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Search Again :: Adv Search 1000 results in 0.020s
<1234567…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you won't have to step through these shenanigans.
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you won't have to step through these shenanigans.[/QUOTE]

    slenkar slenkar November 2013 Brand new software
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... you go about this last step?

    Do you set ... notes to play and then step through during an interrupt? Is this ...
    Atari_Jetman Atari_Jetman March 2014 Development
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... you go about this last step?

    Do you set ... notes to play and then step through during an interrupt? Is this ...
    Timmy Timmy March 2014 Development
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... you go about this last step?
    Do you set up ... notes to play and then step through during an interrupt? Is this ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... XOR A part. I then step through.

    The A register ...
    username username April 2014 Sinclair Miscellaneous
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    Must be an idiosyncrasy of the monitor.

    If I breakpoint after, like you said, it is loaded as expected.

    If I set breakpoint before and step through it never happens; yet the rest of the registers seem to get updated as expected
    username username April 2014 Sinclair Miscellaneous
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... of

    step into
    step out
    step over


    The other two step through quicker as expected.

    The step into doesn't, even if I run through and past ... parts that step over gets to ...
    username username April 2014 Sinclair Miscellaneous
  • Programming with an 8-year-oldI have promised to write a game with my 8-year-old son and was wondering what languages or tools to use. Does anyone have any suggestions? My own c…

    ... counter if you like..) to step through the program and moved a ...
    evilpaul evilpaul April 2014 Development
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... of from/to addresses and step through them with a spare register ...
    joefish joefish April 2014 Development
  • Using SCM for Spectrum projectsI wonder if anyone use SCM ( CVS, SVN, GIT etc. ) for Zx Spectrum projects. It may seem as overkill for a small project but my friend argue that with…

    Git via Github. With something as complex as SE Basic IV, it can be several versions down the line before I realize I've broken something, so being able to roll back to any specific point and step through changes is a must.
    chev chev June 2014 Development
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... . Will you be able to step through the code, set breakpoints etc ...
    Paddy Coleman Paddy Coleman July 2014 Emulators
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... . Will you be able to step through the code, set breakpoints etc ... I already said above, stepping through the code need implementation of ...
    clausjahn clausjahn July 2014 Emulators
  • BBC BASIC for WindowsHi Folks, Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. T…

    ... sorry. Worked out how to step through the code which is great ...
    Paddy Coleman Paddy Coleman August 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... copying the buffer as you step through it to scroll speed it ...
    joefish joefish September 2014 Development
  • Features that are still wanted in Spectrum emulation.Features that are still wanted in Spectrum emulation. 4 USB joystick/gamepad input for real multiplayer games - Yes, Bomb Munchies.... - Sinclair 12…

    ... .

    Then let you step through processing in a given T ... -state step size maybe, instead of one ...
    joefish joefish January 2015 Emulators
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    I will take the advice on board and give it ago step by step.

    Polomints source is the best documented i've seen :) cheers mate :)
    alienbanana alienbanana February 2015 Development
  • Rom questionHi Can .rom files be viewed? I am curious to what the .rom file looks like. I saw some versions that have been modified and have source code to vie…

    ... assembler mnemonics and lets you step through the code as the emulator ...
    guesser guesser February 2015 Emulators
  • The best ZX Spectrum emulatorsIt's been suggested we add a sticky thread where people can recommend their favourite emulators. A couple of rules. 1. Don't just nomina…

    ... and monitor. Being able to step through code is infallible to me ...
    Luny Luny June 2015 Emulators
  • The best ZX Spectrum emulatorsIt's been suggested we add a sticky thread where people can recommend their favourite emulators. A couple of rules. 1. Don't just nomina…

    ... and monitor. Being able to step through code is infallible to me ... and monitors can all ALL step through code. As good an emulator ...
    rich_chandler rich_chandler June 2015 Emulators
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too? Thanks would be interested to learn :)

    ... will pause and let you step through the instructions one-by-one ...
    joefish joefish January 2016 Development
  • Can anyone show a slight diagram of how pokes work in a jet set willy game for example?I know its kind of something to do with machine code and Memory addresses etc but would be nice to see a youtube video or some drawings etc ? .Many t…

    ... assemble code instantly, and single step through programs while watching memory and ...
    GReW GReW January 2016 Games
  • Can anyone show a slight diagram of how pokes work in a jet set willy game for example?I know its kind of something to do with machine code and Memory addresses etc but would be nice to see a youtube video or some drawings etc ? .Many t…

    ... click and if you want step through them instruction by instruction and ...
    GReW GReW January 2016 Games
  • Help! I'm learning Machine Code...Having decided to take the plunge and learn to machine code a while ago, I have started in earnest using the much recommended 'Mastering Machine Code…

    ... of your code, and then step through it. It's the best ... your code, let's go through that.

    The "first ...
    utz utz February 2016 Development
  • Help! I'm learning Machine Code...Having decided to take the plunge and learn to machine code a while ago, I have started in earnest using the much recommended 'Mastering Machine Code…

    ... ]

    It takes you through a series of [b]interactive ... Z80 instructions, place a cursor, step through them & see the effect ...
    RetroTechie RetroTechie February 2016 Development
  • Help! I'm learning Machine Code...Having decided to take the plunge and learn to machine code a while ago, I have started in earnest using the much recommended 'Mastering Machine Code…

    ... ]

    It takes you through a series of [b]interactive ... Z80 instructions, place a cursor, step through them & see the effect ...
    namtip namtip February 2016 Development
  • The Warlock Of Firetop MountainI know this game isn't everyone's idea of a great game but I've been playing this since it was released in 1984 and I've still not managed to complet…

    ... JSW:
    663.
    Step through doorway, fall through gap in floor. Go ...
    Luny Luny February 2016 Games
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... said that, the ability to step through code, set breakpoints, examine registers ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    Hi BB,

    You could even store a complete drawing in a string by adding a value 4 to the first byte indicating a PLOT. You would then step through the string PLOTting or DRAWing as you go (hope that makes sense).

    Paddy
    Paddy Coleman Paddy Coleman October 2016 Sinclair Basic
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... [/b] after a crash and step through the code. No OTHER debugger ...
    Kiwi Kiwi November 2016 Development
<1234567…34>

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