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<1…16171819202122…34>
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    in my experience getting more onto ... usually faster for me though. memory wise i'm not sure ... numbers and ENTER presses stored in memory for each line.

    in mind. of course jumping to ...
    Sadako Sadako June 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... knowing where the character was in ralion to varying types of ... with the spectrum will be memory of course, and with `tiles ... />
    by having the map in memory, you can use it for ... />
    if this is rubbish in explantion then soz, V tired...
    CKay CKay June 2004 Development
  • An intriguing question...Well, intriguing for me anyway. As we all know, when calling a Machine Code function from BASIC, we use the USR (address) function. But for this to …

    ... />
    LET X=USR will store it in x

    RANDOMIZE ...
    Steve(spt) Steve(spt) June 2004 Development
  • Early Speccy Memories ThreadHiya. Right Ok. I want to start a thread going here and I want to know all about your early days with speccys. I am 31 now. I got involved with spec…

    ... MSX (I think was around in the shops too)
    ... but they were shown in a cabinet, too expensive ... and it had a built in plotter printer, anyone?)
    in memory and thats. "R ... Loading error" and "C Nonsence in BASIC". hehe :)

    cjp_24 cjp_24 June 2004 Games
  • Early Speccy Memories ThreadHiya. Right Ok. I want to start a thread going here and I want to know all about your early days with speccys. I am 31 now. I got involved with spec…

    ... MSX (I think was around in the shops too)
    ... but they were shown in a cabinet, too expensive ... and it had a built in plotter printer, anyone?)
    in memory and thats. "R ... Loading error" and "C Nonsence in BASIC". hehe :)

    zeropolis79 zeropolis79 June 2004 Games
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    ... /> and you could only really store this in the TZX format. The ... /data :o, we got there in the end though.

    Andrew Barker Andrew Barker July 2004 Games
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... loading the OBJ file in Spin (Files/Load binary ... think) what ends up in memory after loading it...[/quote]< ... insert data to specific memory cells, i.e if ... instead of having it in separate binary files?[/quote ... recall the syntax for this in TASM.


    cyborg cyborg July 2004 Development
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... loading the OBJ file in Spin (Files/Load binary ... think) what ends up in memory after loading it...[/quote]< ... insert data to specific memory cells, i.e if ... instead of having it in separate binary files?[/quote ... recall the syntax for this in TASM.


    ekoman ekoman July 2004 Development
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    try orfeus (2channel+drums, used in games from Proxima ) or sound ... routine by C.Tillson (used in Ano Gaia,sound pretty similar ... too two scans of type-in sound routines. first one is ... if u have free space in memory look at game TWINZ! by ...
    Fikee Fikee July 2004 Development
  • ModdingWouldn't it be great if we could mod Speccy games just like today's PC games.

    ... or sound data is stored in memory for certain games an editor ...
    CKay CKay July 2004 Games
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... faster and hence execute comfortably in the IM2 sync. The display ... of the game as placed in memory but this should not matter ... is very low.

    In essence whilst your display routines ... draw the screen placed somewhere in memory.

    Then you ...
    cyborg cyborg July 2004 Development
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... pageing Will be very similar in ways that it is ... and also any blocks stored in string$ such as Arr$ ... loading there is no data in String$ that has to ... having lots of stuff stored in string$ etc. This way ... to move the program down in memory and hence try to ...
    CKay CKay August 2004 Development
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... click Save Changes to Disk in the emulator options, then ... of save the code from memory, so someone with more ... extra 2 pages of memory and moved RamTop from ... a K or two down in memory, so the paging is ... happening at a different location in my Prog..

    CKay CKay August 2004 Development
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... of OS is 80 percent in about 20 notebooks, 20 percent ... ... although all apps are always in memory, so you can drop them ... 's little new to see in the Win32 version, though there ... there were plenty new things in the new version.. HD support ...
    CKay CKay August 2004 Development
  • CHAMPThis tzx file appears to have a checksum problem. If anyone has the tape I would like to have the BBC version.

