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Search Again :: Adv Search 1000 results in 0.014s
<1…15161718192021…34>
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ...
    62003 LD (62000),A ; Store bit pattern $32 $30 $F2 ... /> 62016 Loop2: LD (HL),A ; POKE bit pattern in to screen ...
    62029 LD (62000),A ; Store bit pattern $32 $30 $F2 ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ...
    62003 LD (62000),A ; Store bit pattern $32 $30 $F2 ... /> 62016 Loop2: LD (HL),A ; POKE bit pattern in to screen ...
    62027 LD (62000),A ; Store bit pattern $32 $30 $F2 ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... address 39999. You can now POKE and generally mess around with ... 168 bytes from 65368-65535 store the user-defined graphics characters ...
    joefish joefish September 2016 Sinclair Basic
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... . It can be used to store programs or data files in ... =23296 TO 23305: READ A :POKE J,A: NEXT J
    harriusherbartio harriusherbartio September 2016 Hardware
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... /> 180 REM
    190 REM Store each opreation
    200 REM ...
    Paddy Coleman Paddy Coleman October 2016 Sinclair Basic
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... than using a string you store the data in RAM and ... /> 120 REM
    130 REM Store drawing data
    140 REM ... /> 190 REM
    200 REM Store each opreation
    210 REM ...
    Paddy Coleman Paddy Coleman October 2016 Sinclair Basic
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... data tables to store intermediate results to reduce the levels of calculation ...
    Battle Bunny Battle Bunny October 2016 Sinclair Basic
  • Arrays in BASICHi so I'm making this crappy game and I wanna store the screen positions of some UDGs in in a 50x2 array cause I have 50 characters. So I made the ar…

    ... /> REM store start address of arrays in SEED
    1011 POKE 23627 ... ,PEEK 23670: POKE 23628,PEEK 23671:
    1030 POKE 23627,PEEK 23670: POKE 23628,PEEK 23671:
    Battle Bunny Battle Bunny October 2016 Sinclair Basic
  • [NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…

    ... />
    https://play.google.com/store/apps/details?id=com.fms ... br /> https://play.google.com/store/apps/details?id=com.fms ... .php?vendor_id=199556 -- in Opera Store

    In this ... buttons to produce low digital levels when pressed. This is now ...
    fms fms December 2016 Emulators
  • Your latest gaming purchase.Okay, so we've got an, "I am currently playing......" thread, but what I wanna know is what you've just gone and bought y'self. If you're like me, y…

    ... shelves, and browsing the playstation store.

    So many games ... is gonna be about 200 levels higher than me.

    dm_boozefreek dm_boozefreek December 2016 Chit chat
  • Through The Trap Door - Level 4 issuesHi, I got a problem lads regarding the sequel Trap Door game - Through The Trap Door and would like help. First of all, is it possible one of you cl…

    ... problem with the level select poke,...Drut is impossible to move ... . It happens just in both levels 3 and 4, but not ...
    Myrck Myrck February 2017 Games
  • Through The Trap Door - Level 4 issuesHi, I got a problem lads regarding the sequel Trap Door game - Through The Trap Door and would like help. First of all, is it possible one of you cl…

    ... problem with the level select poke,...Drut is impossible to move ... . It happens just in both levels 3 and 4, but not ... , any updated on the Drut levels 3 & 4 issue mate ...
    ZEUS ZEUS February 2017 Games
  • Through The Trap Door - Level 4 issuesHi, I got a problem lads regarding the sequel Trap Door game - Through The Trap Door and would like help. First of all, is it possible one of you cl…

    ... , certainly makes sense :-)
    The poke works great to unlock Drut ... could work out the unlock poke for level 3 too?!,...It ... real drag to keep repeating levels 1 & 2 even though ...
    ZEUS ZEUS February 2017 Games
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... and fast to map these levels with pokes provided by Bandit ... I did with the Kung levels.[/quote]

    Rafal, I ... have already checked those extra levels. You don't need an ... have also special poke from Bandit for skipping levels, so the snapshots ...
    Pavero Pavero March 2017 Support files
  • Memory questionsQuestion 1: PRINT PEEK 23732+256*PEEK 23733 returns 65535 for a 48K Spectrum and 32767 for a 16K Spectrum. PRINT PEEK 16388+256*PEEK 16389 return…

    ... statements.

