World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.340s
<1…28293031323334>
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... just change the names in the NUMBERS and STRINGS ... PRINT STR$ USR (LMUL10+3): GO TO 101
    ;transfer the 8 BASIC variables into 8*2-byte registers
    ;6 alternate registers (2 bytes, 0-9999 ... HH: equ WORKSP+20
    LL: equ ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... (columns 5 and 6)
    PUSH DE ; 11 T (columns 3 and 4)
    PUSH HL ; 11 T (columns 1 and 2)
    8 T simply grouping the first 2 PUSHes:

    the 20 columns idea...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... the 20 ... and 6
    ; 16408T
    PUSH DE ; columns 3 and ... and 2
    ; 16440T
    LD SP,nn ; reference columns 19 and 20 ... ; columns 7 and 8
    ; 16571T ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... and 6
    ; 16168T
    PUSH BC ; columns 3 and ... ; columns 7 and 8
    ; ... and 2
    ; 16680T
    LD SP,nn ; reference columns 19 and 20 ... the ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... columns 7 and 8
    ... and 6
    ; 16465T
    PUSH DE ; (*) columns 3 and ... and 2
    ; 16497T
    LD SP,nn ; reference columns 19 and 20 ... the Spectrum model and then unpack the ...
    Einar Saukas Einar Saukas August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ...
    .current_edge:equ $+2
    ;; d: current ... and carry flag) now set/clear
    or 8 ; set bit 3 ... the zero pulses between 9 and 10 iterations; the zero pulses between 20 and ... 6-8 iterations, one 15-18 iterations. The ...
    stephenw32768 stephenw32768 August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... ; adjusted from estimated 6
    .zero_pulse_max:equ ... counter
    .current_edge:equ $+2
    ;; d: current ... and carry flag) now set/clear
    or 8 ; set bit 3 ... within -15% and +20% of the "spec". -20% seems to work ...
    stephenw32768 stephenw32768 August 2013 Development
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... Tulsa - Gene Pitney (2:57)
    6. 905 - The Who (3:57)
    7 ... :05)
    18. Activ 8 - Altern 8 (3:28)
    19. Addicted To ... - Donovan (2:43)
    74. Come And Get It - Badfinger (2:20)
    75 ...
    mel the bell mel the bell August 2013 Chit chat
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... 6
    .one_pulse_max:equ 20

    ;; the values that the ... 256-(2 * .one_pulse_max)
    ;; this is the minimum ... /> or 8 ; set bit 3 to make ... the sampling loop and a maximum of 42. The previous minimum and ...
    stephenw32768 stephenw32768 August 2013 Development
  • GAC Tutorial Started!Hi all. I have a Youtube channel where I play old games and such. I also do a few programming tutorials. I have recently added a Graphic Adventure Cr…

    ... 7
    out 8
    leave 8
    exit 8
    enter 7 ... treasures. The exit is to the west."
    *exits
    west 6
    IF ((verb 20) and (no1 > 0) ) mess 138 ... ((verb 19)and(noun 101)and(res? 3)and(carr 2)) set 3 mess 136 wait ...
    Timmy Timmy September 2013 Sinclair Miscellaneous
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    ... ) Attr Row
    1 2 3 4 5 6 7
    0 16384 ... 18400 22752 7

    8 18432 +2K 18688 18944 19200 ... 22112 22368 23136 19
    20 20608 20864 21120 21376 21632 ... run out of attributes and are into the ordinary / contended / ROM- ...
    joefish joefish September 2013 Development
  • How much does Bifrost improve graphics (test 192x192 graphics)Inspired by the BIFROST library I made several experiments with 8x1 graphics at 192x192 resolution. The results are now overwhelming but under certai…

    ... 8 and 9
    ; 15952T
    PUSH DE ; columns 6 and ... PUSH DE ; columns 2 and 3
    ; 16000T
    20 and 21
    ; ... the above routine multiple times, alternating between DE, BC and ...
    Einar Saukas Einar Saukas October 2013 Development
  • How much does Bifrost improve graphics (test 192x192 graphics)Inspired by the BIFROST library I made several experiments with 8x1 graphics at 192x192 resolution. The results are now overwhelming but under certai…

