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Search Again :: Adv Search 1000 results in 0.079s
<1…18192021222324…34>
  • List of RANDOMIZE USR code effects?Hi chaps, Does anyone have one of these please? Thanks.

    ... the enter key slowly. Once in a while you get the ... song made from the data in memory that changes slightly over time ... one the colours that appear in the lower right hand side ...
    absorbentgnome absorbentgnome June 2005 Sinclair Basic
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    the commodes obviously better cos you cant store bread in a speccy :(
    mel the bell mel the bell June 2005 Games
  • JSW - Is this possible?There's an object in the Conservatory Roof which I reckon cannot be collected without losing a life. There's a snapshot taken in the Conservatory …

    ... as the black blob in "To the Kitchens Main ... doubt some invisible ones in rooms with black paper ... each guardian-class c in the Guardian-Class Table ... at an erroneous place in memory. Most of them turn ... the arrows and black blobs in various rooms.

    andrewbroad andrewbroad June 2005 Games
  • List of RANDOMIZE USR code effects?Hi chaps, Does anyone have one of these please? Thanks.

    ... the enter key slowly. Once in a while you get the ... song made from the data in memory that changes slightly over time ... one the colours that appear in the lower right hand side ...
    rich_chandler rich_chandler June 2005 Sinclair Basic
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... why it was more expensive in the shops. I'm not ... interested in all that geek gobbledegook.
    in memory size. Which is completely unfair ...
    Spector Spector July 2005 Games
  • Turbo Imploder Anyone clued up on how to use this ? I've managed to pack a few of my own games, but I notice the default start address is always 24576, can you go…

    You thinking about using it to compress loading screens? I usually load the screen later in memory with a small routine to relocate it to 16384 after decompression, then compress that.
    Lee Tonks Lee Tonks July 2005 Sinclair Miscellaneous
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    Yes. Use:

    POKE VAL "23739", CODE "o"

    VAL and CODE statements make the expression shorter in terms of bytes in memory.
    baze baze July 2005 Development
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... make the expression shorter in terms of bytes in memory.
    [/quote]
    memory and cpu time?
    wilsonsamm wilsonsamm July 2005 Development
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... make the expression shorter in terms of bytes in memory.
    [/quote]
    memory and cpu time?

    Dr BEEP Dr BEEP July 2005 Development
  • The obligitory "Why can't we update the forum" threadI know this gets suggested every couple of months, but really it's a pain logging in all the time.

    use the option 'Store name in a Cookie for 1 year' option and save your password with the browser's password manager. This way you don't need to type anything, just click on Login :)
    FRGT/10 FRGT/10 August 2005 Sinclair Miscellaneous
  • New horizontal scrolling gameI have just been working on this for the last months. Heres a snapshot, let me know what you think. [url="http://www.geocities.com/ruijtunest/rtun…

    ... decide it needs to move in memory :]
    It would also mean ... get more than one tune in the game without duplicating the ...
    icabod icabod August 2005 Development
  • Starglider 128k TZXNow I would if I could, but I simply don't have a copy of the game on tape handy, but is there any possibility that someone could upload a working ve…

    ... that the version on WOS in the z80 contains a bugfix ... or so bytes higher up in memory than the TZX version, which ... expanded which resulted in their being relocated higher in memory. I'm not ...
    Dunny Dunny August 2005 Games
  • Any good "I of the Mask" players here?Hi there, I'm just putting together footage for the 1985 chapter of the YSRnRY documentary and would like to cover "I of the Mask" as it fits in wit…

    ... the Mask" as it fits in with a vector graphics feature ... cheats and doesn't render in realtime.

    Unlike ... uses pre-rendered frames stored in memory - just like a cartoon animation ... br />
    The resulting effect in the game is very impressive ...
    The Starglider The Starglider August 2005 Games
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    ... need to leave some space in memory for the BASIC program and ...
    gasman gasman August 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... a sprite, you specify where in memory its graphics are. So ... sprite facing left [I]in the next frame[/I]. ... be printed *now* and not *in the next frame*?
    < ... print the graphic as defined in the creation of the ... sprite, and, in the next call, you'll ...
    na_th_an na_th_an September 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    I'm very rusty and probably wrong, but isn't it possible to copy your pic to a higher point in memory and save it from there also?
    The Starglider The Starglider September 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... pic to a higher point in memory and save it from there ...
    Dunny Dunny September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... how is huffman tree stored in memory is something what i'm ... really interested in

    a little off ... now i'm little lost in scripting AI for a game ...
    Fikee Fikee October 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... pic to a higher point in memory and save it from there ...
    Dr BEEP Dr BEEP October 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... how is huffman tree stored in memory is something what i'm ... c ; move to next bit in memory
    jp nc, cont2 ; if ... next memory byte
    ld c, ; start with first bit in byte ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... the multipoke at a place in memory, usually 30000. Meant I never ... had to sit in front of a block of ... to Steve to play/scan in.

    Cheers
    JonNorth JonNorth October 2005 Development
  • The best way for converting +D Snapskot > TZX fileI became some +D Disk images with 48K +D snapshots and I had no problems to load them with LOAD D1"XXXXX"S. But what's the best method to convert the…

    ... and .Z80 is only effected in the first 64 bytes of ... converted to a TAP-file in memory and then loaded into a ...
    Dr BEEP Dr BEEP October 2005 Emulators
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... DE (16384, start of screen memory) TO HL(32768) and returns ... screen$ to a higher place in memory.

    Then, from BASIC ...
    Lloyd Lloyd October 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... DE (16384, start of screen memory) TO HL(32768) and returns ... screen$ to a higher place in memory.
    [/quote]

    How ...
    Dunny Dunny October 2005 Sinclair Basic
  • NVidia Display drivers - fuk!n up my system - need help!Hello. Im having problems with video card drivers. My graphics card is NVIDIA GeForce4 MX440 64MB. I downloaded the latest (or tried the older) dri…

    ... that wouldn't show itself in memory checkers (memtest86 etc...).

    memory can cause the problem. I ...
    The Starglider The Starglider October 2005 Chit chat
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... . Key is in tracing, monitoring. I wrote in 1984 programm named ... up a small amount of memory, you can put whatever ... for development tool wherever else in memory you like and use it ... [quote]
    Finally, you posted in section 'development'.
    It is ...
    JonNorth JonNorth October 2005 Development
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    Andy, as for TZX support - in theory it's possible but ... EEPROM just maps in whenever a tape routine in ZX ROM is ... must scan all IN A,(FF) instructions in memory and decide which ones ... for non-standard loading schemes in divIDE appears infeasible though. This ...
    baze baze October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... that games cracked, are available in snapshots/TAP format?

    store audio in compacter format than WAV or ... , much more economic is to store durations of periods (or half ...
    piters piters October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... that games cracked, are available in snapshots/TAP format?
    ... better descriptions of their loaders in order to implement decoders ... It just wants to store audio in compacter format than WAV or ... much more economic is to store durations of periods (or half ...
    Andrew Barker Andrew Barker October 2005 Development
<1…18192021222324…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
store 7.2K 9.8K
dim 1.1K 1.8K
in 401.9K 810.5K
memory 21.8K 32.5K

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