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Search Again :: Adv Search 1000 results in 0.108s
<1234567…34>
  • Switch to 48mode without 'SPECTRUM' commandIs there a poke(s) to switch to 48 mode without SPECTRUM command. I want my tape loaders to switch automatically. I know how to switch ram banks ok…

    Is there a poke(s) to switch to 48 mode without SPECTRUM command.
    ... my tape loaders to switch automatically. I know how to switch ram banks ok ... , but not rom switch.
    < ... br /> This is how I switch ram banks in my rem ...
    FrankT FrankT September 2005 Sinclair Basic
  • I want to add a power switch to +3Any body know the best way to add a power switch to a +3 ???? cheers CodenameV

    Any body know the best way to add a power switch to a +3 ????


    cheers CodenameV
    CodenameV CodenameV October 2009 Hardware
  • Adding On/Off switch to ZX +2Hi all Looking at adding a power switch to my +2. Has anyone done this, is there a guide anywhere? Ta B

    Hi all

    Looking at adding a power switch to my +2.

    Has anyone done this, is there a guide anywhere?

    Ta
    B
    Beaps Beaps July 2014 Hardware
  • Switch to 48mode without 'SPECTRUM' commandIs there a poke(s) to switch to 48 mode without SPECTRUM command. I want my tape loaders to switch automatically. I know how to switch ram banks ok…

    ... /> Is there a poke(s) to switch to 48 mode without SPECTRUM command.
    to be called from BASIC. It switches to 48 mode and ... returns to the BASIC program.
    ;30h is for 48 BASIC; use 10h for USR0 ...
    John Elliott John Elliott October 2005 Sinclair Basic
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... memory paging. For switch from 128 basic to 48 basic you can use ... ) with correct SPECTRUM command (only switch to 48 basic without reset and 128kB ... /other/zx128rom-enable-paging-in-48-basic.zip[/url]

    velesoft velesoft December 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... . Whereas if you select 48 BASIC from the main menu ... memory paging. For switch from 128 basic to 48 basic you can use ... with correct SPECTRUM command (only switch to 48 basic without reset and 128kB ... /other/zx128rom-enable-paging-in-48-basic.zip[/URL]
    < ...
    ewgf ewgf December 2008 Sinclair Miscellaneous
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    I forgot to say an additional point about ... version, choose a 128K model, switch to "48 BASIC" mode in its boot ... as any other emulator known to me.

    Cheers
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • Tau Ceti 128K on +3?does anyone know if there are issues with running [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=%5ETau+Ceti+-+The+Special+Edition$&pub=%5E…

    ... just doesn't seem want to run for me.[/QUOTE]
    switch to 48 basic with enable 128kB memory ...
    velesoft velesoft November 2010 Games
  • Tau Ceti 128K on +3?does anyone know if there are issues with running [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=%5ETau+Ceti+-+The+Special+Edition$&pub=%5E…

    ... command on +2A/+3 rom switch to 48 basic with enable ram 128kB ... ZX128/+2(grey model) rom switch to 48 basic with disable ram 128kB ... /+2/+2A/+3 models - reset to 48 rom with enable 128kB ram ... ZX128/+2/+2A/+3 models) switch to 48 basic with disable ram 128kB
    velesoft velesoft November 2010 Games
  • Tau Ceti 128K on +3?does anyone know if there are issues with running [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=%5ETau+Ceti+-+The+Special+Edition$&pub=%5E…

    ... type 'launch' the computer reset to the +3 menu. it runs ... /> SPECTRUM command only switch to 48 basic without reset
    USR0 switch to 48basic + reset ... : write command SPECTRUM and after switch to 48 basic write RANDOMIZE USR 0 ...
    velesoft velesoft November 2010 Games
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... I said I was going to do' button. I'm not ... the original ROM from the 48 in ROM 1. Then you ... 'll boot to SE Basic but you can switch to 48 BASIC with ...
    chev chev April 2011 Sinclair Basic
  • Tr-Dos questionI hope that people who know Tr-Dos also read these forums :) Let's suppose that I have a .trd disk with an executable file. I want to make this fil…

    ... runusr res 4,(iy+#01) ;; Switch to 48 basic
    ld hl,(ramtop ... ) ;; Recontruction of stack for 48 basic
    ld (hl),# ... br /> jp runbas ;; Continue in 48 basic interpreter

    ... source make program which automatically switch to USR0 mode and use ...
    velesoft velesoft November 2011 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... switching from 128 basic to USR0 without software reset). ... EDITION (TAP file for automatic switch to USR0 mode + original TAP ... runusr res 4,(iy+#01) ;; Switch to 48 basic
    ld hl,(ramtop ... br /> jp runbas ;; Continue in 48 basic interpreter