    ... ; 15968T
    PUSH DE ; columns 2 and 3
    ; 15984T
    PUSH DE ... ; 16068T
    PUSH DE ; columns 20 and 21
    ; 16079T
    PUSH ... columns 6 and 7 in first character row. And the first 8 columns of the ...
    Einar Saukas Einar Saukas October 2013 Development
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    ... space
    filled
    Bytes 6...10 - Type (ASCII) left justified ... s an example from the manual:
    (Chapter 8, part 26 [url ... is ROM 3 (the 48 BASIC ROM). The RAM page at the top of ... range
    4000h...BFE0h, and ROM 2 (the DOS ROM) switched in at ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... for the lower 8 block graphics ($80-$87)
    ; and ... /> ; 1=BLOCKset/2, 2=UDGset, 3=CHARSset; defaults 8, 21, 96
    ld bc,6
    add ix,bc ... $ adjustment
    cp $20
    jr nz,NoSpace< ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... tried shoving together the IM2 demo and the sp1 demo and the speccy noly does ... ,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... },
    {0,2,4},{0,2,5}, {0,2,6}, {0,2,8}, {0,2,9}
    20…
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... the sp1 library will call these functions
    // to allocate and ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0,2,4},{0,2,5}, {0,2,6}, {0,2,8}, {0,2,9 ... created by SevenuP v1.20
    ; SevenuP ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... downloaded z88dk again and it doesnt need the TICKS variable anymore like ... ,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... },
    {0,2,4},{0,2,5}, {0,2,6}, {0,2,8}, {0,2,9}
    20
    ; SevenuP (C) Copyright 2002 ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... the sp1 library will call these functions
    // to allocate and ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0,2,4},{0,2,5}, {0,2,6}, {0,2,8}, {0,2,9 ... created by SevenuP v1.20
    ; SevenuP ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... out all the code that happens when 2 sprites collide and it still ... tol);

    #define MAX_SPRITES 6


    #pragma ... ,1,3,0},
    {0,3,1,0}, {0,2,3,0}, {0,3,2,0 ... /> add a,a ; multiply by 8
    add a,a
    slenkar slenkar November 2013 Development
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... to be 1,2,3...9,10 etc. All fine and dandy - I ... RND so that the 10 errrr "positions" within the array can be ... /> [CODE]10 PAUSE 0
    20 RANDOMIZE
    30 REM array ... (5)
    140 PRINT x(6)
    150 PRINT x(7 ... )
    160 PRINT x(8)
    170 PRINT x(9 ...
    David Jones David Jones January 2014 Sinclair Basic
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... it, and if you can - a small listing that demonstrates the crash ... AT 2,24;"\b": PRINT AT 3,0;"\b": PRINT AT 3,8;"\b ... b\b\b": PRINT AT 8,6;"\b\b\b": PRINT AT ... b": PRINT AT 20,15;"\b": PRINT AT 20,24;"\b": PRINT ... /> 3170 LET birdh=INT (RND*20)+1
    3180 LET birdw ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... and 6
    PUSH DE ; columns 3 and 4
    PUSH HL ; columns 1 and 2 ... nn ; columns 7 and 8 (*)
    PUSH HL ; columns 7 and 8
    LD ... executing the next one). Certain Z80 instructions take more than 20 T ...
    Einar Saukas Einar Saukas January 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... and 6
    PUSH DE ; columns 3 and 4
    PUSH HL ; columns 1 and 2 ... nn ; columns 7 and 8 (*)
    PUSH HL ; columns 7 and 8
    LD ... executing the next one). Certain Z80 instructions take more than 20 T ...
    Jerri Jerri January 2014 Brand new software
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... " statement the 'h' variable is 12 bits not 8, but changing ... br />
    [code]
    3 LOAD "k$()" DATA k$()
    6 DIM t(64): RESTORE 100 ... 1 TO 102
    20 PRINT #0;AT 0,0 ... c = opcode = 0(OR), 1(AND), 2(XOR), -1 (something else)
    Battle Bunny Battle Bunny January 2014 Development
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... /> [/code]
    ... which will restrict the output length to 4 without ... ]
    5 INPUT a$
    6 LET a=0
    7 ... a$
    8 IF a$(b)>="0" AND a$(b)=1000 ... GO TO 21
    20 GO TO 20-(9 AND INKEY$="")
    21 ...
    Battle Bunny Battle Bunny February 2014 Sinclair Basic
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    ...
    ... and the legend ... (retaining all the spelling errors) ... AND R= 2)
    W +("WEAPONS ROOM" AND R= 3 ... 6)
    + +("CORRIDOR" AND R= 7)
    EN e +("ENGINE ROOM" AND R= 8 ...
    Battle Bunny Battle Bunny February 2014 Games
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... just colours the screen.
    [*]Lines 5 & 6 set the initial location ... random segments in high memory and the attributes.
    [*]Line 28 copies ... /> 2 [b]RESTORE 1: LET da=FN p(23639)+8/[b]
    3 ... =256: GO SUB 90
    20:
    25 LET pa=da ...
    Battle Bunny Battle Bunny February 2014 Sinclair Basic
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... contain the saved system variables and the two m/c routines. Once the routine ... p(23639)+6):
    RESTORE 9900: DIM v$(7,20):
    ... =6 THEN
    LET i=i+2+FN p(i+1): PRINT "$" AND ... e4;"()" AND e2;
    9905 IF e=3 THEN LET ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
<1…28293031323334>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
the 704.9K 3.1M
20goonies 0 0
20 24.9K 32.2K
and 504K 1.3M
2 91.4K 149.6K
3 69.8K 108.5K
8 30.2K 46.2K
6 21.3K 30.7K
p6ef 0 0

