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<1234567…34>
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... just checked one idea about text compression. Do not take it as ... /> The idea:
    Need for text compression which compress well short messages ... /> The solution:
    In common text some letters are much more ...
    Fikee Fikee May 2009 Development
  • Text compression methodsI once typed in a Text compressor from INPUT magazine, it worked on a first and second most common following letters algorythm and reduced the binary…

    I once typed in a Text compressor from INPUT magazine, it ... . one could get around 40% compression.

    I was thinking ... an average of over 50% compression be acheived. Of course I ...
    dmsmith dmsmith September 2022 Sinclair Basic
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... of time, which compressed the text in the screen so more ... the same effect as the text in The Hobbit and Dragonsbane ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... to use a kind of text compression routine

    each location ...
    chop983 chop983 July 2007 Sinclair Basic
  • Some more questions for the WOS geniuses to ponderSome questions whilst I'm waiting here: 1.Why do cars need ariels to receive radio stations? I mean, you're driving around in a lump of metal, so w…

    ... much down to the amazing text compression (eleven thousand words in a ... , shooters, racing games, arcade adventures, text adventures, and so on, where ...
    ewgf ewgf October 2008 Chit chat
  • Ripping Text from ZX games running on EmulatorsHello one and all - All hail Retro! I'd like to know how to rip all the .txt from ZX games running on a windoze emulator (I'm a writer and like do…

    ... , if they don't use text compression then you can simply look ... emulator supports that) for the text. If they do it's ... an OCR to read the text from a screen shot if ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • A game that took the Spectrum to its maximumWhat Spectrum games took it to the maximum of its capacity? I think R-Type is a good example. What are yours?

    ... complexity mixed with excellent gameplay, text compression and graphics in Level 9 ... adventures - 100+ locations. reams of text and spellbinding adventures. all in ...
    Arjun Arjun December 2002 Games
  • Old Classics?With nothing to do last night, and because I steadfastly refused to watch ?Sleepless in Seattle? with the missus, I found myself flicking through a c…

    ... . I would add The Hobbit (text compression, colour graphics, complex parser, character ...
    Arjun Arjun April 2004 Games
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... did (roughly) search for a text compressor code in tasword 3 ... use some kind of compression to increase text buffer. But again, I ... , but again, no compression.

    IMHO, text compression with BASIC is not ...
    Arda Arda August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... (roughly) search for a text compressor code in tasword 3 ... use some kind of compression to increase text buffer. But again, ... but again, no compression.

    IMHO, text compression with BASIC is ... point, Tasword does not compress text.

    There ...
    DEATH DEATH August 2007 Sinclair Basic
  • Pedro 1 - Quick and dirty translationHi, here is quick and dirty translation of Ultrasoft's Pedro 1. [url=http://www.edisk.cz/stahni/45586/pedro1EN.sna_48.23KB.html]pedro1EN.sna[/url] …

    ... /> Shame that many games use text compression.
    Fikee Fikee April 2008 Games
  • Pedro 1 - Quick and dirty translationHi, here is quick and dirty translation of Ultrasoft's Pedro 1. [url=http://www.edisk.cz/stahni/45586/pedro1EN.sna_48.23KB.html]pedro1EN.sna[/url] …

    ... ]Shame that many games use text compression.[/QUOTE]

    Like ... was impressed that no text could be found using the ... Windows tool that looks for text decompression routines and finds ... code was running before the text was displayed. Something similar ...
    zxbruno zxbruno April 2008 Games
  • Corrections to "Authored with Quill"Started testing today from the end of the list... These are not written with Quill: [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^You+Ca…

    ... algorhytm for messages/locations text is cahnged. So you ... s Tale[/I] hacked a text compression system into it -- probably ... the Quill's proper compression system was written. You ... * Characters 5Bh and over are compression tokens, expanded using a dictionary ...
    John Elliott John Elliott January 2009 Infoseek database
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... the issue, as well as text compression. It's a shame there ... of a file as their text representation equivalent, though.
    Gedlion Gedlion February 2010 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    [QUOTE=The Lone Magpie;438434]Damn unt blast, I've finally ran out of memory.[/QUOTE]
    Is that before or after you've used the text compression tool?
    Strident Strident April 2010 New game ideas
  • Games translation to EnglishIn this thread will released translated games to English (for example Czech/Spanish games...) Here is first: [B]PEDRO NA OSTROVE PIRATOV[/B] origin…

