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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • Arrays in asm ?Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ? thx in advance

    ... like this:

    * a table of string entries (in other ... /> [code]
    pointers defw str_mary
    defw str_lamb
    defw str_doctor
    str_mary ...
    Winston Winston June 2010 Sinclair Basic
  • Arrays in asm ?Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ? thx in advance

    ... dont need to print this table. But as you can see ... same line in the "menu_content" table.

    [code]menu_content_loader
    defw' and a new string with ...
    arfgh arfgh June 2010 Sinclair Basic
  • Arrays in asm ?Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ? thx in advance

    ... reference both your name table, and filename table.

    For example ... /> defw NAMETABLE_ITEM1, FILETABLE_ITEM1
    defw NAMETABLE_ITEM2, FILETABLE_ITEM2
    defw NAMETABLE_ITEM3, FILETABLE_ITEM3
    defw 0 ...
    bobs bobs June 2010 Sinclair Basic
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    New ports with full 16bit adressation is good idea for ... devices compatibility. We must create table of old existing hardware for ... with possibility sign devices in table and verify possibility of connection ... .cz/other/zx-ports-full-table.txt[/url]

    [ ...
    velesoft velesoft July 2010 Hardware
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... ,66
    seed defw screen ;screen address table pointer, table below
    screen ... defw 16384 ;row 0 (first ...
    Digital Prawn Digital Prawn January 2011 Development
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... ,0
    seed defw screen ;screen address table pointer, table below
    dn ... defw 16384 ;row 0 (first ... /> defw 16896
    defw 17152
    defw 17408
    defw 17664
    defw 17920
    defw ...
    R-Tape R-Tape February 2011 Development
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... code for the pre-shift table sprites demo. To save space ... must be continuous
    sprite1 defw #c183,#e7e7,#f66f,#f81f,#fc3f ... ,#de7b,#bffd,#4ff2
    defw #cc33,#f81f,#ec37,#8661,#83c1 ... 83c1,#0660,#0810
    sprite2 defw #4002,#2007,#900f,#900f,#0000 ...
    Turkwel Turkwel February 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... location
    ; in the streams table to store the
    ; offset ... /> ret ;

    chrad:
    defw 0 ; Reserve a bit of ...
    chev chev April 2011 Sinclair Basic
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... to be constant. So my table of addresses should be:
    defw ATTR_ADDR
    ENDM
    [/CODE]
    joefish joefish April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... i.e. the table of addresses to room ... the defw assembler directive to set the table up ... e.g.

    [code]
    .roomdatatable
    defw ... room1data
    defw room2data
    ....
    defw roomNdata
    Digital Prawn Digital Prawn April 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    Here's another mod for na_th_an's program which uses a bit of machine code to do the line wrapping calculations. Just a first draft; it could probably be tightened up a bit.

    [code]

    10 CLEAR 62999: GO TO 1000
    ...
    ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... LPRINT routine in the CHANS table to point to
    ;the ... access lower screen
    DFADD: DEFW 0
    PIXPOS: DEFB 0 ...
    CHRAD: DEFW 0
    ATFLAG: DEFB 0 ... 0
    CRAD1: DEFW 0
    CRADR: DEFW font-352 ; was 256 ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... br /> [code]
    table: equ 64072 ;address-32 of ... character widths table
    ch_add: equ ... a$:" ;63970
    sadd: defw $0000 ;63973(IX+0) ... start address
    posn: defw $0001 ;63975(IX+2) ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... br /> [code]
    table: equ 64072 ;address-32 of ... character widths table
    ch_add: equ ... a$:" ;63970
    sadd: defw $0000 ;63973(IX+0) ... start address
    posn: defw $0001 ;63975(IX+2) ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... ld de, t_pack ; note table data depacker
    ld ... /> ; select AY tone table
    xor a ; 1 ... />
    ; Note Table Creator (c) Ivan Roshin
    defw c_gliss
    defw c_portm
    defw c_smpos
    defw c_orpos
    defw c_vibrt
    defw ...
    chev chev May 2011 Hardware
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... defb 0 ; globalvars
    curesld defw 0
    curedel defb 0 ... />
    vt_: defb "volume table" ; created volume table address
    defs 244 ... />
    nt_: defb "note table" ; created note table address
    defs 182 ...
    chev chev May 2011 Hardware
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... location
    ; in the streams table to store the
    ; offset ... folks!

    chrad:
    defw 0 ; Reserve a bit of ...
    chev chev May 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... address
    ; offset in streams table
    ret

    table

    CH_DATA:
    defw CH_ADDR ; ... PRINT # routine
    defw 0x15c4 ; address of the ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... address
    ; offset in streams table
    ret

    table

    CH_DATA:
    defw CH_ADDR ; ... PRINT # routine
    defw 0x15c4 ; address of the ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... address
    ; offset in streams table
    ret

    table

    CH_DATA:
    defw CH_ADDR ; ... PRINT # routine
    defw 0x15c4 ; address of the ...
    Einar Saukas Einar Saukas August 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... ,down stored in the and1 table
    inc hl ;ready ... ;put bc address in bc1 table
    ld (ix+1 ... /> bc1 defw 0
    bc2 defw 0
    bc3 defw 0
    bc4 defw 0
    bc5 defw 0
    bc6 defw 0[/CODE]
    R-Tape R-Tape September 2011 Development
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... 0,0 ;
    normdir DEFW 0 ;
    altndir DEFW 0 ;

    table
    LD C,A
    roko roko September 2011 Sinclair Basic
  • a bit of coding helphi all over the past few weeks i have been busy getting to grips with recracking tr-dos stuff for the plus-d and was after a little bit of help what…

    ... so you can use a table or are they sparse? If ... /> If you can use a table, something like this:



    destination_table:

    defw rtn0 ; address for de=0 ...
    defw rtn1 ; address for de=1 ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... of everyone, there are no 16bit load/store instructions. IX and ... timings. Pointing HL at your table and loading D, E etc ... TStates). The downside is your table pointer advances, whereas using IX ... 't mind loosing your HL table pointer, then:

    [code ...
    csmith csmith October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... .

    There are no 16bit load/store instructions. IX and ... timings. Pointing HL at your table and loading D, E etc ... 't mind loosing your HL table pointer, then:

    [code ...
    polomint polomint October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... ]
    ; HL points to the table entry required:
    ;
    LD ... ,(storeSP)
    ....
    ....
    storeSP: defw 0
    ; Total: 20 + 6 ... br /> ; HL points to the table entry required:
    ;
    LD ...
    csmith csmith October 2011 Development
<1234567…34>

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