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<1…78910111213…34>
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... to tell me how you store the data. Perhaps I can ... another (de)compression to store even more levels.[/QUOTE]

    I ...
    bobs bobs March 2009 Development
  • Making Horace play fair!Hi again Has anyone created a new or twiddled version of Hungry Horace that has a more fair screen 3 and 4? Or a version of the spiders where the f…

    ... ....if I have 8 levels how and where do I poke 08....
    ASH-II ASH-II April 2009 Games
  • Making Horace play fair!Hi again Has anyone created a new or twiddled version of Hungry Horace that has a more fair screen 3 and 4? Or a version of the spiders where the f…

    ... I have 8 levels how and where do I poke 08....[/QUOTE ... to the new count of levels.
    John Elliott John Elliott April 2009 Games
  • Give me your Minigame ideas...I am working on a new MiniGame as I write this. It is a combined version of Snake and Bingo. On a full screen at the start the numbers 1 to 30 are …

    ... , which does the trick to store 200 words in only 410 ... store another 80 words in this space, making it a 280 levels ...
    Dr BEEP Dr BEEP April 2009 Development
  • Sinclair BASIC compiler for PC?Boriel's compiler is very powerful but it isn't meant for Sinclair BASIC, and the old compilers in the archive have their limitations: BASIC listing …

    ... (which I use often to store data like Fonts:
    [CODE ... asm

    start:
    poke uinteger 23606,@Fontdata-256
    LCD LCD May 2009 Development
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... in program, you can then poke 512 Bytes from Adress 23760 ... =0 to 255
    15 poke 23760+a,a
    20 ... /> [/code]
    You can even store 8 pixel in one byte ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... in program, you can then poke 512 Bytes from Adress 23760 ... =0 to 255
    15 poke 23760+a,a
    20 ... /> [/code]
    You can even store 8 pixel in one byte ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... on screen. I think peek/poke can do this, how fast ... know... but assuming we can store at 8 scrs in 128K ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... on screen. I think peek/poke can do this, how fast ... know... but assuming we can store at 8 scrs in 128K ... fast enough on some emulators. POKE from BASIc is too slow ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • PZX file support for ZX-BlockeditorDear readers, I'm working on the PZX format support for ZX-Blockeditor, as I discovered the advantage of having such a nice file format. It has a cl…

    ... , rather it merely tries to store the smallest amount of pulses ... , 8655, 735 with following signal levels:
    8000*199 --> high ...
    clausjahn clausjahn May 2009 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... QUOTE=Dr BEEP;352692]Just store 50 as 178 and -50 ... gt; 128. Now you can store any number from 127 to ... />
    I suggest you store your vector data not in ... can now write data using POKE and read data using ... more. We can easily store each PLOT or DRAW command ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... string manipulation instead of direct POKE and PEEK. See my post ... [/URL]

    I usually store MC routine in some string ... (in BS-ROM we have POKE addr;string$).

    PEEK ...
    omega omega May 2009 Sinclair Basic
  • Loopz collectionJust found both tapes from the Loopz compilation by Audiogenic. They contain the Speccy version on 1 side & the Amstrad version on the other. If I we…

    ... Quiz as it's levels are seemingly store in some Amstrad CPC ...
    Andrew Barker Andrew Barker May 2009 MIA/STP/SDP
  • Useful Hacks and Alterations ArchiveBeyond infinite lives and 'cracked' games (which I don't like much) there are several really useful hacks of Spectrum games that make them - more pl…

    ... much faster when generating the levels than the original version does ... are just text files containing POKE data, I think?).

    ewgf ewgf May 2009 Games
  • rollback/snaphost protectionis there any way how to protect game in emulator against rollback and snapshots ? (i have unclear idea of using disk system to write down game state…

    ... you release game in monday, poke is discovered AND published on ... to see what all the levels are like on a game ...
    Laser Laser August 2009 Emulators
  • R-TypeTell ya what, R-Type was an amazing bit of programming. Just re-watched the rzx of it. Stunning.:-o

    ... maybe should have been skill levels in the game, and the ... have been used to store the extra levels? Oh, and the fact ...
    ewgf ewgf August 2009 Games
  • La Abadia Del Crimea - The definitive pollOn a scale of 1 to 10, vote on the score you think LADC deserves. Try and be honest at it while you can. ;) EDIT: This poll is effective for 2 week…

