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<1…19202122232425…34>
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... , then a call to the colour routine, then to another job for ... if you change the border colour to indicate how long the ...
    joefish joefish March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... , then a call to the colour routine[/QUOTE]

    Sure, that ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... would require calling an initialization routine that BIFROST* does not need ... BIFROST* code only. Regarding the tile images, there's no problem ... I], instead of loading the tile images from tape separately. For ... can easily configure the chosen tile image address.
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... extra code for doing the colour overlay, but I figured, "why ... the wheel", if a working routine is already available?... The one ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... concept only, Iv used the routine that Fikee kindly lent me ... belong)
    - Still lacks the colour overlay, which I was tempted ... to save more space... The colour data will of course add ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... concept only, Iv used the routine that Fikee kindly lent me ... belong)
    - Still lacks the colour overlay, which I was tempted ... to save more space... The colour data will of course add ... create it according to a routine for sprites, made by someone ...
    DaRkHoRaCe DaRkHoRaCe March 2012 New game ideas
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... end of bifrost* own interrupt routine:

    POKE 62734 ... example, if your Fourspriter interrupt routine starts at 49152, then poke ... the start of the fourspriter routine.

    (Edit: the ... notice you can easily relocate tile images in BIFROST*. :)
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... do it once. The sub-routine at line 100 converts a ... /B873/AmuseMathC6P2.htm"]shift-the-tile[/URL] puzzle [URL="http://www ... /> [QUOTE=Crisis;609557]and use tile 255 (none) leftdown since its ... linked picture[/QUOTE]

    Tile index 255 won't give ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... call another interrupt routine after BIFROST*, how to replace tile mapping with ... a custom routine, etc.

    Einar Saukas Einar Saukas March 2012 Brand new software
  • Help loading these games, screenshots needed!Hello everyone, Im having problems to load these games to get in-game screenshots for their entries in WoS, if anyone could help me, I would apprecia…

    ... wrote a routine a while ago to print out the colour codes ...
    Battle Bunny Battle Bunny March 2012 Games
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... the parenthesis from the sub-routine invocation from inside the program ... /> [code]#define BIFROSTsetTile(row, col, tile) POKE 65283+(row)*9+(col ... ), (tile)[/code]

    In this ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... the parenthesis from the sub-routine invocation from inside the program ... /> [code]#define BIFROSTsetTile(row, col, tile) POKE 65283+(row)*9+(col ... ), (tile)[/code]In this case, I ...
    boriel boriel March 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... speccy, and it allows for colour maptiles (or any sort of ... colour management, actually), then Id love ... thought about maybe adding a routine after each flip screen to ... screens attributes as blocks of colour, rather than store maptile attributes ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... PAPER values were the same colour?

    It would achieve ... boundaries...

    The 2nd routine is nice but I've ...
    Morkin Morkin March 2012 Development
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... /> Depends a lot on the routine.
    For my super-fast ... 's 2K for just two tile types (four combinations 0-0 ... looking at 192 bytes per tile, or just over 5 per ...
    joefish joefish March 2012 New game ideas
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... but by the fact that colour channels are reduced independently makes ... out not provided by my routine.
    BloodBaz BloodBaz March 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... push-scroll in a multicolour routine. [I]Buzzsaw+[/I] does a ... was first talk of a tile engine. You could have multiple ... tile graphics that can share common ... attribute palettes, then have a tile manager that identifies the shared ...
    joefish joefish April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... for one decent looking rainbow tile (maybe 2?) and the remaining ... blank areas (ie a one colour sprite) could still look good ...
    R-Tape R-Tape April 2012 Development
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... continue (at the moment, the routine goes on forever, with no ... 5 characters long of each colour (instead of just 3 char ...
    ccowley ccowley April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... .
    3. Added "Exit border routine on keypress" option that returns ... ).
    4. Changed the PAPER colour in the basic loader to ... few bytes off the display routine.
    8. Spelt Palette correctly ...
    ccowley ccowley April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... ]Thanks for adding the exit routine, now the output can be ...
    2) The exiting ReturnToBASIC routine
    3) And the fact ... compatibility in a single routine, and if that routine is not significantly ... 5 character long lines of colour in the editor (it's ...
    ccowley ccowley April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... from me to use the routine in a game, just go ... least 3x chars blocks of colour". Ugly. :(
    ccowley ccowley April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... the size of the display routine a bit more and added ... suggested method of having a "Colour mode" (which works as per ... Mode" where left-clicking a colour increases it's width by ... the sizes of rows of colour it will throw out whatever ...
    ccowley ccowley April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... fix though - the border drawing routine would just need to be ... moved inside the interrupt routine, rather than outside where it ... variability to ensure that the colour changes happen on the right ...
    gasman gasman April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... [/url]. On the Pentagon, border colour changes take effect immediately, even ... to do some tricky synchronisation routine to start the first frame ...
    gasman gasman April 2012 Announcements
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    ... br />
    CALL L0D6E ; routine CLS-LOWER clears the lower ... K'
    CALL L1601 ;+ routine CHAN-OPEN activates the channel ... and that the border
    ; colour is used.

    ...
    Geoff Geoff April 2012 Sinclair Basic
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    Yes, it always looked for me like the colour was removed just before the game finalisation.

    Maybe there is still an inactive colour painting routine in the code? ;)
    Ralf Ralf May 2012 New game ideas
<1…19202122232425…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
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    John Elliott on April 21
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HitBox

Word Docs Hits
tile 1.4K 3K
routine 9.5K 14.8K
colour 12.7K 18.4K

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