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Search Again :: Adv Search 1000 results in 0.076s
<1…25262728293031…34>
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... $ each time (which is held in memory after all the variables).
    memory?

    Edit:
    [URL ...
    48K 48K June 2007 Sinclair Basic
  • The Fool's Workplace SurveyI thought I'd try and find out more about what my fellow WOS'ers are up to during their work hours, so I've compiled a simple survey. Overwrite my an…

    ... .

    Updated information in Skarpo's memory banks:
    Earth = flat ... /> Cross referencing against previous posts in memory banks:
    Earth = center of ...
    dm_boozefreek dm_boozefreek June 2007 Chit chat
  • A challenge thats probably impossiblehere's a challenge for all you coders. Given a snapshot, is it possible to create a program to sniff out the original start address for the game that…

    ... certain games moved data around in memory or had self-modifying code ...
    Paul van der Laan Paul van der Laan June 2007 Development
  • Yesteryear's Computers.Ahhhh ... [URL="http://www.computerworld.com/action/article.do?command=printArticleBasic&articleId=9023960"]back in the day[/URL] when a 300mb system…

    ... portables sold at a surplus store somewhere in London (they always had ...
    Winston Winston June 2007 Chit chat
  • R: Tape loading error... R?What did the R: stand for? Retry? Ruined? Re-record not faid away? Always wanted to know this when I was a niper.

    ... the hardest one to get in the Sack was:

    in memory to accomodate a new program ...
    Scottie_uk Scottie_uk July 2007 Sinclair Miscellaneous
  • R: Tape loading error... R?What did the R: stand for? Retry? Ruined? Re-record not faid away? Always wanted to know this when I was a niper.

    ... the hardest one to get in the Sack was:

    in memory to accomodate a new program ...
    Graz Graz July 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 1 pixel at a time in the buffer
    ////////////////////////////////////////////////////////////////////
    ... the address of the function in memory as you've spotted. ... (high address)
    leftmost parameter in function call
    ...
    ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... program and all the labels in the library functions you' ... can spot _blit and _do_scroll in there. Unfortunately there seems to ... created as a temporary file in your junk folder. The notemp ... C functions and global variables in memory in the final binary, as well ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... about whether the data is in memory or a register, so ... that. (e.g. memory-to-memory transfers do not require ... you like with it in the same way as ... br /> -- Move the contents of memory location a0 + d0 + $34 to ... the memory location pointed to by a1 ...
    Laser Laser July 2007 Chit chat
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... sprites as they are stored in memory rather than from the screen ... ), then do a pixel compare in the same way you would ... to write the above code in a few hours. The end ...
    BloodBaz BloodBaz July 2007 Development
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... little endian's used in the currently suggested PZX ... display a 'preview' image. In the case of Spectrum tapes ... needs to be held in memory all at once to ... small, so easy to hold in memory all at once.
    - ... either, IMHO, even if (in itself) it offers no ...
    james_gnz james_gnz July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... file needs to be held in memory all at once to be ... small, so easy to hold in memory all at once.[/QUOTE]
    Easy to hold in a PC's memory, maybe - but this file ...
    gasman gasman July 2007 Emulators
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... of the most popular words in a very simple scheme where ... and stored the data compactly in memory (and use punctuation to figure ...
    Winston Winston July 2007 Sinclair Basic
  • +3dos BASIC Headers - Char and Number ArraysHi. I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite w…

    ... Spectrum for the variables stored in memory in the VARS area.

    in tape headers.
    glancaster glancaster July 2007 Development
  • +3dos BASIC Headers - Char and Number ArraysHi. I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite w…

    ... Spectrum for the variables stored in memory in the VARS area.[/QUOTE]
    icabod icabod July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... 'm also thinking about ways in which puzzles might be implemented ... . Obviously, physical barriers are there in the form of magic doors ... be used at different points in the game, so unreachable ledges ... , but that could be expensive in memory terms. I'll put my ...
    jonathan jonathan August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... RANDOMIZE USR 0[/code]Numbers in listings are stored funny: ... program from the "visible" numbers in your BASIC.