    ... it'd be complex to store it in anything but WAV or ...
    Andrew Barker Andrew Barker September 2004 MIA/STP/SDP
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... = -1 : same bit patterns in both cases - it's the ... should be ignored (as in the last example). Obvioulsy ... that I don't store values in the emulator as ... binary strings (i.e. in my emulator, regA = 239 ... wrong way? Should I store values as binary strings perhaps ...
    MadDoc MadDoc September 2004 Development
  • ZXF - printed version - would you be interested?[Copy of my post to CSS below] Evening all, Having recently bought a rather speedy new inkjet printer I find myself suddenly in a position where I …

    ... some sort of binder to store issues in - but there doesn't ...
    woodcock88 woodcock88 September 2004 Sinclair Miscellaneous
  • Saving games today on a real speccyOne thing I can't do on a real speccy is save games, or programs in general. My MD player doesn't have a mic minijack socket, and it's not really app…

    ... `t have been able to store programs in any kind of quality ... was a VERY noticeble wabble in the recording.

    There ...
    CKay CKay September 2004 Sinclair Miscellaneous
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    I think my RST command works OK - its just the address in memory that I jump to is wrong. All I need to know is what is the value of 38H in decimal (and RST 00h, 08h, 10h, 18h, 20h, 28h, 30h).

    :)
    MadDoc MadDoc September 2004 Development
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... about it, with the memory constraints at the time.
    memory used could increase a great ... re very limited in memory and grpahics resolution (especially in 16 colour MODE ... get colour resolution of 40x200 in 8 colours.

    ...
    chaosmongers chaosmongers September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... like alter the origin point in RAM of the screen i ... simply having a larger screen in memory and by using offsets for ...
    CKay CKay September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... simply having a larger screen in memory and by using offsets for ... step a byte (two pixels in 16 colour mode, i think ... 's some really nice stuff in there - most of the best ...
    TMR TMR September 2004 Games
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    Wasn't there a game where there was no room in memory for an ending, so the programmers got round it by making it impossible to win ?
    darkman darkman October 2004 Games
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    ... where there was no room in memory for an ending, so the ...
    robert@fm robert@fm October 2004 Games
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ...
    curfornextvalue =j
    ;"store counter in var j used as colour ... /> ;"set paper colour using value in var j"

    ." "
    ;"print two spaces in the current paper coulour"
    ."Compiled in Zaf Forth"
    ;"print end ...
    Steve(spt) Steve(spt) October 2004 Emulators
  • Putting a Spectrum into the dishwasherI don't know where I read it, might be C.S.S. or WoS, but a while ago I read about cleaning the keycaps of a Spectrum+ using a dishwasher. I tried it…

    ... 'd let the mainboard in, so the memory gets really cleaned up ... the ones and zeros in memory to be in mint condition, too, you ...
    J?rg Pleumann J?rg Pleumann October 2004 Sinclair Miscellaneous
  • Cracking softwareIn the 80-ies I programmed a cracking program to crack exact 48K sized programs like POLE POSITION and A VIEW TO A KILL - CITY HALL. I still have it …

    ... routine which installed itself in the RAM of the ... addresses of course (keeping in mind whether it was the ... or third pair that was in memory).

    Nowadays, ... just use the built-in memory-dump facility of Z80 or ... if I have Genie in the M128 RAM for ...
    robert@fm robert@fm October 2004 Sinclair Miscellaneous
  • SpeedloadersSince I read Lee Tonks' post about the speedloaded version of MM3 he did, I've been playing around with various speedload routines I found on TTFn & …

    ... remember) can be loaded anywhere in memory with just a couple of ... purposes occupies much of lower memory meaning it's not particularly ... useful for creating loaders in that area. That's part ...
    Lee Tonks Lee Tonks October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... 's a question of your in-memory representation of the program and ...
    Philip Kendall Philip Kendall October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... 's a question of your in-memory representation of the program and ... had been letter by letter in the first place though - did ... know I would rather type in programs on a 48k Spectrum ...
    darkman darkman October 2004 Sinclair Miscellaneous
<1…16171819202122…34>

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