World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.008s
<1…28293031323334>
  • Timex contended memory timings, the TS2068 kludge board and EXROM at $4000 - $7FFFI haven't seen this documented anywhere yet so I thought I'd share my findings. I've been investigating contended memory timings on the Timex Sinclai…

    ... beeps using a machine code routine which steps through $4000 - $7FFF ...
    rga24 rga24 May 2014 Hardware
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... know how to do a routine to read data from memory ... basic...

    My normal routine is this

    10 ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • LOADing 128k's worth of data???Just getting to grips with the concept of the 128's 'bank switching' set up, but how can you load the stuff into memory from tape (or TAP file)? Do…

    ... a memory bank with a routine?

    From what I ...
    daveysludge daveysludge May 2014 Development
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... scarce to 'isolate' the loading routine. Only recently I was able ... /> [CODE]
    ; Biturbo 1 loading routine
    ; by Giovanni "G.B ... /> [CODE]
    ; Biturbo 2 loading routine
    ; by Giovanni "G.B ...
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • Xark does not loadXark does not load on many emulators (e.g. Klive, Fuse, FBZX Wii) both with speed load routine and normal mode. [url]http://www.worldofspectrum.org/…

    ... Wii) both with speed load routine and normal mode.

    Oibaf Oibaf May 2014 Emulators
  • SkoolKit 4.0SkoolKit 4.0 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch of …

    ... or Z80
    [*]automatically label routine entry points
    [*]automatically annotate ... every routine entry point with a list ...
    SkoolKid SkoolKid May 2014 Announcements
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    If I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong.

    If I had to compare the two, then I would say ZX Spectrum approach is way more flexible and perhaps ...
    maiki maiki May 2014 Sinclair Miscellaneous
  • Fuse bug? Strange T state countingI was testing delay routine presented [URL="http://www.worldofspectrum.org/forums/showthread.php?p=214851"]here[/URL]. I'm reproducing its listing: …

    I was testing delay routine presented [URL="http://www. ...

    [CODE]; Z80 delay routine
    ; by Jan Bobrowski, license ... contains Jan Bobrowski's DELAY routine) and executing in Fuse emulador ... when I execute the DELAY routine.

    Is it ...
    TK90XFan TK90XFan May 2014 Emulators
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX ... stand-alone program, but a routine that can be included in ... [/URL]. One can see the routine in action.

    One ...
    TK90XFan TK90XFan June 2014 Development
  • Ishido way of the stonesFollowing a thread in GAMES where I asked if there were any versions of ISHIDO WAY OF THE STONES on Speccy - or anything similar... it would seem the…

    ... Atari Lynx.
    A nice tile based, static screen puzzler - similar ... mystic feel with choice of tile set would be good.
    retromad retromad June 2014 New game ideas
  • Single shot type affair (i.e. not rapid fire)I'm struggling with this 'fire' routine... [CODE]ld a,239 in a, (254) and 1 call z,stinger[/CODE] I'm only wanting the one 'shot' so to speak but …

    ... 'm struggling with this 'fire' routine...

    [CODE]ld a ... rapidly.

    The 'stinger' routine basically prints the main character ...
    daveysludge daveysludge June 2014 Development
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... out (I wrote a small routine to do this and produce ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... ! Does anyone have a MC routine that does the same as ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Lesser Known Gaming GemsI was thinking the other day about really good games that nobody else had seemed to a heard of. On my PSP there was a great Mini Game called 'Wher…

    ... tiles and going from one tile to another would take you ... shoulder button to move the tile to get to a different ...
    stupidget stupidget July 2014 Chit chat
  • analysing program variable usageIf I wanted to count the number of times each variable is referenced while a program is running (not the number of times each variable is referenced …

    ... already has an error trap routine anyway), count the reference and ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Problem Reading the KeyboardHi Folks, I'm working my way through Toni Baker's rather good book and thought I'd write some code to scan the keyboard and store the results so tha…

    ... /> Simon

    [code]
    ;Routine to scan the keyboard and ...
    KrazyKattapilla KrazyKattapilla July 2014 Development
  • Can anyone explain this result?This little sub-routine isn't always doing what it's supposed to; ie. transfer the value from SEED to VARS. Can anyone explain why? I've put in the P…

    This little sub-routine isn't always doing what ...
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • Decimal to Binary stringHi all, Anyone got a less labour intensive BASIC routine than this? Example:- take 170 and convert to a string "10101010" take 4 and convert to a s…

    ... a less labour intensive BASIC routine than this?