    ... games. Just enter infinite lives poke, slow down emulator, use snapshots ... you'll desciver some good levels, interestitng monsters and nice story ...
    Ralf Ralf August 2009 Games
  • Rippin GauntletAfter readin Retro gamer the other day and their left for dead thingy for speccy. I was wonderin would it be possible to hack the graphics for gaun…

    ... as that would just print levels out to ZX Printer...[/QUOTE ... typed out that massive JSW poke that was in that Appendix ...
    dm_boozefreek dm_boozefreek September 2009 Games
  • PitPatI am coding the digital version of PIT-PAT [IMG]http://www.berg-en-dal.be/images/thumb/pitpat_spelen_2_kleur.jpg[/IMG] In fact it is golf on a tabl…

    ... , plenty of room for additional levels!

    Are you sure ... had to store the box once and not in all levels.
    levels.
    This will give enough ...
    Dr BEEP Dr BEEP September 2009 New game ideas
  • ZX games for fixingExist any games/software which need fix any bugs ? - incorrect graphics - incorrect or bad keyboard controll - too fast games (need slow-down) - game…

    ... as good.

    Poke 34265,0: Poke 40098,33

    levels there waiting for their first ... />
    For additional comfort, use Poke 33667,0 to freeze the ...
    Bandit Bandit September 2009 Games
  • ZX games for fixingExist any games/software which need fix any bugs ? - incorrect graphics - incorrect or bad keyboard controll - too fast games (need slow-down) - game…

    ... as good.

    Poke 34265,0: Poke 40098,33

    levels there waiting for their first ...
    ewgf ewgf September 2009 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... 768 bytes of RAM to store the block properties for every ... would only take a single POKE to modify your game.
    jonathan jonathan October 2009 Development
  • Coming soon...[IMG]http://myweb.tiscali.co.uk/binman/trooper1.gif[/IMG] and [IMG]http://myweb.tiscali.co.uk/binman/gbomber.gif[/IMG]

    ... and score data from memory, store it whilst another load is ... you could have many multiloading levels. You can already get the ...
    mulder mulder October 2009 Games
  • packers / crunchers and general compressionI'm just curious where I would find such things, coming from a c64 background also , there is shedloads. I mean the obvious things like crunchers fo…

    ... all kinds of compressing to store the data.
    Some games ... after loading:
    TRACERS : 100 levels sized 7x7 incl. solution in ... called:
    SOKOB-ONE : 26 levels sized app. 56 blocks in ...
    Dr BEEP Dr BEEP November 2009 Development
  • RAM PagingCan anyone shed some light as to how RAM paging actually works, at a hardware level (so not POKE xxxxx stuff). I know about CE and OE lines on DRAMs …

    ... a hardware level (so not POKE xxxxx stuff). I know about ... unit of some sort, to store the page number. In concrete ...
    Winston Winston December 2009 Hardware
  • Things That Make You Go WTF!In need of medical help? Why not ask a Police Medical Officer... [url]http://tinyurl.com/dj4tj5[/url]

    ... market stalls.

    The store's distributors said the man ... United States found antimony at levels of 93 and 106 parts ...
    frobush frobush December 2009 Chit chat
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... etc :)[/QUOTE]I remember a POKE that let you set the ... .

    It drew the levels in outline then filled them ...
    joefish joefish January 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... anyone hoping to design the levels:

    7 ) How much ... wish the map array to store any other data other than ...
    kgmcneil kgmcneil January 2010 Development
  • So what Speccy games are you actually playing at the min?I know this isn't the first ever thread like this but I figured I'd start it for a laugh. Since I'm not really working on anything at the mo' for th…

    Zx_kel, I don't think the Speccy version has a rope level, just land and the water levels, but I haven't been very far in it so maybe it does further on. Try an infinite lives poke and find out?
    Vertigo Vertigo January 2010 Games
  • So what Speccy games are you actually playing at the min?I know this isn't the first ever thread like this but I figured I'd start it for a laugh. Since I'm not really working on anything at the mo' for th…

    ... , just land and the water levels, but I haven't been ... on. Try an infinite lives poke and find out?[/QUOTE]
    levels, but still a very addictive ... : I stand corrected, all the levels, but they repeat starting from ...
    zx_kel zx_kel January 2010 Games
<1…78910111213…34>

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