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<1…28293031323334>
  • did anyone ever abuse their spectrum.no , never abused a speccy , far to valueable at the time and would have been hard to replace , although a few tape recorders got the boot

    ... make things worse was a stack of German BRAVO ragazines. I ...
    Sentinel Sentinel July 2003 Games
  • URGENT programming question !I've gotta draw a line from machine code using the standard routine at 24B7, which expects the delta-X and delta-Y values on the BASIC stack. I put t…

    Hey, mystery solved !!! I know how to do it - I push X1 and X2 on the stack, call RST #28 to subtract them, push Y1 and Y2 on the stack, call RST #28 to subtract, and call the DRAW routine.]

    Can't believe it was so easy. :)
    GOC GOC July 2003 Sinclair Miscellaneous
  • GAMES I'D LOVE TO SEE ON THE SPECTRUM.....What more modern games from other formats would you love to see on the Speccy...? I'm talking games that could be converted, and would be possible t…

    ... Spectrum community start cloning big-sprite adventure games from LucasArts. I ...
    MattLamb MattLamb July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... position, a copy of each sprite. This is _wasteful_ of memory ...
    windenNTW windenNTW July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... position, a copy of each sprite. This is _wasteful_ of memory ...
    cyborg cyborg July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... br />
    2a. Shift the sprite + mask into a temp buffer ... it is done for every sprite on screen individually.
    < ... rotate a 2 character wide sprite horizontally a pixel, it suddenly ... still left in an alternative sprite draw routine for drawing sprites ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... weird is to XOR the sprite over the background and then ...
    Fraser Fraser July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... weird is to XOR the sprite over the background and then ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... allowed a 4x7 chars big sprite. This was cool.

    sprite instead of the whole screen ...
    windenNTW windenNTW July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... allowed a 4x7 chars big sprite. This was cool.

    sprite instead of the whole screen ...
    Amigo Amigo July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... and made a cool little sprite maker in 8*1 mode ...
    Amigo Amigo July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... correct after XORing off a sprite. On the Electron it gets ... of games have a smooth sprite for the player controlled one ... weird is to XOR the sprite over the background and then ...
    Fraser Fraser July 2003 Games
  • The Best ToolsAfter 17 years I fancy getting back into spectrum game programming for the fun of it. I suspect this has been asked before. What is the best PC bas…

    Yes, Crossassemblers are available (Google: E-Z80, TASM, TniASM), Sprite editing is possible in Metalbrain's SevenuP or in my BMP2SCR PRO (If it will work on your PC). For Music editing search for Vortex-Tracker.
    LCD LCD July 2003 Games
  • Have you seen jonathan?s AmusmentPark ??Jonathan Cauldwell has made a 4k game for 2003 minigame compo. Its a fully colour speccy version of ThemePark that SIMPLY ROCKS!!! check on his web…

    ... .

    btw, your c64 sprite from Sid is pretty cool =)
    judasEZT judasEZT July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... should be paper also. the sprite overlaps the background and its ... long as part of the sprite is colliding or overlapping said ... cell will show behind the sprite and since it is the ... then of course when the sprite moves, background is restored.[/I ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... I need to transfer a sprite for example from 6th bank ...
    moroz1999 moroz1999 August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... switch memory banks directly in sprite routine. they get a mask ... sprites :( completely different from shooter sprite technics...

    ok, what ...
    Fikee Fikee August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... be paper also. the sprite overlaps the background and ... as part of the sprite is colliding or overlapping ... will show behind the sprite and since it is ... of course when the sprite moves, background is restored ... background screen and a sprite graphic, I'll give ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Games
  • Brand new Spectrum shoot-em-upNow that Egghead in Space is finished I have begun work on another new Spectrum project, a horizontally-scrolling shoot-em-up. An early demo. versio…

    nice game... and pretty code too. i did not notice that there is xor sprite routine. it really looks great and i hope u release next demo as soon as possible
    Fikee Fikee August 2003 Announcements
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... 'is just a simple cursor stack, sort of :)

    Oh ...
    Woody Woody August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... 'is just a simple cursor stack, sort of :)
    [/quote]
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... you don't page your stack out! :)
    Woody Woody August 2003 Sinclair Basic
  • Should WoS get a facelift?I think everyone would agree that "The World of Spectrum" has the most comprehensive collection of Speccy related stuff, and is essential resource fo…

    ... . A script can pick one sprite to animate (otherwise the screen ...
    Paul van der Laan Paul van der Laan August 2003 Sinclair Miscellaneous
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... differ too much from its sprite editor.
    Metalbrain Metalbrain August 2003 Development
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... problem was to keep the stack as low as possible. A ... isn't the problem. Ths stack is.

    For instance ... if you stack every plot and you would ... fill the whole screen the stack would be 2 * 256 * 192 ...
    Dr BEEP Dr BEEP August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... simple fill
    (remember that stack can overload)

    [code ...
    Dr BEEP Dr BEEP August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    Yep, u r going to have stack problems there for sure!
    Arjun Arjun August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    To avoid stack problems, you can use a ...
    Metalbrain Metalbrain August 2003 Games
  • Trapdoor Has anyone here actually completed this game? I keep getting stuck on the "I want some Fried Eggs" mission. Yes i have read the text on this site,…

    ... to be done - those big sprite graphics are great!

    jil jil August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... /> In this way you only stack every change of Y-pos ...
    Dr BEEP Dr BEEP August 2003 Games
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