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<1…23242526272829…34>
  • Compiling FUSE on Solaris 10 (x86)Digital Prawn has created Fuse 0.9.0 packages for OpenSolaris that run under Solaris 10.

    ... -2 Tool for automated text generation from templates
    0.0-1 GNU Compiler Collection ... gcc4-shlibs 1:4.0.0-1 Shared libraries for ... 1.6.0-1 GTK+ - i18n text shared libraries: ... for XFree86 (>= 4.3)
    i pkgconfig 0 ...
    glancaster glancaster February 2007 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ) from somewhere when you PRINT text to the screen. It does ... that the Space character is 0, the ! is 1, the " is ... . When the PRINT routine outputs text it grabs them from your ...
    Dunny Dunny February 2007 Development
  • Question about Type-ins and OCR.Hi guys. I've never used OCR software before (yep, I've been living in a cave). What software do you guys use when you want to send something to Arj…

    ... results are obtained with large text and high contrast; simplify ... comments refer to OCRing narrative text, not program listings. Most ... OCR: poor quality printing, grainy text, low contrast, low resolution, tiny ... of; for example, confusion of 0/D/O, 1/l, 8 ...
    Battle Bunny Battle Bunny February 2007 Support files
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> 5020 LET ct=0
    5030 LET dpos=0
    5040 LET ...
    5210 POKE (scr+ct), 255
    5220 POKE (scr+ct ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , 0=off). All you need do then is to update the text ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Question about Type-ins and OCR.Hi guys. I've never used OCR software before (yep, I've been living in a cave). What software do you guys use when you want to send something to Arj…

    ... =http://www.digitalriver.com/v2.0-img/operations/scansouk/site/static_pages ... is to "zone out" the text and images in the pages ...
    Steve(spt) Steve(spt) March 2007 Support files
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... you noticed some of the text hidden in Cybernoid?
    #661d ... COORDS...LD.A,E...AND.0...100B...RRCA...RRCA...LD.($3 ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... org $a60b
    defb 0,$98,0

    org ...
    vertical_up ld b,0
    ld c,e< ... diag_down_left ld b,255
    ld c,0
    jp ... $8e05

    diag_down_right ld b,255 ...
    ld c,255
    ld ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Kempston mouse emulationOK, so I've read the FAQ and can understand how to "do" a mouse in an emulator. Just to be clear about it though, perhaps someone could be kind enoug…

    [QUOTE=Laser;176247]The x/y counters roll round in the 8-bit byte (...254,255,0,1...) effectively just representing accumulated delta mouse movements, not just absolute screen x/y co-ords, right?
    [/QUOTE]

    Yes, that's right.
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Emulators
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... replacing:

    FOR a=0 TO 31: PRINT CHR$32 ... /> with:

    PRINT "[THIS TEXT SHOULD CONTAIN A STRING OF ...
    Paul van der Laan Paul van der Laan March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... replacing:

    FOR a=0 TO 31: PRINT CHR$32 ... /> with:

    PRINT "[THIS TEXT SHOULD CONTAIN A STRING OF ...
    Dr BEEP Dr BEEP March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... /> 3000 LET x=0: LET y=0: LET z=127: ... LET a=0: LET b=0: BORDER 1
    ... a spoiler (highlight the text to view) in case ... [code]3000 LET x=0: LET y=0: LET z=127: LET ... a=0: LET b=0: BORDER 1: LET ... ,9;"MOVE SELECTION": LET m=0
    4280 RETURN
    48K 48K March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... 260. If w is 0 and h is 0, only the 1st ... poke). I also added lines 255 and 261, to do the ...
    zxbruno zxbruno March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... . you need to move line 255 to 207.

    Personally ... two cycles with a PAUSE 0 or a loop so that ...
    48K 48K March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... see, character codes from 129-255 differ greatly, depending on OS ... is only for characters from 0 to 127, btw.)

    Paul van der Laan Paul van der Laan March 2007 Sinclair Basic
  • TV Modulator. Can it be repaired?Is it possible, to repair tha TV modulator (after removing it) if it gives wavy picture? I replaced both transistors (tr1/2) and both electrolytic ca…

    ... BASIC test program, which pokes 0 to 255 in a loop, into ...
    DEATH DEATH March 2007 Hardware
  • My emulator doesn't take "commands"Hi This is probably a question that is very hard to answer, but perhaps some of you have/had the same problem. In my own emulator (that I have built)…

    ... I press space the "scroll?" text disapears and it seems to ... correct behavior should be the text "D Break - Cont Repeats, 10 ... don´t get the expected "0 OK, 0:1".
    Cheers
    Jmc Jmc March 2007 Emulators
  • Anybody fancy coding this?blah de blah de blah Please ignore, poting error.

