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  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... ? How quickly does the page swap happen? (i.e. can the ...
    trellis trellis August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... /> How quickly does the page swap happen? (i.e. can the ...
    Woody Woody August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... ? How quickly does the page swap happen? (i.e. can the ... 't take *ANY* time to swap anything because all that happens ...
    cyborg cyborg August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... 't take *ANY* time to swap anything because all that happens ...
    trellis trellis August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... use OUT from BASIC to swap pages, but it didn't ...
    trellis trellis August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    Ah, we overlapped.
    I see you used PAUSE 1 to wait for the interrupt service routine to swap pages, but my method forced the page swap by doing the OUT - is this an acceptable alternative, or is this broken?
    trellis trellis August 2003 Sinclair Basic
  • Original ST diskshi guys, forgive the side-track, but does anyone have any original atari ST games/disks they'd lend me? it's for a disk preservation project, copy p…

    ... sun.

    I will swap anything... for some BBC MASTER ...
    thx1138 thx1138 August 2003 Games
  • Playstation 2 emulatorFew day ago I got my PS2. I downloaded DreamSpec for Playstation 2 from WoS (bootable NERO image) and burn it to the CD using NERO. However, my PS2…

    ... cover off to do the swap trick and whoever knows what ...
    Amigo Amigo August 2003 Emulators
  • Compilersaside from SE Basic Compilers, what are some other good ones? Personally im afetr HISOFT Compiler for 128k, but if theres any others it would be nice…

    ... in terms of data structures (variables) and algorithms. I think new ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Sinclair Basic
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... .
    Then, in the system variables, the 30 bytes at MEMBOT ...
    Geoff Geoff September 2003 Development
  • Plus 2 QuestionsHi, I have just bought a second hand Plus 2 (A) from eBay and have a few questions that (I hope!) someone can help me with: Joysticks: Which Joys…

    I have the original/compatible +2 joysticks, if you want them. I'll do a straight swap for pretty much anything.
    thx1138 thx1138 September 2003 Sinclair Miscellaneous
  • Problems installing Spectaculator 5.2Hi all, I'm trying to install Spectaculator 5.2 and getting a message telling me "The feature you are trying to use is on a network resource that is…

    ... /spectaculator51.msi[/url]

    (swap the relevant 1s for 0s ...
    Jon Needle Jon Needle September 2003 Emulators
  • Problems installing Spectaculator 5.2Hi all, I'm trying to install Spectaculator 5.2 and getting a message telling me "The feature you are trying to use is on a network resource that is…

    ... /spectaculator51.msi[/url]

    (swap the relevant 1s for 0s ...
    woodcock88 woodcock88 September 2003 Emulators
  • Book names - help!As part of the type-ins project, I'm trying to put together a database of my type-ins with the relevant info. However, I ran into a peculiar problem…

    ... go without any problems. For variables with names similar to Spectrum ...
    Arjun Arjun October 2003 Sinclair Miscellaneous
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... , skip mirror
    XOR 129 ; swap bits
    LD C,A ... , skip mirror
    XOR 66 ; swap bits
    OR C
    cyborg cyborg October 2003 Development
  • Adventure 200Any information or tips to help completion of this text adventure would be gratefully appreciated. I first met this game more than fifteen years ago …

    ...
    GIVE TALISMAN
    SWAP AXE
    SWAP TALISMAN
    SHOW TALISMAN
    BadBeard BadBeard October 2003 Games
  • Top Isometric GamesI hope this hasn't been done before! :) The HoH remake re-ignited my interest in isometric games for the speccy. HoH and Batman are easily some of t…

    ... fire and the numbers as swap. ENTER is the dual jump ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • emulation Vs real speccy-which is better?i got thinking about the above topic subject and i came up reasons FOR emulation:- 1.when the monitor displays some spectrum graphics,there is no bl…

    ... pixels of a graphic and swap ink/paper, it is drawn ...
    andrewbroad andrewbroad October 2003 Games
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... of the Spectrum manual ( system variables):

    [url="http://www ...
    dave_beer_uk dave_beer_uk October 2003 Sinclair Miscellaneous
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... loc and start as defined variables!) will cause every number before ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Chaos - Secret names found in the code! ooerI doubt by any stretch of the imagination I'm the first but hey its an attention grabbing Subject line innit. I was editing away at the stats for th…

    ... code to make sure the variables work from scratch.

    Interceptor Interceptor November 2003 Games
  • Whats wrong with my spectrum 48 kWhen i startup, instead of copyright messsage i get gray screen with black square in middle.

    ... to take a look or swap the pcb / get some spares ...
    GP GP November 2003 Sinclair Miscellaneous
  • Vic-20s ARE CRAP! (And a few other ramblings from 1984)There was a great rivalry between myself and some of my computer owning chums in the early/mid eighties. The thread title was a phrase I made good us…

    ... sneakily convince my dad to swap it for my dream machine ...
    BadBeard BadBeard November 2003 Games
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    in 128K mode (not USR 0) the +3 uses almost the complete Bank 7 for DOS variables.
    LCD LCD November 2003 Development
  • retro electrics for swapHiya all. Got some retro consumer electronics I'd like to swap ( before I try to sell on ebay ) for anything sinclair. what I have to offer is a Pi…

    I am seriously interested in the Laserdisk.

    I've some Sinclair stuff to swap, but not a QL or a Sam coupe.

    How about (don't laugh) a boxed C5 wing mirror, an official Sinclair Vehciles spare part.... :)
    thx1138 thx1138 November 2003 Sales
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    The final data entries are most likely - the variables being used as constants (for the most commonly used bit patterns) - given that they are all within byte range.
    cyborg cyborg November 2003 Sinclair Miscellaneous
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... later, I think it decided variables declared inside the for() arguments ...
    xeron xeron December 2003 Development
  • Free stuffI have a load of games, many in original packaging, that I no longer want. I am willing to _give them away_ if anyone wants them - However, you would…

    ... use such donations to trade/swap/sell in order to get ...
    Andrew Barker Andrew Barker January 2004 Sales
  • Spy Hunter?I played this game for the first time in about 1000 years a couple of nights ago, and I don't get it at all. There is a timer that counts down, but w…

    ... to drive speedboat (instant, automatical swap: car-boat). Game shifts on ...
    Alex_Lux Alex_Lux January 2004 Games
  • The Spectrum in NederlandThe Speccy wasn't really that popular in Holland, was it? Martijn can answer this, and Dr BEEP too. I'm asking because a Dutch poster on another gami…

    ... a Speccy. I used to 'swap' games with people all over ...
    Paul van der Laan Paul van der Laan January 2004 Sinclair Miscellaneous
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Latest Posts

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    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
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  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

HitBox

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