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<1…25262728293031…34>
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    And this plays 'Somewhere Over The Rainbow', in each mode.
    < ... /> 10 DIM s(70)
    20 FOR f=1 TO 70 ... 11,12;"Mixolydian": LET scale=20: GO SUB 120
    70 ... Mixolydian
    180 DATA -3,-2,0,2,3,5,7,9,10,12 ... /> 210 DATA -4,-2,0,1,3,5,6,8,10,12: REM C ...
    FrankT FrankT March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... /> 10 DIM s(180)
    20 FOR f=1 TO 180 ... /> 910 REM 1 2 3 4 5 6 7 8 9 10 11 12 ... ,11,13,14,16,18,20,21: REM A
    ... ,12,13,15,17,19,20: REM G#
    1135 ... 12,14,15,17,19,20,22,24,26,27: REM ... a while. And doesn't make good use of the scales at ...
    FrankT FrankT March 2010 Sinclair Basic
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... and returns the address of the attribute square the pixel lies in. The ... ycoord)
    2 ; aralbrec 06.2007
    3
    ...
    6
    7 .zx_pxy2aaddr_callee
    8
    ... uses : af, hl
    20
    21 srl l< ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... NCTV
    03/20/1987
    Spring ... at the definition and clairity of the crowd shots and ... the closeups.

    Setlist:
    1. Intro
    2. I
    3 ... Calling you
    6. The Youth are getting Restless ... I against I
    8. At the Movies

    mel the bell mel the bell September 2010 Chit chat
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... had a similar requirement and came up with the following wee-ish ... INT (PEEK (a)/32)
    20 REM DEF FN c$(a ... 12,10): DIM y$(15,20)
    45 FOR l=1 ... )+256*PEEK (v0+2)+3: REM ** STRING=LENGTH+HEADER(3)
    9315 REM ... PRINT n$( TO 8);TAB 9;t$( TO 6);TAB 16;"DIM ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (in particular the column numbers ... comparison, here's the original version from 2008 ... 6+4*(t(5)=0)
    [/CODE]

    And here's the ... new version with an improved "falling token animation" routine and ... 6:
    FOR y=2 TO 8:
    PRINT AT 20,y*3 ...
    Einar Saukas Einar Saukas September 2010 Development
  • numbers to binaryHi everyone, I have looked through the manual and have found nothing. How do you change a number to binary easily? I know you can go binary to decim…

    ... " AND n=1)+
    ("0010" AND n=2)+
    ("0011" AND n=3)+
    ("0100" AND ... " AND n=6)+
    ("0111" AND n=7)+
    ("1000" AND n=8)+
    ("1001" AND ...
    mcleod_ideafix mcleod_ideafix October 2010 Sinclair Basic
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... compete against at the time of the +2 and +3.

    The Sega Mega- ... place with the PlayStation. Even the price tag of ?20,000 per ... These playfields are generated from the 8 x 8 pixel characters stored in ... 5
    dc.l vblank ; 6
    dc.l rte ; 7 ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... DISCTRL
    9 ~ 28 20 BIT RESERVED.
    29 1 ... pixels 1001 Width / height is 20 pixels
    0010 Width / ... 3.2 DISCTRL

    This register enables and configures the playfield, sprite and ... /> FOGMD 6 ~ 7 Fog mode selection.
    RSTMD 8 Raster table ...
    ASM ASM October 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... of TGA files doing a 6 x 8 pixel block compare on ... to salvage, I would say 20..40 pages of source per ... I'm awake and fresh is to finish the +3 to .DSK ripper ... the sectors of a 3" and sending them to the PC. I estimate about 2 ...
    ASM ASM November 2010 Emulators
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... the screen:

    [code]
    10 CLEAR 26317
    20 ... />
    6 regions found
    ... /> db 8 ; ex ... the size of the depack/restore code and simplify the start address.
    2 ... 3 BYTES during the last 3 passes of the depack loop. At this point, the ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Things you wish you'd never let go....The oldest technology thread made me think of Entex Pacman and Tandy Basketball. I love these two handhelds but traded them with friends after a cou…

    ... over Sinclair and made the wonderful +3... I have respect for the 48K but ... paid ?20 for a PC emulator but they are not the same ... of an 8 piece black Pearl Export, 6 Sabian cymbals and 2 Drum Workshop ...
    ASM ASM November 2010 Chit chat
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... the crappest at the top
    and the worst (best quality) at the ... 3 5 Spectrum Blind Flight Simulator 2 - Flying The Plane (Firelord)
    6 ... Helper (Cream147)
    8 24 Game & ... of the Titans (Apenao)
    23 20 Monty ...
    BloodBaz BloodBaz January 2011 Games
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... by the heap. The cost is 2 bytes overhead per allocated block and the ... time and typical allocation size is likely around 20-50 bytes (the 6 byte ... few subroutines for 8-bit, 16-bit and 32 bit arguments ... upgrade.