    ... : Softhouse, Jiira, Pepax, Gasman
    Text compression utility: UB880D
    Dekompile, dekompression ...
    velesoft velesoft September 2011 Games
  • Games translation to EnglishIn this thread will released translated games to English (for example Czech/Spanish games...) Here is first: [B]PEDRO NA OSTROVE PIRATOV[/B] origin…

    ... : Softhouse, Jiira, Pepax, Gasman
    Text compression utility: UB880D
    Dekompile, dekompression ... , compression, kompilation: Softhouse[/QUOTE]

    : ...
    weesam weesam September 2011 Games
  • Games translation to EnglishIn this thread will released translated games to English (for example Czech/Spanish games...) Here is first: [B]PEDRO NA OSTROVE PIRATOV[/B] origin…

    ... : Softhouse, Jiira, Pepax, Gasman
    Text compression utility: UB880D
    Dekompile, dekompression ... , compression, kompilation: Softhouse[/QUOTE]

    ...
    Pegaz Pegaz September 2011 Games
  • Games translation to EnglishIn this thread will released translated games to English (for example Czech/Spanish games...) Here is first: [B]PEDRO NA OSTROVE PIRATOV[/B] origin…

    ... : Softhouse, Jiira, Pepax, Gasman
    Text compression utility: UB880D
    Dekompile, dekompression ... , compression, kompilation: Softhouse[/QUOTE]

    < ...
    Sadako Sadako September 2011 Games
  • space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…

    ... , so it's just the text & graphics I've not ... the latter would give better compression but would be slower (more ... graphics?

    As regards text compression I don't really know ...
    Battle Bunny Battle Bunny January 2012 Development
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... Your Sinclair. As the text windows are 25 standard characters ... on the compression front. The widely used compression algorithms all ... looking at Alan Tobias' text compression system from Your Computer, ... I was looking for compression routines even then and ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • What's your favourite game of 1982?I know we've probably done this before before someone posts a link.... [URL="http://www.worldofspectrum.org/infoseekadv.cgi?what=1&regexp=&yrorder=1…

    ... , typically having very large vocabularies, text compression and lots of locations.
    Matt_B Matt_B March 2012 Games
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... speed up LZ77 or LZSS compression is to write the symbols ... the characters. ( [i]The Data Compression Guide[/i] )[/quote]

    compression was -53%, which is pretty ... ; so it's getting efficient text compression which is more of a ...
    Battle Bunny Battle Bunny March 2012 Development
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... $ on the left and text on the right. Sorted ... 6912 of course, and the text 2512.)

    ... .

    Improving the text compression is more of a problem ... 722 1912 2513
    Compression: -59% Compression: -24%
    [/code]
    Battle Bunny Battle Bunny March 2012 Development
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... Bunny;609145]
    Improving the text compression is more of a problem ... that the entropy in english text was about 3 bits per ... m a bit surprised that text was coming out this low ... /> Essentially, though, text is a very specific beast for compression. You can ...
    Gedlion Gedlion March 2012 Development
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... I see that on realistic text the compression's OK then I ... 12.5% benefit and the text compression ratio should get up to ... for anything other than plain text, as text might include graphic or ... /> 1388 3839.5 6381
    Compression: -40%
    [/code]
    Battle Bunny Battle Bunny March 2012 Development
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... a number of well established compression tools already out there for ... to re-create a customised text compression routine for this?...

    kgmcneil kgmcneil April 2012 Announcements
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... how the Spellbound/Knight Tyme text compression was done, as there's ... a lot of text in the games. I noticed ...
    Morkin Morkin September 2013 Announcements
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... how the Spellbound/Knight Tyme text compression was done, as there's ... a lot of text in the games. I noticed ...
    David Jones David Jones September 2013 Announcements
  • GAC Tutorial Started!Hi all. I have a Youtube channel where I play old games and such. I also do a few programming tutorials. I have recently added a Graphic Adventure Cr…

    ... you've misunderstood how the text compression worked. There are many ways ... you can do text compression, and GAC decided to ... use word-based compression. Every word in GAC ... knew how to optimise the compression factor.)

    [QUOTE ...
    Timmy Timmy September 2013 Sinclair Miscellaneous
<1234567…34>

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