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Search Again :: Adv Search 1000 results in 0.055s
<1234567…34>
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... scrolling loader counter in 85 T-States?

    I have a ... scrolling load counter in 85 t-states. Should be possible to update ... , to cater for a bigger delay loop.

    Cheers.
    t touch the stack, no calls ...
    FrankT FrankT February 2017 Assembler
  • How many T-states takes PUSH DE ?Hi. Just a quick one. According to z80.info docs, a PUSH DE should take 11 T-States to be executed. But WHAT if SP is pointing to Contended Memory,…

    ... PUSH DE should take 11 T-States to be executed.

    T states looks OK, but shouldn't it take longer ... interrupts disabled but that shouldn't change the fact that the ... />
    I think this 11 T states info is normal situation and ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... and SpecEmu. Unfortunately I don't have a real Spectrum +3 ... /> Line 48 introduces a 2 T-states delay in the border control (in ... to the well-known 1 T-state delay from "late timing"). This ... behavior incorrectly, I just don't know which one...

    Einar Saukas Einar Saukas April 2012 Emulators
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... test adds a delay of another 2 T-states before changing the border ... .e. running with a 3 T-states delay in comparison to an "early ... machines will require a 2 T-state delay) or if the tested ... machines will require a 4 T-state delay).
    [*] There's even ...
    Einar Saukas Einar Saukas April 2012 Emulators
  • New software screenmode: aSmpI was planning to release this tool at Forever XIII, but they didn't accept it, this is my 30th year activity, my most ambitious work on zx spectrum …

    ... ]aint the 2 tstate delay a contended delay? so the example is ... contention will cause a 2 T-states delay.
    Einar Saukas Einar Saukas September 2012 Announcements
  • I introduce myself and my emulator.Hi! My name is Marta, and I've been a Speccy user for 30+ years now. During the past year I decided to write my own emulator, just to see if I cou…

    Hm. I tried a last idea and it seems like it's working... I was latching the border colour when it was received from the CPU. But I wasn't making it immediately available. That's 4 t-states delay.
    TheMartian TheMartian March 2018 Emulators
  • IDE emulation and delaysA few months ago I was told that IDE emulation, while perfectly usable, isn't accurate enough to compare it to IDE access on real hardware. On some e…

    ... worldofspectrum.org/forums/showthread.php?t=19240"]issues[/URL] and ... worldofspectrum.org/forums/showthread.php?t=25880"]wavIDE[/URL], but ... to introduce a few t-states of delay, so I can catch ... necessary to measure how many t-states lasts the BSY condition ...
    zxbruno zxbruno January 2010 Emulators
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ...
    LD BC,0219H
    DELAY DEC BC
    LD A ... /> OR C
    JR NZ,DELAY

    ld bc,1122H ... here at 14238+0*224 t-states, just at the start of ... here at 14238+1*224 t-states, just at the start of ... here at 14238+2*224 t-states, just at the start of ...
    AMW AMW April 2012 Development
  • Between interrupts and handlersSee there's this short period of time immediately after an interrupt comes but [i]before[/i] the control is transferred to an interrupt handler, abou…

    ... -19 T states I think. What is the reason for this delay? Is ... (s) of such that aren't really located anywhere in memory ... yes, exactly how long in T states are these, and does it ...
    Hikaru Hikaru June 2012 Development
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... * documentation first, so I won't waste time repeating everything again ... /> printAt(20, 1);
    printf("Delay: %d frame(s)", frames);
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... may take up to 2730 T-states. Using "sprite tiles" ... comparison, sprite tiles don't have this problem, since ... (20, 1);
    printf("Delay: %d frame(s)", frames);< ... *BIFROSTSPRITE1COL = colEnemy;

    // delay
    for (f = 0; f ...
    Einar Saukas Einar Saukas July 2012 Development
  • Ensure my interrupt handler begins at the same T-stateHi! Is there a way to ensure that an IM 2 interrupt handler starts always at the same T-state (related to the moment the ULA triggers the INT line, w…

    ... starts always at the same T-state (related to the moment ... to last a number of T-states which is a multiple of ... portion of instructions that aren't HALT last a number of ...
    mcleod_ideafix mcleod_ideafix November 2014 Development
  • WANTED: tape replacement for +2?Any tape replacement possible for a +2? My +2 works wonderfully but the incorporated datacorder is simply worn out and won't load ANYTHING. Dirty sig…

    ... situation isn't so simple, as there is some delay when ... be always 255, if delay is longer then result will ... The delay varies from approximately 180 T states (about 50 microsec) to 2800 T states ... . The explanation for this delay is that there are capacitors ...
    Dr BEEP Dr BEEP November 2001 Sales
  • TZX to TAPIs there an application for the mac which will convert TZX files to TAP? I've searched around but can't find any.