    "
    3. Since Z80 has no MMU ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... interested (1 down 2 up 3 left 4 right and it's far ... b,17 ;draws sprite, 8 lines to the sprite
    ld ix ...

    defw 16576 ;row 6
    defw 16832
    defw ...

    defw 20608 ;row 20
    defw 20864
    defw ...
    R-Tape R-Tape February 2011 Development
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... is on a page boundary (8 *256 bytes for preshift ... are 16x16 pixels in size and the data for each sprite is ... 767
    ld (hl),64+6
    ldir
    call build_tables ... 1
    db 2,10,5,2
    db 3,20,10,1
    db 8,98,78,2
    db 9, ...
    Turkwel Turkwel February 2011 Development
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... 3 games. That would make the poll fairer and ... the Mystic woods
    6?-Crimbo
    7?-Ghost Castle 2
    8 ... the Viking
    20?- ...
    Ivanzx Ivanzx February 2011 Games
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... manual on Drawing primitives
    6 DIM x1, y1, x2, ... REM turn screen blank
    20 LET x1 = 0: LET y1 ... = c + 1: IF c = 8 THEN LET c = 1: [b ... only 3 seconds to move, not 2 minutes as it did in the ... BASIC, better stick to the ROM BASIC and use machine code ( ...
    boriel boriel February 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... /> ; First published Your Spectrum issue 20, November 1985.
    ; Including code ... streams -3 to -1
    add a, a ; each of the seven ... ; code, move down 8 pixels and open channel 2 to
    call dwncr ... a ;
    ld a, 6 ;+ always 6 pixels
    add a, b ...
    chev chev April 2011 Sinclair Basic
  • Best chess game?Thought I'd ask which Spectrum chess program plays the best game? Never had chess on the speccy myself. Used to play a chess cartridge on the vic-2…

    ... is was average 20% less 'thinking time' as black and 14% as ... the Tour automatically. It was: Cyrus 2, Sup.Chess 3.5, Colossus 4.2, and ... Cyrus 1 and 2, take respectively, as white 2.7 and 2.5 min/move ... . On level 8, as white it was 6.5 and 4 min/move ...
    Alex_Lux Alex_Lux April 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... be played across 8 octaves (1 to 8 ). The octave must ... ,61,8,184,8,59,7,197,7,85,6,236 ...
    220 DATA 6,136,6 ... 3,226,3,171,3,118
    240 DATA 3,68,3,21,2,233,2,191,2 ... LOAD the DATA and SAVE it with the program:
    [code] 20 CLEAR ...
    chev chev April 2011 Sinclair Basic
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... uses section 0
    20 BEEP 0.44548571,-2.6514552
    30 ... cover the first 6 bars of the tune as bars 0,1 and 2 all ... music (section 0) and the next three bars (3, 4 and 5) all refer ... sections below, giving you the first 8 bars of the song. How would ...
    Jimmy Jimmy May 2011 Games
  • Things we all hate.Right, we couldn't agree on a video game, a TV program, or even a food we all liked. So to have one last stab at agreement, here's a thread to find o…

    ... the exact femtosecond the light turns green.
    2: Not having money.
    3 ... not eating meat.
    6: People who make Facebook/Twitter ... that.
    8: Codemasters, Ultimate, Activision and Electric Dreams for ... it has been almost 20 years since they last ...
    Steve Farrell Steve Farrell May 2011 Chit chat
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... using version 15.8 on 64 bit ... 7.

    2) ([B]Floating Point[/B ... /> 3) ([B]FOR...NEXT[/B]) If I had the following ... TO 100
    20 PRINT a
    ... improves and so does performance.

    6) ... this is the full source and contains all the REM ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Attribute Challenge x30[b]1. [img]http://dl.dropbox.com/u/9498358/attrscr2/1.JPG[/img] 2. [img]http://dl.dropbox.com/u/9498358/attrscr2/2.JPG[/img] 3. [img]http://dl.drop…

    ... Bruno's Boxing
    2) Indiana Jones And The Last Crusade
    4 ... ) Contact Sam Cruise
    6) Flying Shark
    8 ) Earthlight
    10 ... /> 19) Beach Head II
    20) Brian Bloodaxe
    21) Saboteur ... />
    All correct ! :)

    3,5,7,9,13,15 ...
    FrankT FrankT May 2011 Games
  • DivIDE Real Tape?Am I going mental? I can't get my speecy to load from tape with divIDE installed. So my question is.. How do you load from a real tape when your div…

    ... but leave the divIDE connect ... 20 :p[/QUOTE]

    I test it and ... 2 ) after show message I open left jumper and press enter and ... wait...
    3 ) close jumper and ... load and start game from tap file
    6 ... to basic)
    8 ) LOAD "" + ...
    velesoft velesoft May 2011 Hardware
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> ; First published Your Spectrum #20, November 1985.
    ; Including ... down 8 pixels and open
    call dwncr ; channel 2 to ... /> add a, 4 ; always 6 pixels
    jr nc, pst ... (the permanent PAPER and INK
    rrca ; colours) in it.
    and 3 ...
    chev chev May 2011 Sinclair Basic
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... and i'm closing this thread. the connection is 115200-8-N-2 (2 ... /> in a,(RS232_DTA) ; bit 3 | 11 t-states
    rla ... and to msb (e) |8 t-states

    ;; we have between 20 and ... inc hl ; increase buff. counter | 6 t-states

    ;; ...
    tstih tstih May 2011 Development
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... the earlier code and played the game. Unfortunately despite using the 4 fixes the ... 1201 IF ATTR(x+2,y)=20 THEN POKE 53799,5 ... 1205 IF ATTR(x+2,y)=3 THEN GOSUB 3000: ... 1206 IF ATTR(x+2,y)=6 THEN GOSUB 3500: ... AND num=8) THEN GOSUB 3615
    1208 IF (ATTR(x+2,y)2 AND ...
    Jimmy Jimmy May 2011 Games
<1…25262728293031…34>

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