    1 LOAD "" SCREEN$
    (in memory, decimal: 000 001 005 000 ... CODE : RANDOMIZE USR 0
    (in memory, decimal: 000 002 015 000 ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    then we are not in a "junction" - take the current ... taking the chosen direction, store it in p(a,2)


    So in fact we could probably drop ... second array column idea altogether in this case, and just refine ...
    Digital Prawn Digital Prawn August 2007 Development
  • SCR to SCREENS$Hello, is there a way to convert a .scr file back to a screen$ to load it into an emulator? Thanks!

    ... BIN (or whatever) to higher in memory - say 32768. Then, just save ... to move it somewhere else in RAM

    LD HL ...
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • Nintendo DSI'm probably going to buy a Nintendo DS this month, can anyone help me out or point me to any good websites explaining exactly what I need to do and …

    ... card, because it has built in memory (8Gb or 16 Gb), and ... .
    Everything seems to be in place now, there is no ... unfortunately hasn't being update in a long time and now ... and enjoy you beloved classics in a way that was never ...
    Arm73 Arm73 August 2007 Emulators
  • My thousandth post - and a request for help...[FONT=Arial Black][SIZE=7][COLOR=Red]1[/COLOR][COLOR=Yellow]0[/COLOR][COLOR=Lime]0[/COLOR][COLOR=Cyan]0[/COLOR][/SIZE][/FONT] Well, seeing as this i…

    [QUOTE=Scottie_uk;214782]
    Thats interesting though. What does this Spectrum keyword do?
    [/QUOTE]

    Switches to 48k BASIC mode, while still retaining the current program in memory.
    monty.mole monty.mole September 2007 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... store. The store module keeps track of the amount of commodities held in ...

    struct store {

    // goods in stock

    uint ... think. There is exactly one store held in the global variable "g_store ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • My thousandth post - and a request for help...[FONT=Arial Black][SIZE=7][COLOR=Red]1[/COLOR][COLOR=Yellow]0[/COLOR][COLOR=Lime]0[/COLOR][COLOR=Cyan]0[/COLOR][/SIZE][/FONT] Well, seeing as this i…

    ... still retaining the current program in memory.[/QUOTE]

    Thats not ...
    Scottie_uk Scottie_uk September 2007 Chit chat
  • I've got a divIDE. Now what?I've purchased a divIDE and after a month it's at home. What can I do now with that? I've got a 48k+, a +2B and a +3. The +2B has the original ROMs,…

    ... out, it is often released in .tap format (as well as ... jumper (and close A jumper in my +3).

    [quote ... files, but it will be in a specific format which a ... /> So it doesn't store files in FAT partitions... Can I use ...
    Zup Zup September 2007 Hardware
  • I've got a divIDE. Now what?I've purchased a divIDE and after a month it's at home. What can I do now with that? I've got a 48k+, a +2B and a +3. The +2B has the original ROMs,…

    ... jumper (and close A jumper in my +3).[/QUOTE]
    Yeah ... 't need to touch it in general use.

    [QUOTE ... the right is MAPRAM (which in normal use you won't ... ;215966]So it doesn't store files in FAT partitions... Can I ...
    icabod icabod September 2007 Hardware
  • Flickr photo collectionsAny one into Flickr? My wife's into this, just a few photos of where we live in the Midlands and Weymouth see [url=http://www.flickr.com/photos/mjjo2…

    ... be much easier to take pictures in bright sunshine, which cameras without ... best in the world, and can take some quite stunning pictures.
    The Starglider The Starglider September 2007 Chit chat
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... convert, and this also work in animation conversion mode. It also ... br /> "-BMP2SCR always places images in the right-left corner. While ... (kinda like moving a layer in Photoshop);"
    Will be solved ... of small images) and store them in a buffer for later save ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... on screen reading from some memory location. How do I ... # COPTRULES3 contains optimizations which call in other library
    # routines ... will show you the location in memory of the variables "operation" ... usage. The amount of memory required is proportional to ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
<1…25262728293031…34>

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