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  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... more cool things (like interrupt raster, or even a complete AY ...
    mcleod_ideafix mcleod_ideafix November 2012 Hardware
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    ... : Don't click on the raster buttons, they cannot be unclicked ...
    clausjahn clausjahn November 2012 Emulators
  • Machines Whose Graphics Have Dated BadlyI have owned a string of machines over the years (see my signature for the list) usually having to sell one machine to be able to afford the, because…

    I'd say Atari 2600. Those games look very bad with exception to the overused raster beam effect they are capable of.

    [img]http://1.bp.blogspot.com/_s0SSX3Y2JTw/S94-4MTsATI/AAAAAAAAE5U/5BdQVReiw28/s1600/empire_1.jpg[/img]
    Scottie_uk Scottie_uk January 2013 Chit chat
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... implement some nice things like raster interrupts.
    mcleod_ideafix mcleod_ideafix March 2013 Hardware
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... ) really fast like (before the raster reaches the bottom border).
    R-Tape R-Tape March 2013 Development
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... to render just behind the raster scan and finishing just ahead ...
    Einar Saukas Einar Saukas March 2013 Development
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... in 2 frames with no raster tearing the hidden screen might ...
    joefish joefish March 2013 Development
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... , that uses port FFh to synchronize themselves with the electron beam ...
    mcleod_ideafix mcleod_ideafix March 2013 Hardware
  • I thought I'd give assembly a goAnd well being an absolute newb,I'm absolutely useless.I need your help. I thought I'd give this a go in zxspin [url]http://chuntey.wordpress.com/20…

    ... more used to c64.. and raster-time... but the local rasta ...
    fog fog March 2013 Sinclair Basic
  • Video output questions...Two questions... [QUOTE]1. The yellow and blue colours seem out of phase on the display. Is this normal for an RF connection to the TV/monitor?[/QUO…

    ... synchronized - the TV can only synchronize to one signal.

    ingo ingo April 2013 Hardware
  • Emulator w/ "raster scan" position infoHi, Sorry if this is common knowledge or something - I seldom use emulators. Is there a Speccy emulator with a single-step debugger that will allow …

    ... to (visually) know where the raster beam is at any given ...
    ZXMAK ZXMAK April 2013 Emulators
  • Avalon and DragontorcAlways wandered why these games are so highly rated. I never liked them - never had the time and patience to get involved. This morning I was going t…

    ... over in sync with the raster.
    SteveTurner SteveTurner May 2013 Games
  • Avalon and DragontorcAlways wandered why these games are so highly rated. I never liked them - never had the time and patience to get involved. This morning I was going t…

    ... over in sync with the raster.[/QUOTE]

    Welcome and ...
    beanz beanz May 2013 Games
  • "Your Game" - a ZX Spectrum game making competitionHello! Here is an interesting information from Alone Coder: **************************************** "Your Game" ZX Spectrum game making competi…

    ... the 50 Hz timer to synchronize events!
    Alone Coder Alone Coder May 2013 Sinclair Miscellaneous
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... the screen blitter and, possibly, synchronize the screen updates with the ...
    introspec introspec May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... the screen blitter and, possibly, synchronize the screen updates with the ...
    Einar Saukas Einar Saukas May 2013 Development
  • Bad Loading screens.All this Avalon and Dragontorc talk got me thinking about 'Sorcery' that was on the Softaid compilation. Then I had a glance at 'The Pyramid' [img]h…

    ... extra t-states(same as raster time ? on 64 ?!?!) to draw ...
    fog fog May 2013 Games
  • Bad Loading screens.All this Avalon and Dragontorc talk got me thinking about 'Sorcery' that was on the Softaid compilation. Then I had a glance at 'The Pyramid' [img]h…

    ... extra t-states(same as raster time ? on 64 ?!?!) to draw ...
    leespoons leespoons May 2013 Games
  • First ever post on WoSWith recent threads on checking out old posts and necro-posting weirdness I thought it might be fun ([I]yeah right[/I] - Ed) to put our first-ever po…

    ... as 128 pixels width per raster line, same as that Color ...
    XTM of TMG XTM of TMG May 2013 Chit chat
  • Speccy collection prepping for sale - Pics includedHi guys, I made a post a while back about having to shift my sizeable collection due to incoming sprog. I gave up typing up the names, so I'm going…

    ... /> Rapid Fire
    Rastan
    Raster-Runner
    Rasterscan
    Red ...
    Kilmannan Kilmannan June 2013 Sales
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    [QUOTE=g0blinish;705874]problem is: selection doesn't fit to 8x8:-o[/QUOTE]

    Simply press to adjust the selection to a 8x8 raster and then you can use the export selection as (it only works with full covered attributes).
    clausjahn clausjahn June 2013 Emulators
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    [QUOTE=clausjahn;706259]Simply press to adjust the selection to a 8x8 raster and then you can use the export selection as (it only works with full covered attributes).[/QUOTE]

    great! thank you for the explanation!
    g0blinish g0blinish June 2013 Emulators
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... . I bet most action games synchronize with each frame anyway (to ...
    Einar Saukas Einar Saukas June 2013 Development
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... . I bet most action games synchronize with each frame anyway (to ...
    introspec introspec June 2013 Development
  • Speccy collection prepping for sale - Pics includedHi guys, I made a post a while back about having to shift my sizeable collection due to incoming sprog. I gave up typing up the names, so I'm going…

    ...
    Rasputin
    Rastan
    Raster-Runner
    Rasterscan
    Raw ...
    Kilmannan Kilmannan June 2013 Sales
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... full area appears on white raster (except the tracking area). This ...
    clausjahn clausjahn June 2013 Brand new software
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... line.[/QUOTE]

    The raster takes 4 states to draw ...
    Metalbrain Metalbrain July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... [LIST]
    [*]In 1st raster scan, change the first few ... enough time for the raster scan to reach roughly ... In the meantime, the raster scan will reach the last ...

    [*]In 2nd raster scan, set [B]SP[/B ...

    [*]In 7th raster scan, set [B]SP[/B ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    [QUOTE=Metalbrain;712132]The raster takes 4 states to draw ... the free time before the raster scan passes the first 2 ...
    Einar Saukas Einar Saukas July 2013 Development
<1…13141516171819…26>

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