World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 98 results in 0.000s
<1234>
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but . . . how do you create random stars? Some help would be greatly appreciated?

    Andy
    DrewPee70 DrewPee70 December 2008 Development
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

    ... i get a strange random starfield instead of a proper one ...
    digital digital July 2020 Assembler
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... is that there is a starfield which obviously should not trigger ...
    dmsmith dmsmith July 2007 Development
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ...
    [*]Fast PutPoint
    [*]Rotating starfield
    [*]Wolfenstein 2.5D 1 ...
    Fikee Fikee June 2011 Development
  • All that good coding, for nothing.Which games do you think has a wasted coding and programming excelences? For example, I think [B]PsychoHopper[/B] is a pity. It has good scroll ( th…

    ... fact if you count bg starfield ) nice graphics, good flow of ...
    judasEZT judasEZT February 2013 Games
  • Spectrum 4Ever : Moon CrestaMoon Cresta the classic arcade hit made by Nichibutsu came to the ZX Spectrum in 1985 thanks to the efforts of Incentive Software Ltd. They did a ver…

    ... game even gave you a starfield which in most games back ...
    morcar morcar December 2013 Games
  • Help me find this gameHi, Many years ago I played a game at my cousin's birthday and I don't remember its name. As a matter of fact, my memories are a bit blurry. This is…

    ... I remeber:

    - A starfield like the old windows screensaver ... like two different parts. The starfield would eventually be replaced by ...
    lotas lotas April 2014 Games
  • Speccy Sensations??I don't know if it's a punishable offence to talk about compilation CD's but here goes. I was once a owner of a Speccy Sensations 2 CD that was stol…

    ... "Speccy 2" logo across a starfield and would be defunct but ...
    Vampyre Vampyre March 2003 Games
  • "Spectrum" by Billy CobhamI've just finished listening to [I]Spectrum[/I] by Billy Cobham. And what a great record it is! I would recommend it especially to those among you wh…

    ... more spectrums featured in the starfield as the title sequence played ...
    Refrenz Refrenz July 2003 Sinclair Miscellaneous
  • Elite...David Braben has been telling various sites to pull any Elite files that may infringe his copywrite... Something to do with him releasing a "elite l…

    ... don't like the rotating starfield stuff.
    Vampyre Vampyre July 2004 Games
  • Elite...David Braben has been telling various sites to pull any Elite files that may infringe his copywrite... Something to do with him releasing a "elite l…

    ... basic, consisting of a 3D starfield with very simple space ships ...
    Sard Sard August 2004 Games
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    A nice starfield and movement Q / A is Ok.

    Tried in WinZ80 and Spectaculator.
    Just got the three coloured powerbar in VBSpec.
    What is the hardware? 48K rubber chum?

    Keep on Trucking.
    Geoff Geoff October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    Does need syncing, the starfield can possibly be made less dense to get a little speed back too...? Apart from that, lookin' good so far! How much of an impact is adding scrolling to what's already there going to have...?
    TMR TMR October 2004 Development
  • ANNOUNCE: ZX Spectrum Game Coffee Table Bookhello peeps. I'm about half-way through writing a full-colour 250 page 8.5x5.5 inch coffee-table type book about Spectrum games from 1982 through 19…

    Andrew, I'll buy it...

    ...if you put a page on REX in it ;)

    1988, I believe :)

    p.s. the moving starfield on your website makes Safari go nuts

    [ This Message was edited by: 48K on 2006-03-09 07:40 ]
    48K 48K March 2006 Games
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... suggest you slow down the starfield a tiny bit? I think ...
    TrueVideo TrueVideo April 2006 Development
  • My new development web page[FONT=Century Gothic][SIZE=3]Hi,[/SIZE][/FONT] [FONT=Century Gothic][SIZE=3][/SIZE][/FONT] [FONT=Century Gothic][SIZE=3]Just wanted to draw your att…

    ... but it seems like the starfield closest to us is "linked ... the same speed ... if that starfield is on the same "layer ...
    Skarpo Skarpo May 2006 Development
  • New Beta of my game fire_desireOk, this is the new beta of my game. It's been a while since I worked on this code. I want your opinion so I can add more levels etc. If anyone want…

    ... /> You could try moving the starfield at a slower rate than ...
    jonathan jonathan November 2006 Development
  • Driller remakeweve just finished our remake of driller. grab it here and let is know what ya think . [url]http://driller.ovine.net/index.php[/url]

    ... also comes across well. The starfield and Evath looming over the ...
    Zagreb Zagreb January 2007 Games
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... terribly well, but the 3D starfield and continuous sound effects were ...
    Matt_B Matt_B February 2007 Games
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... even better, use the same starfield for all 3 section of ...
    omega omega July 2007 Development
  • concerning soviet graphicsis there any game using a similar tricky technique how to let colorful objects move fluently with no color clash as soviet? (the colorful tops of bui…

    ... a smooth 3-way parallax starfield background. Its rapid.

    FrankT FrankT August 2007 Games
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... , a scrolly message, and a starfield. Just be careful with the ...
    jonathan jonathan February 2008 Games
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... , a scrolly message, and a starfield. Just be careful with the ...
    ZnorXman ZnorXman February 2008 Games
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... Tape magazine to draw a starfield background, replacing a really slow ...
    Digital Prawn Digital Prawn March 2008 Development
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... -Type had a parallax scroll starfield for the first section. (As ...
    Danforth Danforth April 2008 Games
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... -Type had a parallax scroll starfield for the first section.
    Rickard Rickard April 2008 Games
  • What spectrum game had the best ending.In the good old days of the Spectrum, lot of games did not have an ending. Once you completed the game you went straight back to the start again. Lik…

    ... now I saw only some starfield and nothing else?

    Rickard Rickard April 2008 Games
  • What spectrum game had the best ending.In the good old days of the Spectrum, lot of games did not have an ending. Once you completed the game you went straight back to the start again. Lik…

    ... now I saw only some starfield and nothing else?

    bcass bcass April 2008 Games
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    Thundercats had excellent parallax scrolling. Zynaps had it for its starfield as well. Did Dun Darach or Tir Na Nog have parallax scrolling?
    Arjun Arjun May 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... to upload the CSSCGC2008 and starfield background images to Photobucket, and ... the other pages using the starfield background and the CSSCGC2008 logo ...
    Digital Prawn Digital Prawn June 2008 Games
<1234>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
starfield 98 120

Related Threads

  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

Related Searches

  • starfield
  • starfield timmy

Copyright © 2024 World of Spectrum