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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... ),HL ;RND actually takes two 16bit seeds, but we are
    kgmcneil kgmcneil October 2011 Development
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... TABLE NOW FOLLOWS IN HEX:
    ; 384 BYTES NOW FOLLOW...
    DEFW ... 4620,$4720
    DEFW $4040,$4140,$4240,$4340 ... 4660,$4760
    DEFW $4080,$4180,$4280,$4380 ... 46A0,$47A0
    DEFW $40C0,$41C0,$42C0,$ ...
    kgmcneil kgmcneil October 2011 Development
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... this routine - it's a table location.
    So, the instruction ... that table is being written to.

    [CODE]l_f00c: defw 62352 ...
    jp jp October 2011 Development
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... /> ; variables
    ;
    l_f000: defw $fb04 ; f000 04 fb ts ... ;
    ; screen address table
    ;
    l_f200: defw $4000, $4100 ; f200 ... ts
    ;
    ; workspace table
    ;
    l_f390: equ ... that points to the workspace table.

    ...
    jp jp October 2011 Development
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... USE...

    UNKNOWN:
    DEFW L62352
    DEFB 223,95 ... to high byte of UNKNOWN2 table (F3 for F380)
    LD ... TABLE NOW FOLLOWS IN HEX:
    ; 384 BYTES NOW FOLLOW...
    DEFW ...
    kgmcneil kgmcneil October 2011 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... , 0x3b ; high byte of vector table
    ld i, a
    endcall:
    defw endcall

    ; the next ... /> org 0xfff7
    sp_cache
    defw 0x0000 ; store cache

    p13z p13z January 2012 Sinclair Miscellaneous
  • ZX Spectrum TowerHi all, i am working on a ZX Spectrum 48K build in a PC tower case. Is there anyone who did it before? I have some questions duo the PSU. I have to g…

    ... "]a MidiWAVE table Card (Yammaha DB50XG) for 32 channels of 16bit synth ...
    Zetr0 Zetr0 March 2012 Hardware
  • Adventurers: Your Help NeededHi All, I'm embarking on a feat which I am going to regret. Basically I will need the help of a host of volunteers with a passion for those old cla…

    ... GRAPHICS:
    defw $0003 ; $e96d
    defw $0004 ; $dd30
    defw $000C ; $ ... df78
    defw $000F ; $e35b ... to replace the GRAPHICS table at the end of ...
    Battle Bunny Battle Bunny April 2012 Games
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... , 0x3b ; high byte of vector table
    ld i, a
    endcall:
    defw endcall

    ; the next ... /> org 0xfff7
    sp_cache
    defw 0x0000 ; store cache

    R-Tape R-Tape April 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ;high byte of a table containing 'letter addresses', placed ... 49152
    high_font_table
    defw 0 ;spacer for exit zero ... byte
    defw block1
    defw block2
    defw block3
    ... /> org 65024 ;vector address table
    REPT 257 ;jumps ...
    R-Tape R-Tape June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... block,block,block,block
    defw block,block,block,block,block ... block,block,block,block
    defw block,blocb,block,blocb,block ... ,block,block,block
    defw block,blocb,block,blocb,block ... br /> org 65024 ;vector address table
    REPT 257 ;jumps to ...
    R-Tape R-Tape June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ;636329]
    It implements a "table lookup" routine, used when reading ... code is pressed. The lookup table is shared with the key ... />
    [code]
    array:
    defw s0, s1, s2, s3, s4 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2012 Development
  • Help needed... RND in machine codeI have been battling away trying to convert a simple BASIC routine (below) to machine code, but to no avail. The routine is used to fire 2 bullets a…

    ... )
    defw $023F ;address of "RND" code in key table
    defb ...
    Battle Bunny Battle Bunny July 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... location
    ; in the streams table to store the
    ; offset ... folks!

    chrad:
    defw 0 ; Reserve a bit of ...
    chev chev August 2012 Development
  • Relocating a block of code as to work on a 16k spectrumI've written a game in from 50000 to 65535 and was wondering if there were any way to relocate the entire block of code to work on a 16k Spectrum. I…

    ... refers to an address relocation table containing DEFW location / value pairs. ... CALL EXAMPLE" and the table would have "DEFW CALLA+1, EXAMPLE". So ... to be adjusted. The relocation table ends with $0000.
    ... the routine and its table could be loaded into ...
    Battle Bunny Battle Bunny February 2013 Development
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... )
    defw $023F ;address of "RND" code in key table
    defb ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Bug in Super Wonder Boy in Monsterland?Hello!:smile: This game seems to have a bug that prevents finalize. The dragon that is in the last level, it is impossible to kill.Remains static.No…

    ... />
    bosspointer defw 0 ;current boss pointer ... /> ;=============================================================================
    ; clear enemy table to free fireball opportunities
    table when entering dragon room ...
    Ralf Ralf August 2013 Games
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> ; THE TABLE OF ADDRESSES
    org 0x03350
    tbl_addrs:
    defw x80_fjpt ... /> defw x80_fcp ; $
    defw x80_fcp ; $ <
    defw x80_fcp ; $ =
    defw x80_fcat ; $ addition
    defw ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... -----------------------------------------------------------------------------

    ; THE PARAMETER TABLE
    ; For each of the ... two_c_s_num, ',', numexp_nofops
    defw put

    ... /> defb numexp_nofops
    defw border

    ...
    chev chev October 2013 Development
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    [QUOTE=Zup;730789]In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not.

    There are any way to check it out from BASIC (without breaking the program if it does not exist)?[/QUOTE]

    ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... DISPLAY ROUTINE' TABLE
    org 0x2320
    rtable:
    defw pos_0 ; ... possible positions,
    defw pos_2 ; each representing
    defw pos_3 ; a ... combination
    defw pos_4 ; of ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... 0x15af
    init_chan:
    defw print_out, key_input ; keyboard
    defw print_out, report_j ; screen
    ... 'R' ; channel
    defw x80_fdel, report_j ; null
    ... ; HL points to lookup table
    call indexer ; ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... org 0x168f
    line_zero:
    defw 0 ; zero

    table
    add hl, bc ; ... hl, cl_str_lu ; address lookup table
    call indexer ; get ... op_str_lu ; address look up table
    call indexer ; ...
    chev chev October 2013 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... incorporated a little parameter table for CHARS, UDG and ... ret

    BLOCK: defw BlockData
    BlockData:
    ... 00,$60,$20
    defw 23675
    defb $25 ... 01,$15,$90
    defw BLOCK ;recalculated by BlockGen ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
<1234567…34>

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