    Example ...
    IanJ IanJ August 2014 Sinclair Basic
  • 1st interface in 30 years (update)Hi all, Just a wee update to my "1st ZX interface in 30 years" project. Main IC's: 82C55 three 8-bit port I/O (configured for 12 dig in, 12 dig out…

    ... have a tiny m/code routine to bitwise ADD decimal numbers ... I would use the same routine so I could split my ... DAC......but the m/code routine max integer is 65535......aaarrgghhh ... look at a m/code routine capable of handling much bigger ...
    IanJ IanJ August 2014 Hardware
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... />
    To the software, the routine to display a character, given ... this C64 arrangement makes the routine to calculate the screen address ... one character with the first routine, the value in DE already ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • ZX-Paintbrush new feature requestI would find a .tile file format very useful, basically like a .btile or .ctile but with the data arranged for normal Speccy attributes So it would …

    I would find a .tile file format very useful, basically ...
    R-Tape R-Tape September 2014 Emulators
  • Playing SID Files... :oS SID File player... Anyone else noticed this in the CPC world?... [url]http://www.cpcwiki.eu/index.php/Sid[/url] On that webpage is a CPC program…

    ... 't fast enough, maybe the routine could be adapted to preprocess ...
    kgmcneil kgmcneil September 2014 Development
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... be reused by a ?live? tile. I also have a function ...
    Mr Millside Mr Millside October 2014 Development
  • Help needed with a bit of code...My minds gone blank again I'm afraid, I'm having trouble with this routine that loads variables into memory then calls the corresponding routine. Th…

    ... m having trouble with this routine that loads variables into memory ... then calls the corresponding routine.

    Theres 3 ... br /> caller
    call 56003 ;routine to be called
    pop ... 12,14,6 ;variables for routine 3 bytes prior to start ...
    daveysludge daveysludge October 2014 Development
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... have written the following MC routine that fits into a REM ... the ROM's LOAD "" CODE routine, nothing fancy headerless loaders, just ... colours.
    call 3503 ; ROM routine - clears screen, opens chan 2 ...
    daveysludge daveysludge October 2014 Development
  • Ensure my interrupt handler begins at the same T-stateHi! Is there a way to ensure that an IM 2 interrupt handler starts always at the same T-state (related to the moment the ULA triggers the INT line, w…

    ... far, I've made my routine to last a number of ... get by now is my routine starting at cycle 19,20 ...
    mcleod_ideafix mcleod_ideafix November 2014 Development
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... the player and a ?bad? tile are close so this test ...
    Mr Millside Mr Millside November 2014 Development
  • XPECCY (Lin/Win)im not author of this emulator. Contacts of author you may take on [URL]http://xpeccy.info[/URL] - non official home page. cpu: Z80: all (un)docume…

    ... /> autoplay ? access basic48К routine;
    fastplay ? basic 48K routine only (for unstandart ... routine use maximal-speed mode ...
    rasmer rasmer November 2014 Emulators
  • NMI doesn't work on a DiscipleI've had quite a couple of Disciple interfaces in my hands, and currently I'm testing one. Everything works, except the NMI routine: when GDOS is lo…

    ... /> Everything works, except the NMI routine: when GDOS is loaded and ...
    bverstee bverstee November 2014 Hardware
<1…28293031323334>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
tile 1.4K 3K
routine 9.5K 14.8K

Related Threads

  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too?<br /> <br /> Thanks would be interested to learn :)
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling.<br /> <br /> As promised here is the code for the routine.<br /> <br /> It…
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5<br /> Let's ear you pick! :)<br /> <br /> And a great BOHHHHHHHHHHHHH to Dr Ian Logan &amp; Dr Frank O'Hara for their…
  • Capture Routine HelpData:<br /> <br /> ORG 32768 <br /> <br /> <br /> [ This Message was edited by: dalmudlee on 2005-08-10 01:57 ]

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • joe gunn sprite routine
  • scroll rom routine
  • simple sprite routine
  • loading routine
  • 128k sprite routine
  • best scroll routine
  • dim routine
  • c000h tile
  • rst 16 print routine
  • sprite routine
  • tile routine colour

Copyright © 2024 World of Spectrum