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  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... every frame, which isn't as easy as you might ... i.e. multiples of 4 T-states. So unless you calculate the ... be a 1-3 T-State delay before your ... need, run at particular T cycle, with T cycle accuracy. See ... .org/forums/showthread.php?t=17551&page=10# ...
    Patrik Rak Patrik Rak January 2012 Games
  • Souce Code for Midnight ResistanceI just saw this on ebay and was wondering if this was the real deal. Does anyone know ? [url]http://www.ebay.co.uk/itm/Sinclair-ZX-Spectrum-Midnight…

    ... thought something wasn't right ... you weren't acting your ... />
    I wasn't offended, per se but felt that the ... Attic bug didn't ... especially because they don't frequent WoS as often ... (J/K!) ... wouldn't really hold it against them ...
    ZnorXman ZnorXman January 2012 Games
  • Reported CPU speedThe original 16/48K spectrum is often reported as having a CPU at 3.54MHz. While watching Micro Men this evening (see approx 00:54:50), I wondered wh…

    ... affect things ?

    the t-states can be used to get ...
    fog fog February 2012 Sinclair Miscellaneous
  • Z80 instructions tableI could never find a complete z80 instructions table (including timings) that I really liked. All reference material I have is either incomplete, or …

    ... and DD prefixes add 4 T-states to all operations, except (IX ... +d) that require 12 extra T-states.

    I updated both ...
    Einar Saukas Einar Saukas February 2012 Development
  • Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…

    ... have a loop - I can't remember off the top of ... NOPs - that takes exactly 32 T states to operate. So I know ... .worldofspectrum.org/forums/showthread.php?t=24242[/url]

    I ...
    joefish joefish February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... Saukas;607486]The first 48K T-states are inevitable, but if the ... first 16K T-states were used for processing the ... to spend the last 9K T-states anymore, thus leaving over 30 ...
    obo obo March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... version available at WoS doesn't do that.

    The ... , since I didn't want to take more T-states than strictly needed ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... taking an exact number of T-states every time regardless of the ... routine, when precise timing doesn't matter.
    joefish joefish March 2012 Brand new software
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... but 1 byte and 3 T-states shorter:

    [code]ld ...
    Einar Saukas Einar Saukas March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... bytes and 72 T-states.

    I don't think we can ... 's 9 bytes and 126 T-states.

    Or even smaller ... /> Now 8 bytes and 162 T-states.

    [I]OBS: Still ...
    Einar Saukas Einar Saukas March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... just 11 bytes and 72 T-states.

    [I]OBS: Still ...
    ub880d ub880d March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... takes 13 bytes and 80 T-states. The first code from my ...
    Einar Saukas Einar Saukas March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... takes 13 bytes and 80 T-states. The first code from my ... shorter in size nor in T-states execution... ;] and of course i ...
    ub880d ub880d March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... shorter in size nor in T-states execution... ;] and of course i ... .worldofspectrum.org/forums/showthread.php?t=38179"]BIFROST*[/URL]. I hope ...
    Einar Saukas Einar Saukas March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... ,A 4

    106 T states I think. Using memory is ...
    Gedlion Gedlion March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... /> Good work! It's 70 T-states and 14 bytes (or 15 ...
    Einar Saukas Einar Saukas March 2012 Development
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... version which uses the fewest T states..! :smile:

    I do ... useful, as I still haven't fully grasped "RL" vs "ADC ...
    Morkin Morkin March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... It seems the preprocessor doesn't like using parenthesis when there ... the sub-routines that don't have parameters.

    ... original code executes in 164 T-states (not considering the execution time ... new code executes in 118 T-states, thus it's almost 40 ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... tstates in? I really don't believe you can manage a ... = 165 ... D = 215 ... Time in T-States between two INs.

    T-States

    AAAAB = 290
    Z80user Z80user March 2012 Emulators
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    [QUOTE=Z80user;610728]The EAR input "can" be change in 290, 349 or 399 T-States

    AAAAB = 290
    AAAAC = 349
    AAAAD = 399[/quote]

    Could you post a video of this loader working with a real tape deck?
    Philip Kendall Philip Kendall March 2012 Emulators
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... code are down in red. [T-States/Bytes]
    RLD/RRD 7 ... +7+18+7+7 = 97 T-States = 13 Bytes[CODE]LD A ... +4*(4+8+8 ) = 107 T-States = 5+4*5 = 25 bytes ...
    Z80user Z80user March 2012 Development
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... T-States = 11+4+8=23
    T-States, repeat this 8 times = 184 T-States ... 184 T-States.

    What should last 4341 T-States, may ... take less than 184 T-States T-States or ... every 16 * 4341 = 66288 T-States, the frequency changed.
    ...
    Z80user Z80user March 2012 Emulators
  • Shadow registers.I assume it's faster to transfer the registers to the shadow registers rather than using the stack? Let's say that I want to temporarily preserve the…

    ... ' and EXX are just 4 t-states each, so they're as ... . If changing BC+DE isn't a problem it's probably ... '. As a bonus it doesn't affect the current flags, if ...
    obo obo March 2012 Development
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... this many line animations over 't' frames" per line.
    Arjun Arjun March 2012 Development
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... never get precise time between T states so you need enough margin ... in the T states for 0s and 1s to ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Emulators
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... by 8 pixels you couldn't move the attributes to keep ... -byte instructions, which take 4 T-states longer (or 8 if contended ... or borders. Then you don't waste too much time with ...
    joefish joefish April 2012 Development
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... picture. Divide T-States of pulse by 5.
    T-States of OTLA get ... for remember it.

    T-States between two data input from ... minimum pulse width of 79 T states (79 / 3.5e6 seconds), it ... /> Minimum pulse width of 190 T-States is 18421 samples/s. It ...
    Z80user Z80user April 2012 Emulators
<1…22232425262728…34>

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