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Search Again :: Adv Search 1000 results in 0.007s
<1…45678910…34>
  • Trying to make my first TZX, but it won't run..Hey :) I've finally got around to start imaging some tapes here, but unfortunately I ran into problems right away, bah. I'm trying to dump "Ace Low…

    ... : 02:45.961)

    Block 1 => Program: ACE LOW ... : Length= 17, Pause=995ms.
    Block 2 => ------------------- F Line= 0 ...
    osgorth osgorth January 2005 MIA/STP/SDP
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... tile needs a 2x2 colour block. The following code does the ...
    Mr Millside Mr Millside February 2005 Development
  • My New Game - Need Graphics HelpHello All, I am working on a new game, which I hope Cronosoft will publish called "Bipboy" You can load a demo here [url="http://www.peargames.co.…

    ... />
    I need some landscape block graphics (2 bytes * 16) and ...
    robpearmain robpearmain February 2005 Development
  • Is it possible... (in Spin or Spectaculator)For the emulator to save a tape image when a Spectrum program saves a data block to tape? and if it is possible how would you do it in SPin or Specta…

    For the emulator to save a tape image when a Spectrum program saves a data block to tape? and if it is possible how would you do it in SPin or Spectaculator?
    Vanamonde Vanamonde February 2005 Emulators
  • Tempest (Mikro-Gen)I've recently acquired and dumped this MIA from Mikro-Gen. There are three BASIC blocks on the tape:- Block name "11" "12" "13" Block len …

    ... on the tape:-

    Block name "11" "12" "13"
    Block len 8083 8602 8941
    ... the contents of each BASIC block, each line begins with a ...
    Gilby Gilby March 2005 MIA/STP/SDP
  • I am looking for the game's nameI am looking for the game which was on ZX Spectrum. In this game you have to move boxes to block running ants !!! View for this game was like in che…

    I am looking for the game which was on ZX Spectrum. In this game you have
    to move boxes to block running ants !!!

    View for this game was like in chess ( from the top ).

    Please help me.
    pmark2 pmark2 March 2005 Games
  • Name of dungeon gameHi all, Hope someone can help save my sanity! I have fond memories of a very old spectrum game I played back in my youth. It was a mono 2d grid ba…

    ... of approx 10x10 and each block was approx 8x8 pixels(?). This ... as your sprite filled the block, but so did things like ...
    doc doc April 2005 Games
  • BasIn bug? feature? bad usage?I've found that Basin has problems with inline attributes into strings. If you load a snapshot containing a BASIC program which uses inline attribute…

    ... problems with inline attributes into strings. If you load a snapshot ... uses inline attributes in the strings (i.e. those you enter ...
    na_th_an na_th_an April 2005 Emulators
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... write different values to a block and see if I can ... fastast way to fill a block of memory with 1 value ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • plus3dos headersThe plus 3 manual states that bytes 15...22 contain +3 BASIC header data. Which on the whole seems to be true, however I've never seen bit 22 being a…

    ... length of the data / header block and byte 2 is a ...
    dasteph dasteph April 2005 Development
  • JSW64 Feature ListOk, I remember at least someone asking about the current state of the JSW editing scene, so I thought I'd post this, which I wrote in the JSW/MM club…

    ... or whatever.

    - New block types:
    a) Conveyors in ...
    Arcane Design Arcane Design May 2005 Games
  • Weird loaders; 1) Why? 2) How? (Curiosity question)Hello again. Sorry to be asking/posting so much today, but I've just arrived here and am plumbing the depths of nearly 22 years of making cups of te…

    ... over and over for each block, which loads about every two ...
    Vertigo Vertigo May 2005 Sinclair Basic
  • WANTED: tape noiseAs [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=7709&forum=3"]previously noted[/url], I'm developing (on and off) a new TZX encode…

    ... ).tzx.zip"]Cauldron[/url]: a block with a partial last byte ...
    Philip Kendall Philip Kendall May 2005 Emulators
  • Bubble Bobble not loading with +2A ????Hello.I have Bubble Bobble but i can't load the game in 128k mode because it crashes on the loader (at block 2D) but it can be loaded at 48 BASIC but…

