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<1…13141516171819…34>
  • How to clean up video output to TFT LCD - Spectrum 48kHi, I hope that there is an easy answer to this question. I have modded the RF socket on my 48k Spectrum to output composite video as described in t…

    ... . FWIW I think I will stop trying to get the small ... [/URL] in that the Capacitor sits between the boards Video input and ... VGA converter as recommended in this forum in this thread [URL="http ...
    hedge hedge November 2010 Hardware
  • The Speccy Tour - How to improve it and encourage participation?[This will be posted on the HARP board as well, to encourage debate.] The Speccy Tour is, as many of you know, [U]the[/U] worldwide championship for…

    ... to submit scores for neither in 2008.

    This ... agree here. I only played in one Speccy Tour... the ... first one at HARP in 2005. And I do remember ... suggested, is stop recording after a certain point in the game.
    input.
    gameboy9 gameboy9 December 2010 Games
  • Activision's Ghostbusters (1984 version)Did anyone ever manage to work out (or hack) the account numbers? If so, are they the same for the 1986 rehash?

    ... DIM n$(20)
    30 INPUT "Account name:";n$
    31 ... PRINT n$
    40 INPUT "Money in account:";m
    41 IF ... a nice day."
    350 STOP
    9000 LET cb=203 ... to allow you to type in any old account number! Beware ...
    Jimmy Jimmy January 2011 Games
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... 't want any tinker to input "STOP" or anything like that. (No ... /> [QUOTE]
    2) When using "INPUT", how do I make the ... cursor always in "C"? I used some previous ...
    Dr BEEP Dr BEEP January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start ... problems at once (ignoring both STOP and caps lock) along with ... /> As for protecting against BREAK (in a more graceful way than ...
    gasman gasman January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start ... problems at once (ignoring both STOP and caps lock) along with ... /> As for protecting against BREAK (in a more graceful way than ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... code is going to go in memory

    entry_point ... screen 1, with screen 1 in high memory
    HALT ... 32766 ;Input port for lower-right 5 keys
    IN A,(C ... END entry_point ;Tells PASMO to stop and build the TAP using ...
    joefish joefish February 2011 Development
  • Converting a decimal number to binary...Hi Folks, Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following: [CODE]100 REM ----------------------…

    Hi Shiru,

    Good call. Changed the code to the following and the conversion loop now runs in 3.1 frames.

    [CODE]100 REM --------------------------
    110 CLS
    120 INPUT "Enter number (
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... br />
    I'll stop you there, as for one ... stripped down version used in the console. Resolutions running ... headphones
    Internet Connection
    Input - Keyboard & mouse
    ... have many services running in the background, including Steam ...
    The Starglider The Starglider February 2011 Chit chat
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... and saves the state in a register somewhere rather ... gets used as the input of another gate. It ... a clear cut distinction in terms of implementation, and ... discernible difference at all in terms of functionality and ... FPGA-in-a-box machines always seem to stop short ...
    Matt_B Matt_B February 2011 Hardware
  • SAVEing without waiting for keypresshello, here's question for y'all. is there a way in BASIC to bypass the "Start tape, then press any key" prompt when SAVEing an array? sorry if it'…

    ... K I/O routine addresses in the CHANS area (starting ... {2548=$09F4} followed by Input address {4264=$10A8} followed ... 23736,20 changes the Input address to jump to ... 181 to stop the pause; this jumps into KEY-INPUT a ... been pressed (whatever is in LAST_K).
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... /> 50 NEXT i
    60 STOP
    100 CLEAR 64999: LOAD ... /> ld bc, report_j ; address of input routine (REPORT J)

    ; in the streams table to store ... ; screen and calculate the address in the
    ld a, ( ...
    chev chev April 2011 Sinclair Basic
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... ] 10 REM program
    20 STOP
    9000 RUN[/CODE]

    This is covered in further detail in Geoff's excellent Interface ... .co.uk/if1_2.htm#L0B88"]Input[/URL] routines will be of ...
    jp jp May 2011 Development
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... 115200-8-N-1
    ;; input
    ;; (hl)=byte
    ;; ... states

    ;; 3. emit stop bit
    ld a,0xfe ... do

    ;; what about stop bit duration?
    ;; sending start ... cts by some drivers but in theory it should work!
    tstih tstih May 2011 Development
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... will loop until start bits stop coming and read data into ... -1 (DTE 2 DTE)
    ;; input
    ;; hl=addr.
    ;; ... for start bit
    start_bit: in a,(RS232_DTA) ; rs232 bit | ... data bits
    data_bits:
    in a,(RS232_DTA) ; bit 0 | 11 ...
    tstih tstih May 2011 Development
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... @ 115200-8-N-2
    ;; input
    ;; hl ... buffer
    ... start reading data bits
    in a,(RS232_DTA) ; bit 0 | ... t-states

    in a,(RS232_DTA) ; bit 1 | ...
    ;; tell sender to stop sending (every time...)
    ld ...
    tstih tstih May 2011 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... a wee loader in Basic last night in Spin, saved it ... it refused to load back in >:( As I said ... end of the copyright (200 input "press space to continue"; usr ... a bit of code to stop 2 lines of the loading ... how/where to put it in the Basic.

    ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • Loader help please (and a suggestion)I posted in my "Wicker Woman" thread that I was having problems creating a loader, but I think this is a more appropriate place to post. I've had go…

    ... using the LD-LEADER routine in the ROM which is ... the break line. You can stop that with: 105 IF INKEY ... the best choice for user input because it tends to also ... [edit: ah, it works fine in 48k mode, but 128k mode ... "
    101 let a = in 254
    102 if a ...
    The Lone Magpie The Lone Magpie June 2011 Sinclair Basic
  • Things That REALLY BUG YOU!My Mum's birthday is on "Valentine's Day", so when I pay out loads of money for a card and gift - it looks like I'm all "GIRLY" and a poof!

    ... sluggish as far as user input is concerned. What I mean ... have to wait for ages. In my opinion, regardless of what ... doing in the background, I feel it should always sorta "stop doing ...
    XTM of TMG XTM of TMG June 2011 Chit chat
  • Things That REALLY BUG YOU!My Mum's birthday is on "Valentine's Day", so when I pay out loads of money for a card and gift - it looks like I'm all "GIRLY" and a poof!

    ... sluggish as far as user input is concerned. What I ... to wait for ages. In my opinion, regardless of ... doing in the background, I feel it should always sorta "stop ... remove the Norton that expired in 2005 from it, I ... need it to in the long run, in the short term ...
    dm_boozefreek dm_boozefreek June 2011 Chit chat
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... does is translate/compiles your input into a kind of database ... simple proportional input routine included (see a different thread in Development for ... source of that).

    Let's stop ...
    Timmy Timmy June 2011 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... routines for a game is input and output,

    A ... simple typewriter in MC:

    [code]
    20 IF A$="Q" THEN STOP
    30 PRINT A$;
    Dr BEEP Dr BEEP June 2011 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... creates WAVs in 16 bit stereo, but only supports input from WAVs ... everything is saved press the STOP icon
    [/LIST]
    ... handy to make frequent snapshots in Spectaculator after you've ... />
    There are instructions in the archive for Supercopier SC7 ...
    jp jp June 2011 New game ideas
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... creates WAVs in 16 bit stereo, but only supports input from WAVs ... everything is saved press the STOP icon
    [/LIST]
    ... handy to make frequent snapshots in Spectaculator after you've ... />
    There are instructions in the archive for Supercopier SC7 ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... (in Spanish). The first three chapters dealt with PRINT, variables, INPUT and ... 2 START RUNNING"
    50 INPUT A
    60 IF A ... A NAP"
    150 INPUT A
    160 IF ... "2 NO"
    9040 INPUT A
    9050 IF A ... 9060 IF A = 2 THEN STOP
    9070 GOTO 9040[/code]
    na_th_an na_th_an June 2011 Sinclair Basic
  • A standard emulator "hardware" for console outputAlmost every day, I want to copy text from zx spectrum format, yet, without peeking in the memory spending a lot of time, or typing it by hand, it is…

    ... to the emulator's standard input and standard output; on Windows ... the resulting console window for input and output. Obviously there are ... on a minimal implementation, but in case the code was running ... A, 4Eh ;8 bits, 1 stop bit.
    OUT (C), A ...
    John Elliott John Elliott July 2011 Emulators
  • Composite spectrum problemHowdy, Found an old rubber key in a bag full of games recently which had seen better days. Rigged it up and to my suprise it worked! It needed som…

    ... which has a
    CV input in the front. Why, you think ... unlikely that a working CV input would stop working. That's how ...
    roko roko July 2011 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... to be a full screen input routine and to this end ... ]
    [*]X & Y input location
    [*]Input length can be specified ... z;" Program End"
    600 STOP
    610 REM
    620 ... Point
    740 REM i$=Input Data
    750 REM
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... like in Sinclair BASIC, for instance:
    [CODE]
    10 INPUT " ... call DRIVER
    ret c ; stop if row has changed (reached ... and 0x0f
    ret z ; stop if reached column 16, 32 ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... address
    ; offset in streams table
    ... defw 0x15c4 ; address of the INPUT # routine
    defb 'S ...
    ; ret c ; stop if row changed (reached column ...
    Einar Saukas Einar Saukas August 2011 Development
<1…13141516171819…34>

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stop 14K 15.8K
in 401.9K 810.5K
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