 RANDOMIZE :
    READ n,a$:
    POKE n+73,7:
    CLS :
    FOR k=1 TO 4:
    CIRCLE 131,92,CODE " #NR"(k):
    INK k:
    LET e=k=2 OR k=4:
    PRINT AT 5+ ...
    Einar Saukas Einar Saukas February 2008 Development
<1…12131415161718…34>

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