    You can store Machine Code in REM statements ... REM -{space}{space}T0
    POKE 16431,201
    [/code]
    GReW GReW March 2017 Sinclair Miscellaneous
  • z80 Helper?When you are programming with z80 do you get 'lost' you are in the middle of making a routine and you can't remember which registers are holding val…

    ... 2 bytes.
    A load/store with HL takes 32 cycles ... 6 bytes.
    A load/store with other register pairs takes ... a game logically separated into levels. All levels are orthogonal in the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2017 Development
  • ZX Spectrum Test PCB I recently read about one of these (I think it may have been the Retroleum site but I am not sure) and I thought "What a great idea" . As pictured …

    ... ) How to case up and store a Test Board


    10) The different levels or standards of Test boards ...
    harriusherbartio harriusherbartio April 2017 Hardware
  • Why don't the variables print where I told them too?I wrote the following program to experiment with creating sounds using 3 notes of BEEP and having the ability to change the notes up or down one at a…

    ... you store above RAMTOP is still accessible to BASIC (using PEEK, POKE ...
    GReW GReW May 2017 BASIC
  • SD Card Interfaces for the ZX Spectrum : the complete list OK I admit it : this thread will start life as the incomplete list of SD card interfaces but the aim is to list the lot

    ... , for application that need to store data frequently and fast.
    POKE files are also retrieved and ...
    Dan Antohi Dan Antohi June 2017 Hardware
  • Rediscovered game - GlobusI don't think this has been mentioned here yet - an unreleased game from 1987 by Paco Lafuente. [img]http://elmundodelspectrum.com/pix/201703/glob…

    ... "][url="https://play.google.com/store/apps/details?id=com.fractalgraphics ... game shows ads every two levels, I think that's the ...
    pacolaf pacolaf June 2017 Brand new software
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... /> [code]
    1 POKE 23674,255:POKE 23673,255:POKE 23672,255
    blips LD C,B ; store

    LD A,%10101010 ...
    MatGubbins MatGubbins September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... the Polygon height

    ; Store HL = Starting address for the ... =9
    150 POKE 63000,X
    160 POKE 63001,Y
    170 POKE 63002,W
    180 POKE 63003,H
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... 120 POKE 63000,12
    130 POKE 63001, ...
    push hl ; Store display file address
    ... br /> push hl ; Store display file address
    ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... br /> 110 POKE 63000,12
    120 POKE 63001,16

    push hl ; Store display file address

    ld (hl),a ; Store modified sprite byte
    inc ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Numeric arrays: floating point or integer?I've just started programming a game in Sinclair BASIC (see the thread 'UFO Defence Command' in game ideas, although I'm going to call it ZXCOM ;) ).…

    If you want to store integers which are from 0-255, you can just poke them into memory. It only uses 1 byte per number, and it's (very slightly) faster than a numeric array.
    crunchy_frog crunchy_frog October 2017 Sinclair Basic
  • How do I convert a .z80 snapshot to a tape file?I've been fiddling with this for a while but can't get it to work reliably. I use Marvin to write short BASIC and assembly programs that uses .z80 in…

    ... will corrupt the screen (to store CPU registers), and they will ... disadvantages (unless you use a POKE I can't remember, SAVE ...
    Zup Zup November 2017 Emulators
  • When was the last time you walked into a shop and bought a game?With the rise of Play.com and digital downloads does anyone actually still actually go to games shops and buy games? I was in Game recently and the …

    ... your DLC planes and cave levels).

    Though I'm ... , which is still actually on store credit. Though I should probably ...
    joefish joefish November 2017 Chit chat
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    ... a lot?

    Just POKE the result of LET x ... de,scratch ;spare space to store the rotated UDG
    ld ... repeat
    ld (de),a ;store in scratch pad
    inc ...
    Arkannoyed Arkannoyed December 2017 Sinclair Basic
  • why cant i do this in a dimensional array?let m$(20)=m$(20)+"hello" it wont add it to the string/array m$(20)

    ... store the corresponding ATTR bytes in a separate numerical array and POKE ...
    dbolli dbolli December 2017 Development
  • Why can't you make a BASIC program as big as you want?Let me rephrase that. Is it possible using BASIC to write a program that can be multi part? In other words one that can LOAD lets say a story, in se…

    ... br /> - Using variables to store the levels of your game, so you ... /> - Using upper memory to store the levels and read them using PEEK ... multiload.
    - Making the levels use exactly the same lines ... least you need space to store both programs, but also ...
    Zup Zup January 2018 Updates
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