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<1…19202122232425…34>
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... -file has not that much pixels and I suspect sometime this ...
    mattsteel mattsteel August 2013 Sinclair Basic
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... are reduced playing area (144x144 pixels) and less CPU available for ... to create images with 15x15 pixels (instead of 16x16) and ... all tile images have 15x15 pixels, leaving an empty pixel line ... rule, using the entire 16x16 pixels area. However it works fine ...
    Einar Saukas Einar Saukas August 2013 Development
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... you've got just 256 pixels per sprite, with two colours ...
    Gedlion Gedlion August 2013 Development
  • ZX Spectrum clock signals comparedI haven't searched for this on WoS; it might have been posted before. But I think it's important info, and can't do any harm to repeat or show from a…

    ... a triangle signal than a square signal.
    Also the voltage ...
    bverstee bverstee September 2013 Hardware
  • Yet another looking for a game threadMy friend was describing a game to me in Facebook, that I got interested in finding out. He said he played it on Spectrum about 23 years ago, and his…

    ... was more like a pixel square that moved from side to ... have to keep the shrinking square in the middle with your ...
    Skaepoy Skaepoy September 2013 Games
  • Upper RAM replacement module issues with the DivideI got my new upper ram replacement module from Zorn yesterday and seem to be having some issues. When the machine is without the Divide it boots up …

    ... the Divide PLUS, I get pixels on screen on bootup.
    gtsamour gtsamour September 2013 Hardware
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... attempts to move into a square with the specified attributes (ie ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... so that it moves eight pixels at a time. Moving left ...
    Mr Millside Mr Millside October 2013 Development
  • The online emulator - need a bigger windowHello, I noticed the site is using the ZZ Spectrum emulator for playing online the games in browser using Java. My question is if it's possible to r…

    ... small, it's like 300x220 pixels. Is it possible to double ...
    Zerg Zerg October 2013 Emulators
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... letter "I" width is 3 pixels starting from pixel 1 then ... to advance certain amount of pixels to the right after drawing ...
    tstih tstih October 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... characters.

    about 70 pixels high (2x zoom here)... too ...
    zx_kel zx_kel November 2013 Development
  • pixHellsOver the past year, I've been doing a fair share of Spectrum graphics and it's time for a change and that means moving to non-Speccy pixel artwork. T…

    ... isometric 30 and made things square-y. Both a style choice ...
    redballoon redballoon November 2013 Chit chat
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... .e. each block of 8x1 pixels) like [URL="http://www.worldofspectrum ... .e. each block of 8x2 pixels) as planned for [URL="http ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    ... have width less than "width" pixels. The function will also return ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Announcements
  • array offset (z88dk)Im trying to simulate a 2 dimensional array by using an offset [code] #include <fzx.h> char scr[768]; int arrayoffset(char x,char y) { return (x*…

    Im trying to simulate a 2 dimensional array by using an offset

    [code]
    #include

    char scr[768];

    int arrayoffset(char x,char y)
    {
    return (x*23+y);
    }
    void main()
    {
    char x,y;
    slenkar slenkar December 2013 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... /> Sprite collision now only checks pixels in the sprite's window ...
    Dunny Dunny December 2013 Sinclair Basic
  • Composite picture qualityI have read many many discussions here about the composite video modification of the Spectrum 16/48K models. I have choosen one of the simplest comp…

    ... is a darker shadow two pixels above and maybe 1 or ... 2 pixels right from the black pixels. For example in ...
    jimre jimre January 2014 Hardware
  • MISTER BEEP - the NEW ZX48 album 2014 "Chromospheric Flares"Hi mates. So. Here it is. Something like 2 years after the previous one - here is my new ZX Spectrum album "Chromospheric Flares". [img]http://mi…

    ... has only one channel of square-wave 1-bit sound (no ...
    Mister Beep Mister Beep January 2014 Announcements
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... reads a whole row of pixels and attributes using 16 x ... ). Then, the second row of pixels is started to be read ...
    Hikaru Hikaru January 2014 Development
  • "Freezes" on program loadingHi! I have ZX Spectrum+ (Issue 6A), and recently it has started to freeze w/o returning an error (but keyboard works) on program loading, regardless …

    ... run, but then only colored square remains and it lasts forever ...
    Vector Vector January 2014 Hardware
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... 16+16=32 (minus two pixels over either side).
    ... and could be 100x2 pixels or 2x80 pixels, etc. (always two ... The player is always 16x16 pixels.
    (IX+3) contains ... width of the enemy in pixels
    (IX+7) ... height of the enemy in pixels

    Can ...
    Sokurah Sokurah February 2014 Development
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ...
    OVER 10 - multiplies two pixels together
    OVER 8 and ...
    Dunny Dunny February 2014 Sinclair Basic
  • New test for finding missing +2A/+3 ULA timing detailsHello, having added the +2A/+3 emulation recently, I want to make sure I got the ULA timing 100% right. We know when the contention pattern starts, …

    ... /> - at which cycles the blue pixels in each colored block disappear ...
    Patrik Rak Patrik Rak March 2014 Emulators
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    Just putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +2A at the moment.

    [CODE]
    ; Bi-Colour Scrolling-Buffer Game Engine for Four Player Games ...
    joefish joefish March 2014 Development
  • Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…

    ... . It's able to output square waves in three octaves.
    kelp7 kelp7 March 2014 Development
  • Alternative beeper enginesHi, I discovered world beeper music recently and found it strangely interesting. And addictive. Anyway, besides the usual supects like wham, fx engin…

    ... :

    Super Dragon Slayer - square + [square|drum] ?
    [youtube]4Iztvbo09rU[/youtube ...
    catmeows catmeows April 2014 Development
  • Myke-P on ZX-ArtAs suggested by Einar Saukas in the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=46189&page=19"]csscgc2014 thread[/URL] I submitted m…

    ... like the website's 'Hidden Pixels' mode. :)

    [url]http ...
    MykeP MykeP April 2014 Announcements
  • Beta-Pack, Filer etc. non working on original TR-DOS 4.12 Betadisk-InterfaceHi there, can anyone please verify this: I can?t get any of the programs of the utilities in "Beta-Pack" [url]http://www.worldofspectrum.org/infos…

    ...
    4 BETADRESS: Prints some pixels on screen and shows: 0 ...
    Luzie Luzie April 2014 Sinclair Miscellaneous
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... />
    First, one vertical 2 pixels scroll routine with 13 sprites ... /> Here is a multidirectional 2 pixels scroll. I think that I ...
    climacus climacus April 2014 Development
  • Identify more games ...Hi all, I apologize for using this forum to prop up my memory (I was very, very young when i had my Spectrum), but this is another one of those thin…

    ... be symbolized by the little square and the graphic turning upside ...
    BardanTheSlayer BardanTheSlayer May 2014 Games
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