Related Threads

  • What was the +2 and +3 keyboard like compared to the 128 and + one?I had a Spectrum 128, which had the infamous plastic-but-spongy keys. It was fine for games where you only had to press a handful of keys repeatedly,…
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers,<br /> as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and ver…
  • What are the differences between the +2 and the +2A ?I only acquired a +2 for the first time in my life a few months ago. It works fine. :) I even managed to tracke down nearly all the wargames by the s…
  • Sinclair Spectrum +3 and the Amstrad CPC, using the CPCs monitor and discdrivesCPCs monitor on a Spectrum +3<br /> I have a Spectrum +3 that I havent started using yet. The RGB-connector doesn't <br /> fit my Amstrad CPC-monitor…
  • The 1980's The Good the Bad and the Ugly.Was listening to random 80's music on youtube today and could not help notice the video to Lionel Richie's Hello. Were a lecturer falls in love with …
  • What are the differences between the grey spectrum +2, and the black one?Can they play all the same games? Do they use the same voltage?
  • ZX-Paintbrush 2.6.4 and ZX-Blockeditor 2.4.3 published todayDear readers,<br /> <br /> today, I have published both programs to current version. Refer to my website's change histories to check out what has c…
  • The Story of the ZX Spectrum in Pixels Paperback - Volumes 1, 2, and 3 (AS NEW). (£44.99 UK ONLY)The Story of the ZX Spectrum in Pixels Paperback - Volumes 1, 2, and 3.<br /> Full set of volumes 1, 2, and 3, in excellent (essentially new) condit…
  • The Story of the ZX Spectrum in Pixels *** SILVER *** - Volumes 1, 2, and 3https://www.ebay.co.uk/itm/225078539520
  • How to load the "Cromwell at War" and "The Wars of the Roses" TZX filesHello<br /> <br /> The new TZX versions of the "Cromwell at War" and "The Wars of the Roses" available from the archives (and I take this opportunity…

Related Searches

  • the 20goonies 20 and 2 3 8 6 sjvy
  • the 20goonies 20 and 2 3 8 6 fwp4
  • the 20goonies 20 and 2 3 8 6 u0pd
  • the 20goonies 20 and 2 3 8 6 vcqg
  • the 20goonies 20 and 2 3 8 6 0unz
  • the 20goonies 20 and 2 3 8 6 qvwl
  • the 20goonies 20 and 2 3 8 6 m3xk
  • the 20goonies 20 and 2 3 8 6 bn1c
  • the 20goonies 20 and 2 3 8 6 p4xi
  • the 20goonies 20 and 2 3 8 6 jsif
  • the 20goonies 20 and 2 3 8 6 i2sj
  • the 20goonies 20 and 2 3 8 6 gt9q
  • the 20goonies 20 and 2 3 8 6 cimf
  • the 20goonies 20 and 2 3 8 6 ohjx
  • the 20goonies 20 and 2 3 8 6 nnef
  • the 20goonies 20 and 2 3 8 6 6nsf
  • the 20goonies 20 and 2 3 8 6 jn41
  • the 20goonies 20 and 2 3 8 6 qgzq
  • the 20goonies 20 and 2 3 8 6 yuzh
  • the 20goonies 20 and 2 3 8 6 ro2d

Copyright © 2024 World of Spectrum