    ... value
    for b = 0 to 255 :rem setup loop2
    poke ...
    DEATH DEATH March 2007 Development
  • TV Modulator. Can it be repaired?Is it possible, to repair tha TV modulator (after removing it) if it gives wavy picture? I replaced both transistors (tr1/2) and both electrolytic ca…

    ... BASIC test program, which pokes 0 to 255 in a loop, into ...
    Marcelo Marcelo March 2007 Hardware
  • Anybody fancy coding this?blah de blah de blah Please ignore, poting error.

    ... until H = 0 then inc L from 0 to 255


    16384 - 0
    16640 - 1
    16896 ... />
    then
    16385 - 0
    16641 - 1
    16897 ... time.

    16384 - 0
    16384 - 1
    ... be wise to write 0 to all memory and ...
    dekh dekh March 2007 Development
  • Database + web programming queryI was thinking of the best way to implement the a book type-ins database thingy, and I thought something along these lines would be nice and simple: …

    ... /> id (integer)
    title (varchar(255))
    book_id (integer - points to ... 'books' table)
    author (varchar(255))
    status (integer, probably...)
    text approach, except that rather than ...
    gasman gasman March 2007 Chit chat
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    Hi,

    There's something I'd like to ask about the image editor and parser. I'm using masked images to avoid the see-through side effect when overlapping objects on the map editor. The thing is I don't need any mask in the parsed output, just the ...
    TrueVideo TrueVideo April 2007 Development
  • New Spectrum Game! Cannon BubbleAs some of you already know, our new game "Cannon Bubble" is available to download in our web page! Go get it and don't forget to tell us what you th…

    ... pokes are:

    36892,0 - infinite credits (v1)
    ... Stu
    30 LET t=0
    40 FOR x= ... continues?"
    110 POKE 23658,0 : PAUSE 0 : IF INKEY$ "y" ... THEN POKE 32828,0
    120 PRINT "Enter ... br /> 170 DATA 1,62,255,55,205,86
    180 ...
    StuBruise StuBruise April 2007 Games
  • A HTML Related QuestionI am having trouble with a quirk that seems to happen in my HTML page. Quite simply I contain my content in a Table with a percentage of 75&#37; the…

    Try ......


    [code]












     




     







    dekh dekh April 2007 Chit chat
  • Stopping autostart/autorun and entering POKEsHi, I want to enter some POKEs into a game on my ZX Spectrum, but whenever i do a LOAD "", my games always autorun. Is there any way I can get the pr…

    ... />
    [code]10 LET t=0
    20 FOR x=32768 ... ,226
    100 DATA 0,62,255,55,205,86,5
    0
    140 DATA 237,176 ... 24499 : LOAD "" CODE : POKE 62108,0 : RANDOMIZE USR 60700).
    StuBruise StuBruise April 2007 Games
  • TZX 1.20 block 0x18 questionHi All I am in touch with G?nter Woigk the author of Zxsp emulator for mac os X and we both wondering something about block 0x18 (Sorry if that ques…

    ... sequence block, not limited to 255 pulses, with each pulse duration ... simply two symbols for bit 0 and 1 suffice? That's ...
    Patrik Rak Patrik Rak April 2007 Emulators
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... =16384 to 22527: poke z,255: next z
    [/code]

    You start with BBSSSLLLCCCCC = 0, then repeatedly add 1. The ... and adding 1 sets CCCCC = 0 (left edge) and a carry ... a drop from char row 0 to char row 1 (a ... 1 to LLL makes LLL = 0 (back to the top row ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Old PC Games - What were your classics?I've been fiddling around with DOSBox V 0.70 the past couple of days, and have been playing some old games I used to love, including: Stonekeep Term…

    ... Galaxy (very good, though hard, text adventure, co-written by Douglas ... .de/index.php/topic,211.0.html[/URL][/COLOR][/U]
    0.html[/URL][/COLOR]

    ewgf ewgf April 2007 Chit chat
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ...
    dc.s "Creator: MyPrivatePzxTool",0
    dc.s "Publisher: Image ... , Keyboard",0

    ((how can i add preformatted text?))
    ... PZX file format is no text format, so there is ... using a text file line delimiter. Using 0 allows you ...
    Kio Kio May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... to add to the initial text:

    Any inconsistent data ... ]I suggest to use byte 0 as delimiter ...[/QUOTE]

    Patrik Rak Patrik Rak May 2007 Emulators
<1…23242526272829…34>

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