    ...
    velesoft velesoft January 2012 Games
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    ... selecting 48 BASIC does a reset. SPECTRUM is supposed to retain ... your program and switch to 48 mode. However, it fails to ... USR 0 selects the 48 ROM with paging unlocked.
    to different results in later Spectrums ...
    chev chev May 2012 Sinclair Miscellaneous
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    ... 624930]As previously mentioned, selecting 48 BASIC does a reset. SPECTRUM ... supposed to retain your program and switch to 48 mode. However, it fails to set ... - it says it's due to the fact that even after ... can't redirect the data to the expansion port through the ...
    Alessandro Grussu Alessandro Grussu May 2012 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... version here,[/URL] thanks to nuggetreggae.
    [*]Fairlight 128K ... Fixed version here,[/URL] thanks to Velesoft.
    [*]Locomotion: ... to enable the 128K features. It will run in 48 ... to enable the 128K features. Otherwise switch to 48 BASIC in order to ...
    Alessandro Grussu Alessandro Grussu November 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... it cannot be distributed due to copyright reasons. Luckily jp ... can't be distributed due to copyright reasons.
    [*]Runestone ... order to enable the 128K features. It will run in 48 ... order to enable the 128K features. Otherwise switch to 48 BASIC in order to ...
    Alessandro Grussu Alessandro Grussu December 2012 Games
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    ... paste the solution given there to make the game work:
    to enable the 128K features. Otherwise switch to 48 BASIC in order to load ...
    Ivanzx Ivanzx January 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... it cannot be distributed due to copyright reasons. Luckily jp ... can't be distributed due to copyright reasons.
    [*]Runestone ... order to enable the 128K features. It will run in 48 ... order to enable the 128K features. Otherwise switch to 48 BASIC in order to ...
    Alessandro Grussu Alessandro Grussu May 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... order to enable the 128K features. It will run in 48 ... choosing the planet. I managed to assemble a working version ( ... can't be distributed due to copyright issues.
    [*]Tau ... order to enable the 128K features. Otherwise switch to 48 BASIC in order to load ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... order to enable the 128K features. It will run in 48 ... choosing the planet. I managed to assemble a working version ( ... can't be distributed due to copyright issues.
    [*]Tau ... order to enable the 128K features. Otherwise switch to 48 BASIC in order to load ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... version does when loaded under 48 BASIC). [url="http:// ... to enable the 128K features. It will run in 48 ... discussion/comment/821619/#Comment_821619"]According to Nuggetreggae,[/URL] a POKE ... to enable the 128K features. Otherwise switch to 48 BASIC in order to ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • ZX Nuvo 128..Hi There, I have built the ZX Nuvo 128 by Superfo, but it has a problem. The machine is working, but the video signal is completely bonkers. I've …

    ... on the keyboard. When I switch to 48 KB mode or boot with ...
    redhawk668 redhawk668 June 2017 Hardware
  • Ensure program runs in USR 0 mode?Is there some BASIC that can be used in a program to make sure the the program runs (even on 128k models) in 48k or USR 0 mode? I obviously then wan…

    ... 4, (iy+1) ; Switch to 48 basic
    ld hl ... Recontruction of stack for 48 basic
    ld ... ret ; Continue in 48 basic interpreter
    ...
    colonel32 colonel32 February 2018 Sinclair Basic
  • ezcode on plus 3Hi, I’m filling my evenings at the moment typing in the ezcode listing from Spectrum machine language for the absolute beginner by the elusive Mr …

    ... basic gets confused and fails to parse variables named with keywords ... wasn't a problem in 48 basic, because of the single ... variable throughout the program or switch to 48 basic.
    AndyC AndyC January 2019 Sinclair Basic
  • Saving in 48 mode to diskAs thread title. I did a little search but was not able to find anything, but you cannot really search for 48. Simple situation, I prefer to write b…

    ... to find anything, but you cannot really search for 48 ... .

    Simple situation, I prefer to write ... 48 editor). At the moment I'll simply save to ... +3 basic then switched to 48 mode via "SPECTRUM" is ... of saving a basic program to disk ? , I imagine ...
    spider spider May 2011 Sinclair Basic
  • Switch 128k to 48k modeNot sure how to go about this using MC, in 128 basic you can type SPECTRUM to revert to 48 mode (I think), but how would I go about switching modes u…

    Not sure how to go about this using MC, in 128 basic you can type SPECTRUM to revert to 48 mode (I think), but how would I go about switching modes using MC?

    Thanks in advance! :-)
    daveysludge daveysludge February 2013 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... br /> LD IX,sprites ; Point to sprite data
    LD B ...
    im 1 ;switch to IM 1 and enable

    ; Move to next column, and wrap horizontally ... 170,208,104, 80,104, 48, 28, 3
    ...
    robpearmain robpearmain August 2004 Development
  • Wanted, Spectrum On/Off switchI'm after an on / off switch to save on wear and tear, similar to the one produced by Tec Publications. Anyone have a spare or know where I can find …

    ... 'm after an on / off switch to save on wear and tear ... , similar to the one produced by Tec ... /infoseek.cgi?regexp=^On%2fOff+Switch$&pub=^TEC+Publications$"]http ... /infoseek.cgi?regexp=^On%2fOff+Switch$&pub=^TEC+Publications$[/url ...
    Gilby Gilby December 2004 Wanted
<1234567…34>

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