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  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... game but plays like a graphic adventure.

    (Yet another ... make multicolor screens in a graphic adventure? Wouldn't there have ... ? What did you mean by graphic adventure? (Text adventure game with ... a $tring and then connect strings to see if they form ...
    Sadako Sadako March 2013 Sinclair Miscellaneous
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... make multicolor screens in a graphic adventure? Wouldn't there have ... it's possible to create graphic adventures like [URL="http://www ... a $tring and then connect strings to see if they form ... post a BIFROST* tutorial for graphic artists in the next couple ...
    Einar Saukas Einar Saukas March 2013 Brand new software
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... /> [*]a single string
    [*]several strings separated by value X (default ... ZX-Assembler to identify the blocks.


    [*] Support for ...
    Einar Saukas Einar Saukas May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... while data would be .BYTE strings.[/QUOTE]

    Yes ... a single string
    several strings separated by value X (default ... necessary. Code blocks are very often split into strings, data and ... ZX-Assembler to identify the blocks.
    [/QUOTE]

    clausjahn clausjahn May 2013 Emulators
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... encoded in sp1's compressed strings to make the room data ... Gamemaker file contains repeats of graphic tiles in different colours which ...
    Alcoholics Anonymous Alcoholics Anonymous June 2013 New game ideas
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    ... as needed by any enclosed blocks, etc. At the function block ... a version in z88dk either. Strings in C have to be ...
    Alcoholics Anonymous Alcoholics Anonymous June 2013 Development
  • Storing strings in minimum spaceIn the game I am planning there will be a number of text strings. I am looking into different ways of encoding the strings so that they use the minim…

    ... string arrays unless all your strings are more or less the ... bits allows everything except the graphic characters. (Just thinking aloud here ... thought is to deconstruct the strings into 2-or-3-letter ...
    Battle Bunny Battle Bunny June 2013 Development
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... entered as numbers or strings. The variable names can ... in the NUMBERS and STRINGS statements; but they must ... numbers"'
    "in two 4x4 blocks"'
    "Number 1:"'
    ld de,STRINGS
    call FIND
    ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... opens the set counters to blocks, meaning at the start of ... Pacman but changing the pellet graphic to eg a dull paper ... to delete 'dec counter 1' blocks) the bright painted block.
    R-Tape R-Tape August 2013 Brand new software
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... you like. Create your baddy graphic in UDG 4, in this ... to collect ALL the ?unpainted? blocks on the screen. Find the ...
    R-Tape R-Tape August 2013 Brand new software
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... )
    [*]The room layout data blocks have been tweaked (although not ... was pretty much just a graphic tweak of Spellbound.

    David Jones David Jones September 2013 Announcements
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... /Assembler/Emulator/Debugger/HexEditor and Graphic display tool to help me ... /> 4. Observe code blocks distinguished from data blocks in [i]fk.skool ...
    SkoolKid SkoolKid September 2013 Announcements
  • Push 'n' ChaseIt is my great pleasure and honor to announce the release of PUSH 'n' CHASE a game made with CGD featuring a wonderful loading and intro screen …

    ... does not account for moving blocks. So you can't push ... . There are also some occasional graphic deletion issues, especially with diagonally ...
    R-Tape R-Tape September 2013 Brand new software
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... ), I think that having multiple graphic sets would be a plus ... different tile for the top blocks would be nice.
    4throck 4throck October 2013 New game ideas
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... by looking up the 8x8 graphic for each character code and ... backgrounds are drawn with large blocks of PAPER colour. Or [I ...
    joefish joefish November 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... by looking up the 8x8 graphic for each character code and ... backgrounds are drawn with large blocks of PAPER colour. Or [I ...
    zx_kel zx_kel November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... can print individual characters, strings of characters or rectangles of ... also specify a new sprite graphic frame for sprite animation. ... sprite graphic definition contains both mask and graphic bytes or just graphic ... there is no sprite graphic to the left or ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... | PAPER_WHITE, ' ');
    sp1_TileEntry(' ', hash); // redefine graphic associated with space character
    ;Mask: Yes, before graphic

    ._rock1
    ...

    You can print strings to the screen on the ...
    slenkar slenkar November 2013 Development
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... update I have been reformatting graphic data from the FK formats ... .

    For the maze blocks I originally had the intention ... together using characters from other blocks. I never actually did that ...
    David Jones David Jones December 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... whole bunch of text strings and be able to ... just one of those strings. I've tried my ... br /> Compressing lots of small blocks separately won't give you ... I grouped them in 7 blocks with 100 levels each, ... need to extract individual strings frequently) won't probably ...
    Einar Saukas Einar Saukas January 2014 Brand new software
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... said and tried using key graphic of David Jones spellbound disassembly ... i understand why key type graphic etc doesnt show.

    blocks are spaces).

    Otherwise ...
    Morkin Morkin February 2014 Development
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... an Excel sheet with 8x8 blocks that automatically works out the ... byte when you fill the blocks in. This has helped immensely ... well be in touch! My graphic ability is not the best ...
    LuMan LuMan March 2014 New game ideas
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... section will be a 32x32px graphic of an alien face (similar ... have selected.

    Blocks:
    All blocks will be 8x8, but ... fit together to make larger blocks. For example, the walls ... bit boring with pure 8x8 blocks. Other 'solids' like barrels, ...
    LuMan LuMan March 2014 New game ideas
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... control codes or graphic characters, or put tokens in strings (eg. in ... TXT2Emu's "{..}" codes; eg. block graphic inverse space = {8F}; UDG A ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • JP (HL) confusionokay.... JP nn will jump to memory address nn. JP (HL) ,I assumed would read the contents of memory address HL and jump to the location and be a gre…

    ... block graphic!! Of course, this meant I could only have 31 blocks ... of low-byte of 1st graphic byte (i.e. it ... ;e = low-byte address of graphic byte
    INC hl ;
    graphic byte.. so de = address of ...
    LuMan LuMan March 2014 Development
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... , or if he just placed blocks randomly on screen and was ... a few times where the graphic doesn't actually change.[/QUOTE ...
    Einar Saukas Einar Saukas April 2014 Brand new software
  • DIM and FOR, NEXT loopHi there. I'm making a program with 100 items on screen using dim and a for next loop. The thing is, each time I want to manipulate the items I do an…

    ... .
    [*]Use DIMensioned strings rather than simple strings for strings which are altered ... moving horizontally, the cell two blocks ahead, the current column and ... have fancy stuff like sliding blocks or exploding ...
    Battle Bunny Battle Bunny May 2014 Sinclair Basic
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... byte-based datablock, including SCREEN$ blocks, and all that. As the ... split-down to several sub-blocks, as in the following example ... (occurs on data sections or strings), like that:

    [IMG ...
    clausjahn clausjahn July 2014 Emulators
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... others would remain as blocks with the same graphic looks, that relative ...
    hikoki hikoki August 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... others would remain as blocks with the same graphic looks, that relative ...
    gabriele amore gabriele amore August 2014 Announcements
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