    ... by the CPC (fixed t-states between CPC changing the state ... but does this doesn't matter much as from ...
    [/quote]
    isn't the only reason we want ... will be a short delay after the tape-image ... br /> [/quote]
    isn't the direct recording block good ...
    Anonymous Anonymous July 2002 MIA/STP/SDP
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... bytes gets copied in 51200 T states which is < the ... Spectaculator reports the number of T states since the last interrupt -- set ... don't want any glitches at all, you will have to delay ... interrupt. There are about 14000 T states spent by the ula drawing ...
    Alcoholics Anonymous Alcoholics Anonymous September 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... using a delay timed for the correct number of t-states, or by ...
    dmsmith dmsmith October 2004 Development
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... don't it'll just return.

    This version will delay ... for HL >= 121 t states.
    And due ... code
    ; enter with HL = t-states to wait
    ; Pre-req ...
    icabod icabod May 2007 Development
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ...

    ; enter : bc = T state delay (>=160)
    ; uses : af ... T states

    And we have bits 4..0 of the delay ... loop takes 11+32*n T states, working off 32T for bits ... should be called with "BC = T state delay - 143". Or does that ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... suggests why the usual documented T-states (contention start at 14335 ... samples the IRQ 3 states later after ULA pulls ... contented, by adjusting a delay before a single contended ... contention starts 2 T-states before the contended memory T-states.[/QUOTE]
    ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... . Firstly, you're spending 5 t-states on the "repeat" each time ... which will add a further delay. Using unrolled loops of LDI ...
    Matt_B Matt_B October 2008 Development
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... . Firstly, you're spending 5 t-states on the "repeat" each time ... which will add a further delay.[/QUOTE]

    Surely anything ...
    Winston Winston October 2008 Development
  • Detecting Spectrum modelsIs there any sure-fire way a program can detect the model of machine it's running on (48K, +, 128, +2, +2A, +3, clones) even when running in the 48K …

    ... it with the number of T-states it takes up. I've ... when I'm using the delay loop to copy data to ...
    joefish joefish March 2009 Development
  • New game: Nanako Descends to HellJust a bit over two weeks after their first game, The Mojon Twins strikes again with a new game for Spectrum 128k and Amstrad CPC: [url]http://www.m…

    ... call.

    A delay() function (courtesy of Jan Bobrowski ... stdlib that allows delay by an exact number of T-states. It may ... give you better control over delay timing ... in_Wait() and in_Pause() use delay() as well but accept times ...
    Alcoholics Anonymous Alcoholics Anonymous March 2009 Games
  • New game: Nanako Descends to HellJust a bit over two weeks after their first game, The Mojon Twins strikes again with a new game for Spectrum 128k and Amstrad CPC: [url]http://www.m…

    ... call.

    A delay() function (courtesy of Jan Bobrowski ... stdlib that allows delay by an exact number of T-states. It may ... give you better control over delay timing ... in_Wait() and in_Pause() use delay() as well but accept times ...
    na_th_an na_th_an March 2009 Games
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    115200 Baud is indeed possible for transferring files from PC to Spectrum.
    I used a test file holding 6912 times CHR$ 51, and "Splitcom" found at:
    [url]www.propix.hu/share/SplitCom/SplitCom.html[/url]
    Baud rate 115200, 8 data bits, no ...
    roko roko June 2009 Sinclair Basic
  • Question about ZX Spectrum AY interfacesI got this information from Mike, author of EigthyOne: [QUOTE]128k spectrum 1.7734 MHz Timex 1.764 MHz ZON-X 1.625 MHz Fuller 1.625 MHz QuickSilva 0…

    ... up a couple of thousand T-states in processor time, so the ... a 50Hz interrupt with fiddly delay loops).

    One thing ...
    gasman gasman July 2009 Hardware
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... tested under Fuse. Doesn't affect gameplay though.[/QUOTE]
    T-states to copy each line, allowing ... Pentagon version takes exactly 224 T-states per line, without contention.
    delay will be enough. I may ...
    joefish joefish August 2009 Development
<1234567…34>

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