    ... crashes on the loader (at block 2D) but it can be ...
    rfthunder rfthunder May 2005 Games
  • Tap file creation, parity error.Hi, I didn't know where to post this question so I've put it here :) I'm writing a program to convert an ascii file into a Spectrum .tap file (yes,…

    ... parity error within the data block, the header parity is ok ...
    Who? Who? May 2005 Sinclair Miscellaneous
  • Doctor Who is HERE TO STAY!!Wonderful news!! The BBC has green lighted a THIRD series of Doctor Who! PLUS 2 Christmas Specials! ( 2005 & 2006 ) PLUS Billie Piper will be in A…

    ... 't be in the 1st block of season 28 episodes
    ZX Beccy ZX Beccy June 2005 Chit chat
  • Problems trying to convert my tapesHello: Last weekend I have recovered my old tapes and I am trying to convert them to tzx. After several hours I got some of the programs converted,…

    ... '-' characters) but after the last block it shows "Finding pause" and ...
    cz2000 cz2000 June 2005 MIA/STP/SDP
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    Character ruler for creating strings with perfect screen wrap
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    Character ruler for creating strings with perfect screen wrap
    Dunny Dunny June 2005 Sinclair Basic
  • Oo! Look what I just found...Came back to the parents' for the weekend and while bored, I remembered a largish box of Spectrum stuff I inherited, so a quick trawl revealed a tape…

    ... end of the first code block so someone's going to ...
    Spirantho Spirantho July 2005 MIA/STP/SDP
  • Need help with denied Prince ClumsyI'm trying to create a TZX from my original Prince Clumsy tape. (I'm using an old walkman (only tape player in the house!), goldwave and maketzx). T…

    ... are the blocks:

    Block Size DataCRC Flag Parity PauseAfter ... an error in the final block. Can anyone confirm that the ...
    PrinceClumsy PrinceClumsy August 2005 Games
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... changed speed during the same block of edges etc.
    Anyway ...
    JonNorth JonNorth September 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... willy? or just a simple block which will collide with surroundings ...
    sonic91 sonic91 September 2005 Development
  • Block me[url="http://gprime.net/flash.php/blockme"]http://gprime.net/flash.php/blockme[/url]

    [url="http://gprime.net/flash.php/blockme"]http://gprime.net/flash.php/blockme[/url]
    Lee Fogarty Lee Fogarty October 2005 Chit chat
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... blocks: CSW recording block (0x18), Generalized data block (0x19), Set signal ... />
    The "Generalized data block" (any better name to suggest ... ?) is the infamous block which is intended to represent ... know if the CSW recording block is welcome at all: ...
    Luca Luca October 2005 Emulators
  • Failed ExperimentsI have converted various TZX files to WAV, then CD Tracks and copied to audio cassette tracks for use on my +2A, and every time I cannot get a perfec…

    ... " after the "Program: INTRO 1" block, "Cyclone" resets to 48K BASIC ...
    Swevicus Swevicus November 2005 Sinclair Miscellaneous
  • Real long shot: Exolon and Arkanoid cracked and made really pretty but chucked away!!Hi guys. Real, real long shot here. Many moons ago I launched a cracking group called "Sutton Hacking Force" (the 'group' was my mate Cliff and I).…

    ... profusely), they loaded a first block which contained sampled speech ("Welcome ...
    JonNorth JonNorth November 2005 MIA/STP/SDP
  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…

    ... colours in an 8x8 pixel block has made its return in ... colors in every 4x4 pixel block.

    I wrote a ...
    vilcans vilcans November 2005 Sinclair Miscellaneous
  • TZX Hardware Type value errorsIn the Turtles Coinop TZX there is a Hardware Type block that has a number of hardware values of 04 and one of 49! The TZX spec states that the value…

    ... there is a Hardware Type block that has a number of ...
    PrinceClumsy PrinceClumsy February 2006 Emulators
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