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  • New Spectrum Game - AlbatrossityMerry Christmas, and all that. Here's a little Christmas present for Spec-chums everywhere. Albatrossity is a crazy golf game which doesn't take it…

    ... and (ii) something crappy in BASIC :)

    What are the ... controls for the editor? Can levels be loaded and saved?
    equinox equinox December 2008 Games
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... . Typing USR 0 in 128 BASIC evaluates the function and effectively ... address 0x0000. Since the 48 BASIC ROM is paged in, this ... 7 is used to store bits of BASIC and other banks are ...
    ewgf ewgf December 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... +16 in 128K Mode in BASIC because, if I remember correctly ... , but it is good to store the current Bank number somewhere ...
    LCD LCD January 2009 Sinclair Miscellaneous
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... c. routines, one to store line 22 data somewhere ... =destination address

    Store line 22:

    ... next f

    Store line 23 (optional):


    [CODE]Store Line 22 at 6e4
    Basic with FOR / NEXT. That ...
    zxbruno zxbruno January 2009 Sinclair Basic
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... variables (if not more) as BASIC, you just have to pull ... store local variables.

    The approach taken by the ZX BASIC ... . so you know how to store more variables than you have ... at speaking it. Thinking in BASIC and translating to Z80, is ...
    Winston Winston January 2009 Sinclair Basic
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... to store return codes if (a) calls are only ever two levels ...
    BloodBaz BloodBaz January 2009 Games
  • Help designing a Jonathan Cauldwell game !Going to Byte Back retro show next March They've challenged the homebrew developer Jonathan Cauldwell to create a new Spectrum game in just one day …

    ... :

    1. You can store a piece, to use at ... /> As for the graphics and levels being designed by people there ...
    ewgf ewgf January 2009 Games
  • ZX81 tape formatIs there a description of it somewhere? The TZX format doesn't give it but can it be worked out from what it says about block 19? There is a good d…

    ... /> or 6Mhz base clock to store the timings in a TZX ... contains the system area, the basic program, the video memory, and ...
    zxbruno zxbruno January 2009 Hardware
  • Understanding the StackSorry folks. I guess I'm going to be a pain for a little while. Hope it's ok with everyone. I'm currently studying the stack and wrote the little pr…

    ... about that just yet! A basic understanding of its function will ... least. Would always have to store SP somewhere with the only ...
    Chris Pile Chris Pile January 2009 Development
  • Anybody use Skype?Just installed it and used it last night to talk to my brother in London. (I'm in Belfast.) Setting up some conversations with relatives in Canada a…

    ... here, despite being censured for basic incompetence is still the Treasury ... a lawful state, despite corruption levels. It shames me to say ... , but Portugal has higher corruption levels than Malta, being in fact ...
    rahtgaz rahtgaz January 2009 Chit chat
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... /> 3) Rotate the vertices and store new coordinates to output buffer ... to start in 2D. The basic formula for rotation around axis ...
    baze baze January 2009 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... I finally completed all levels of TRACERS. I also ... replayed the two levels you repaired. This game ...
    The few remaining levels were fine, with no problems ... space left, so more levels were possible (about 3), ... try again to store a lot of levels in 1K.< ...
    Dr BEEP Dr BEEP February 2009 Games
  • "We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…

    ... />
    And given the childish levels of your posts, do you ... 't know Java from Visual BASIC, and I've never worked ...
    ewgf ewgf February 2009 Chit chat
  • User reviewsAs often requested (e.g. [URL="http://www.worldofspectrum.org/forums/showthread.php?t=18135"]here[/URL]), user reviews are now possible through the s…

    ... just yesterday. It combines BASIC and 175 levels of puzzle game. I ...
    Jumping Stack Jumping Stack February 2009 Games
  • User reviewsAs often requested (e.g. [URL="http://www.worldofspectrum.org/forums/showthread.php?t=18135"]here[/URL]), user reviews are now possible through the s…

    ... just yesterday. It combines BASIC and 175 levels of puzzle game. I ...
    Digital Prawn Digital Prawn February 2009 Games
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... reset/power on time and store a value depending on what ... memory, so by the time BASIC is initialized it's probably ...
    Winston Winston February 2009 Development
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... reset/power on time and store a value depending on what ... memory, so by the time BASIC is initialized it's probably ...
    glancaster glancaster February 2009 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... Geezer is a ladders-and-levels affair, and Blow Bubbles at ... simple and demonstrate a few basic techniques.

    Now for ...
    jonathan jonathan February 2009 Development
  • Mushroom ManNice to see that Mushroom Man has been such a popular new release coming in at [URL="http://www.worldofspectrum.org/bestgames.html"]the top of the ch…

    ... to injury... it loads the levels one by one!. This ... />
    I think all levels should take around 20k compressed ... , so I thought a BASIC version of Mushroom Man might ... of loading in 175 levels one by one was ... hope to fix the dodgy levels that Dr. Beep found ...
    hajo hajo March 2009 Games
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... as to who's doing levels, and roughly how many they ... to tell me how you store the data. Perhaps I can ... of another (de)compression to store even more levels.
    Dr BEEP Dr BEEP March 2009 Development
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... to tell me how you store the data. Perhaps I can ... another (de)compression to store even more levels.[/QUOTE]

    I ...
    bobs bobs March 2009 Development
  • Give me your Minigame ideas...I am working on a new MiniGame as I write this. It is a combined version of Snake and Bingo. On a full screen at the start the numbers 1 to 30 are …

    ... , which does the trick to store 200 words in only 410 ... store another 80 words in this space, making it a 280 levels ...
    Dr BEEP Dr BEEP April 2009 Development
  • speccy games at your school?this will probably only apply to those of us who were at school from say 82 to 92ish (guessing thats the majority of people here?). anyway did your…

    ... -write the program in BBC basic, and got paid a whole ... help clear out the computer store rooms at college and got ...
    zeropolis79 zeropolis79 May 2009 Games
  • Sinclair BASIC compiler for PC?Boriel's compiler is very powerful but it isn't meant for Sinclair BASIC, and the old compilers in the archive have their limitations: BASIC listing …

    ... isn't meant for Sinclair BASIC[/QUOTE]
    Thats imho positive ... (which I use often to store data like Fonts:
    [CODE ...
    LCD LCD May 2009 Development
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    Its because every number in spectrum BASIC uses 5 Byte. If you store the coordinates in REM lines as byte, you can make bigger pictures.
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    [QUOTE=LCD;351049]Its because every number in spectrum BASIC uses 5 Byte. If you store the coordinates in REM lines as byte, you can make bigger pictures.[/QUOTE]

    Can you give an example of how to do this?

    Thanks!
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... /> [/code]
    You can even store 8 pixel in one byte ... a bit hard in Spectrum BASIC because Spectrum has no native ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... /> [/code]
    You can even store 8 pixel in one byte ... a bit hard in Spectrum BASIC because Spectrum has no native ... out how this would work - BASIC can display 256 x 176 ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…

    ... /> Config: BASICCount=10
    Config: BASIC=1
    Config: CLS=1 ... .

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Desperately need help with .TAP file bug (probably a wrong value error)I'm trying to create a .tap file with Java and have been following the specification at [url]http://www.zxmodules.de/fileformats/tapformat.html[/url…

    ... it. Internally, the Spectrum stores BASIC in a tokenized form. The ... "") to do the BASIC part, I'll store this as bytes and ...
    brownb2 brownb2 May 2009 Development
<1…28293031323334>

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